Thursday, September 8, 2016

Prediction blog: Yu Narukami vs Jotaro Kujo

-Keep in mind this is not related to Death Battle or a future fight. It's just a fun blog of my own making. Do not take this as evidence of a verdict in the case the fight happens on that show either.

In case you were wondering

Yu Narukami

So here’s how things are going to work this time around in terms of what Personas Yu will be given. Izanagi and Izanagi no okami are going to be given the most focus since those are his main personas. However I’m ONLY going to give these two abilities they’ve used in media outside Persona 4(the arena games, the anime, manga, ect) or moves that are EXCLUSIVE(or semi exclusive) to them.

Yu will also be given 11 main personas outside of that correlating to the highest ranked arcana on his closest bonds (Yosuke, Chie, Yukiko, Kanji, Rise, Naoto, Dojima, Nanako, Adachi, Marie and Margarete). I’m also going to include a 12th for the judgment arcana. None of Yu’s peripheral persona are going to have the normal moves they can learn or taught listed out. Doing so would waste time since there’s obviously going to be overlap. Instead I’m simply going to list any specific unique abilities said persona have and a quick overview of the type of skills they excel in.

Adding to the above actual Skills that personas can learn or have equipped will simply be listed off in a separate section. I’ll also pretty much only be listing the most advanced of each type of skill, in order to avoid needless filler in this blog.

I’m going to severely limit the amount of skills I bring up from persona Q. There’s A LOT of overlap with Persona 4, and frankly the slight differences in the combat system between the two games would make consolidating some abilities in a uniform way needlessly difficult.

On another note I used some info from a fan translation of the persona club books from persona fanatic Nenilein. Here’s her youtube page, her tumbler and a separate tumblr the translation was posted on. I also got some information regarding the club books on Pixle squared. She has a lot of good content on persona and other JP games/anime, so subscribe to her and tell her she’s awesome (lost in context on her youtube page is particularly great).

Keep in mind the persona series can be vague, and some things I state here are based partially on theory or puedo canon(I typically point this up when it is).  Try not to quote such things as absolute fact.

Technically Yu can only have 1 weapon and accessory at a time in persona 4, but I mention 2 for each in this blog just to bring up some decent alternate equipment.

For that matter I mostly defaulted to equipment that was exclusive to Yu in persona 4, and arguably the most advanced or useful in a fight within those options.

I’m not really going to bother with SP or HP requirements for skills. Those can’t be quantified well and just add needless complexity.

Spoilers for multiple persona games obviously.

Jotaro Kujo

Most of the references for Jotaro are going to be coming directly from the Jojo manga. Not because I’m a whore for canon or something, but because the anime is much more difficult to link to due to being more regulated in comparison.

For that matter though I AM compositing Jotaro. This blog includes manga feats, relevant anime feats, various video games like eyes of heaven and the stardust crusaders OVA.

I’m using info from every part of Jojo, but stats wise I’m going to treat Jotaro as if he was in his prime (part 3). No downgrades in stats due to aging or past battles having taken their toll on Jotaro by his more adult years.

I’ve tried to use mostly decent translations of each part (no duwang translation for part 4 for example). For the most part there shouldn’t be anything significantly off base, though UNFORTUNATELY  I didn't find a good place to find the re-translated/colored versions of the manga until I was nearly done. Please don't be anal about it.

All chapter numbers are based on the span of the entire Jojo series, not just individual parts.

There are some acronyms for Jojo sources. They should be self explanatory.

Spoilers for Jojo obviously


Yu Narukami

A young high school student who transferred to the small rural town of Inaba. He got entangled in a series of supernatural murders caused by a person trapping victims in an alternate dimension known as the “Tv world”, where said victims dark inner thoughts( or “shadows”) would manifest as monsters to taunt and kill them if said person refused to admit they existed. Yu along with several other high school students founded the “investigation team” to study said mystery, find the culprit and rescue any of their would be victims from the depths of the Tv world. Along the way they also learned how to harness a power known as a “persona” which was a physical manifestation of a person’s thoughts, that could fight and protect them from monsters that inhabited the Tv world (ironically earned by accepting their shadows).

Eventually after many twists and turns Yu and his team managed to discover and bring the culprit Adachi to justice, as well prevent the destruction of the world itself after discovering a bigger bad behind Adachi named Izanami. Returning to normalcy thereafter, Yu has been regulated to living a relatively normal life, although he’s often gotten involved in other supernatural crises from time to time.

Personality wise Yu has been depicted as somewhat of a loner with slight abandonment issues early series. Though he eventually opened himself up to others a bit more while working with his team to catch the culprit of persona 4. He’s also been depicted as being mature, sharp minded and somewhat of a deadpan snarker.

Jotaro Kujo
A delinquent high school student that was enlisted by his grandfather Joesph jostar to hunt down and fight against the evil supernatural “vampire” named Dio in part 3 of Jojo. During this quest he traveled across vast lengths of oceans and several counties (particularly Egypt) all the while fighting off Dio’s goons and tempering his ability to use a newly discovered super natural ability know as a “stand”. At end of said journey he had a climatic showdown with the villain, nearly losing but coming out on top in the end due to his unparalleled whit. He spent most of his adult years afterwards consistently involving himself in supernatural threats, playing a huge part in bringing the supernatural serial killer Kira to an end in part 4 and helping his daughter fight the threat of Dio’s Boyfirend servant pucchi in part 6.

Jotaro is stoic…… really really stoic. In fact his emotions tend to be so buried underneath the surface that not even his own family can seem to understand him at times, which has led to more than its fair share of drama. However his calm demeanor combined with a quick wit and large scientific knowledge make him a great tactician in battle. Specifically he’s been said to “calmly observe the situation and act” when in a fight.


Yu Narukami

Yu specializes in using various one/two handed sword weapons in persona 4, including great swords, Japanese military type -98 blades and bastard swords. However he seems to prefer a traditional Japanese katana as his main weapon of choice in the persona arena series. In general Katanas are designed mostly for cutting motions from a historical perspective, though they are also capable of apt thrusting motions. While designed for two handed use, many one handed techniques for the weapon also exist.

The Katana’s Yu canonically uses in the arena series don’t seem to match up well with the ones he uses in his original games, so it’s difficult to speculated what its “stats” would be.

Blade of Torsuka
Yu also has an “ultimate weapon” in persona 4 called the blade of Torsuka. It can only be gained on a new game plus and has a blade nearly longer than Yu’s own body. Its in game stats are 408 attack and 96% hit. In comparison Yu’s default golf club weapon has an attack 42 and hit 93%, making for a near 10x increase in attack and a 3% times in hit rate with that comparison. The weapon also raises critical hit rates when equipped.

Jotaro Kujo
Jotaro does not regularly carry weapons. Typically relying mostly on his fists for a fight.


Yu Narukami

Mandala armor
A set of armor given exclusively to Yu upon completing all his social links in persona 4. It has a defense of 100 and an evasion stat of 55. The defense of this armor is fairly modest by 4x times larger than the default t-shirt armor Yu has in persona 4, but being 3.5 time less than the highest ranked armor for males in that game(the full jin-Baori).However the evasion increase it affords is off the charts, having an evasion stat nearly 2-5 times larger than any other armor available in persona 4.

Jotaro Kujo
Jotaro also does not wear a significant amount of armor. Typically only wearing some fashion of trench coat and his iconic cap.


Yu Narukami

Investigation team glasses
A pair of glasses created by the character Teddie that allow Yu and his comrades to see through the “fog” that covers the alternate dimension the TV world. Said fog was supernatural in origin, having been created by the deity Ameno-sagiri.
Partial reward
Yu can be given various character exclusive accessories in persona 4, generally as presents from his cousin Nanako for ranking 1st in school exams or for completing certain romantic or non-romantic events with his friends on specific holidays.

Now considering Yu is confirmed to not follow any romantic pathways in multiple games after persona 4, and considering the main accessory he can gain from his male friends in non-romantic events are somewhat negligible (Yu can get an accessory called the macho medal during a non-romantic Christmas event, which gives him a resist physical attribute, a skill he can already obtain through other means)It would probably make the most sense for him to have one of the accessories given to him by Nanako. Likewise out of these options the partial reward makes the most sense, since it’s the final present she can give him in the game and most powerful. Said partial reward allows Yu to revive on his own once from KO.
Omnipotent orb
The arguably best accessory in Persona 4, though not exclusive to Yu and only obtainable on a new game plus. It nullifies all physical and elemental attacks on the user, outside “almighty”. Because of this it could be considered somewhat broken (I find it unlikely it would ever be considered for a fair fight, though I will acknowledge it exists).
Orb of sight
A mystical orb created by the character Igor during the climax of persona 4. It has the power to dispel all matter of illusions and was used by Yu to reveal Izanami’s true form during the final boss battle. It was implied however this was a single use item, so whether Yu could use this again in another fight in unknown.
Jotaro Kujo
Jotaro doesn’t carry a lot of equipment. At best only having rifle rounds and steel marbles he can use in conjunction with his stand Star platinum’s abilities (explained further below).

Special abilities

Yu Narukami

A persona is a physical manifestation of one’s inner thoughts, which fights to protect its user as a metaphorical “mask” against physical danger. It is earned by acknowledging/accepting the evil (or shadow) within one’s self, along with basic human truths such as mortality. Many persona users need to directly meet a manifestation of their shadow self in order to come to terms with these facets of themselves, though this isn’t always necessary if a person is self-aware, or gets some sort of “push” from a stronger god/deity. Denying your shadow even after gaining a persona will also result in the loss of persona abilities and depending on the situation can even cause said shadow selves to transform into a monsters (which was a huge plot point of persona 4).

 In order to successfully summon a persona mid battle, a persona user must have access to an unusual amount of mental clarity, which can be obtain either by being placed in a life threatening situation or undergoing intense mental stress. Summoning a persona in the real world is rare despite this however and difficult to pull off substantially without some sort of aid (an evoker for example) or SERIOUS SKILL.

More often Persona users can only fully use their powers while fighting in a metaphysical realm created/based around human thoughts, which are generally created by a greater “collective human unconsciousness” realm (for example the TV world in persona 4 or the space/time limbo in PQ). If the real world is affected or merged with the collective unconscious realm in some way or manipulated by powerful entities that reside in it, that can also aide with summoning(examples include the dark hour in persona 3, Nyarlathotep’s powers in 2, the red fog in Persona 4 Ultimax, the deva system in persona 1, ect).

Personas also have the following attributes.

-Personas and shadows are intrinsically the same thing. A persona is just controlled and tamed.

-Anything that physically happens to a persona is also felt by the persona user to an extent, allowing for some physical feedback during a fight. However the persona user will not actually gain injuries based on the damage their persona takes in a fight. This is an attribute showcased most prominently in the persona 4 animation anime.

-Summoning a persona and using its skills does take a mental and physical toll on the persona user over time. Places that ease persona summoning also reduce this strain.

-Personas are controlled psychically by their owners, and are technically an extension of themselves, not outside help.

-A persona can be manifested in short burst or “recalled” from a distance.

-The strength and endurance of a persona depends partially on the mental state of its user, meaning it is possible for a persona to gain an influx of strength or even heal it’s injuries mid battle, should the persona user gain extra focus and will to fight for some reason. This is shown most splendidly with Yu when you compare his fights with Adachi in the original animation and the golden animation. In the first fight Izanagi was able to heal his injuries mid-fight due to an influx of resolve on Yu’s part, in the latter Yu struggled to fight Adachi much more  with multiple personas due to mixed thoughts after bonding more with Adachi in that series.

-Likewise at extremes a Persona’s personas can “evolve” into higher forms depending on mental growth. These are typically referred to as “ultimate personas”. Most ultimate persona transformations are permeant, though they can downgrade due to disuse or metal backpedaling. Yu himself also seems to only transfigure his main persona Izanagi into its ultimate form when hopped up on friendship juice(more on that later).

-When a persona accumulates too much damage it becomes “broken” and is unable to be summoned for a short period of time. For example this happens to Adachi and Yu temporarily in the golden animation and is a core game mechanic in the arena fighting game.  That being said Yu also can get around persona breaking by switching to a different persona. Effects of breaking are also short lived.

-All personas have affinity’s that determine how much physical and elemental attacks damage them, including resisting certain attacks, absorbing them (and using the energy to heal Yu), blocking them(not receiving any damage)and reflecting them back at the user. The anime gives multiple examples of these effects, ,  ,,, ,, and

-Affinities in persona include, Fire, Ice, Wind, Electricity, Darkness, Light and physical. Persona also has a special attribute called “almighty” that falls outside the norm of other affinity types, and is only available to certain special attacks.

-Persona users share the same affinities of their personas, at least to an extent. In the original games characters didn’t need to have their persona summoned to use their personas null, absorb, reflect skills to block an attack. Additionally Characters like Yosuke that have personas immune to wind, aren’t hurt/shaken by wind based attacks in the games or animated media.

-Persona users do gain a super human boost in physical abilities with their persona, and are quite easily capable of boosting themselves to  further superhuman levels with specific spells and attacks.

-Individual persona have different sizes, with some like Izanagi only by 1-2x Yu’s height and other like Lucifer being as large as city blocks.

-Finally each persona is designated an “arcana”, which represents the type of psych a persona represents. Actual characters in the series are also categorized in personality based on arcana.

Wild card abilities
The wild card is a unique ability to summon and switch between multiple different personas mid-combat (most persona users can only obtain and use one). Additionally unlike Persona protagonists from early games like persona 1 and 2(who had a wild card-ish abilities that are annoying hard to reconcile with the latter persona game) Yu is able to use any persona from any arcana without restrictions. In total Yu has over 170 personas potentially at his disposal (carrying 12 in the persona 4 game, but pulling up as many as 18 at once in the animation), which he manages through traveling to realm known as the velvet room, run by an imp named Igor. In the velvet room Yu can fuse his current personas to create stronger ones, apply special “skills cards” to them to teach them new moves, register his favorite Personas in an encyclopedia of sorts that allows him to recall said persona later, ect

It is highly implied in many games that travel to the velvet room is partially “mental” in nature and that time does not flow at the normal rate while in it, given a few exceptions. For example Makoto from Persona 3 is generally said to simply be standing in place and zoned out when accessing it in Tartarus in the 3rd game. Yu himself also seems to be have been called into the velvet room at various points of the persona 4 games/spin-offs without physically having to enter a doorway typically found in gameplay and with no notable time skip during his visits. Likewise the velvet room is described as existing between “mind and matter” and “dream and reality” by Igor himself.

Because of the mental mind f@cky nature of velvet room, Yu has been shown to be able to travel to it and use it functions mid-fight in some media(for that matter so has p3 protag Minato in various media). This is shown VERY prominently in Persona 4 the animation, where Yu has accessed the Velvet rooms ability to fuse Persona mid battle during fights such as Kanji’s shadow(you even see how his mind come in contact with the velvet room for a brief moment), Kunino-sagiri, and Shadow Naoto. Granted normal persona fusing techniques are the only thing he been confirmed to use mid fight, but other velvet room operations like skill cards, recalling and such shouldn’t be much out of the question. Though logically being able to fuse new personas on the fly should give him enough wiggle room, that he could get pretty much any persona an associated skill regardless.
Outside of all the persona related abilities wild card users also have the ability to increase their strength though the power of “social links”. These social links are basically a representations of Yu’s friendships and familial relationships. Depending on who Yu’s connected with (and the personality said associates arcana aligns with) certain Personas he fuses may be more powerful upon creation than they normally would be (they level up, and learn all their skills near immediately from a game mechanics perspective in persona 4 for example). YU may also gain new personas or the ability to fuse new persona based on the progression of these social links.

Most importantly however Yu can channel this social link energy through himself and his persona during a fight. This has allowed him to come back with overwhelming second winds against opponents like Elizabeth in arena. He was also implied to be hopped up on friendship juice when fighting Hi-no-Kagutsuchi in ultimax.
While Yu is by no means superman he did demonstrate the ability to levitate though sheer power output when fusing and using his persona Lucifer in episode 25 of the animation. He can also stand on a persona while it’s moving through the air to get around that way, which he did this with Izanagi in the golden animation when fighting Marie.

Dark hour resistance
Persona users have a unique ability to operate within the “dark hour” a plane of space/time separate from our normal one layered onto the real world at certain points in persona 3 and persona 4 arena ultimax.

The explanation for this occurrence is that shadows (and personas) have some degree of power over space/time. Shadows can use this power to create a space where they can operate normally outside the normal laws of space time, allowing them congregate in the real world, when normally they wouldn’t. Those who have accepted their shadows somewhat, been drawn into the dark hour by a shadow, or have a persona can operate in it by tapping into those powers. Likewise some machinery designed for use in the dark hour also exists.

Concepts of this are specifically elaborated on in the puesdo canon persona 3 club books. With some notable quotes being

“Exactly! Created by the Shadow’s latent abilities, the Dark Hour is a special state of space and time, which cannot be interfered with by the usual laws of time and space. “

“In other words, the one ones who adapt, the ones with the “Potential”, are those who are able to use the Shadow’s power to time-space-manipulation for themselves?”

…..though that being said keep in mind the above quotes are from a fan translation, not an official one.

Anyway  moving on It’s widely speculated that the dark hour functions as a time stop of sorts, particularly evident by the fact that the inertia from moving cars or flying planes have never caused them to crash once the dark hour starts(implying they must stop frozen in time from the perspective of the dark hour). In fact in persona 3 itself the 1st boss takes place on a monorail that stopped in place during the dark hour, notably without everyone in it flying and dying

The character Fuuka also only experienced a few hours of time when trapped in Tartarus in persona 3(which only exists during the dark hour), showing some timey whimy things are related to it. Though the above are mostly theories, and the ocean was shown to sway during the dark hour leaving some things with mixed interpretations.

Time power resistance
In addition to the dark hour Yu has also dealt with some light amount of time f#$kery from Cronos the god of time in persona Q. This god has control over time having been the person who drew the P4 cast and p3 cast from their respective timeline placements into the limbo PQ takes place in.  It also uses several powers relating to time manipulation in battle, most importantly a “time stop” move that allowed him to get in multiple attacks at once. While characters cannot attack during said time stops, they are still capable of dodging attacks, and persona affinities (resists, block, repel, absorb) stay active until the time stop ends. Though this could be considered a game mechanic to an extent, so make of it what you will.

Persona immunity
Shadows and logically by extension personas (as personas are the same thing) are not easily effected by normal physical attacks. To quote the persona 3 club books again

“They are beings existing in a state of pure thought and emotion, they cannot be destroyed by conventional means alone. “

This has been backed up somewhat in canon. In Mitsuru’s backstory segment in persona 3 FES the answer it was mentioned normal weapons are ineffective against shadows. Persona 4 Ultimax also mentions  heavy artillery can’t damage shadows and can really only push shadows back for a bit.  Though that being said persona/shadows can hurt each other quite easily and it’s been stated weapons in the hands of persona users can also damage such entities by Mitsuru in the persona 3 spring of birth movie.

-That being said it is worth noting that Sho Minazuki could successfully fight persona users and break their personas in ultimax even before owning a persona himself. His fight intro’s also show he’s capable of harming shadows

Whether this is story/gameplay segregation, a continuity error, or an exception is unclear. Sho did share a body with a second mind that could use a persona. He also had a plume of dusk, which is highly correlated to persona/psyche like abilities, implanted in his head to empower him. Given the options his ability to naturally hurt shadows probably has something to do with the plum of dusk. Though at the very least a presumption normal attacks are ineffective, but not totally useless against persona/shadows could suffice.

TV world transportation
Persona users physically within the area of Yasho inaba, have the ability to enter a collective unconscious shadow world of sorts called the TV word, by touching and entering the surface of any Tv. Yu and co typically enter through a TV within a department store called Junes, given the place they end up in the shadow world from there is “safe” (Ex. not over a bottomless pit or a nest of violent shadows). Though that being said any TV can be entered as long as the user doesn’t mind potentially showing up somewhere unfamiliar.

Normal people cannot travel into TVs in this manner, though a persona user can push them through a TV to make them forcible enter the realm if they want.

Jotaro Kujo
A stand is one of the main weapons used for combat in the Jojo series and has been referred to with many words over the course of it. Being called a manifestation of spiritual energy, a manifestation of life energy and a manifestation mental energy. They typically take on the appearance of flying humanoid apparitions, although some may be more akin to animals, insects, inanimate objects and more. Using a stand typically requires a certain amount of “mental strength” or will to fight, and are typically said to be somewhat represented of the ego of the person using them. Those without the proper fighting will to use their stands can find them turning on them, as was the case with Jotaro’s mother holy in part 3.

-Stands being referred to as an image created by life force (ch 116)

-The stand being referred to as being controlled by spiritual force and controlled though fighting instincts (ch 121)

-Jotaro referring to it as a physical manifestation of physiological energy in the 1st ep of Dimond is unbreakable

Stands do have specific rules regarding how they operate and thankfully the series has released easy to read info-graphics on these basics of them, which I will post below for you to read
-you can see some examples of how damaging a stand will in turn damage Jotaro here(ch 123)

-And here (ch 129)

-You can see another version of the rundown of stand rules here

It is important to note that while these basic rules apply to most stands, there are exceptions. The powers of stands themselves also vary greatly, with some having great physical powers, some having different kinds of elemental manipulation, some soul manipulation, ect. Additionally while in the context of the Jojo universe stands can only be seen or hurt by others who use stands, it should be noted that obviously this can’t necessarily apply to all verse outside of it as the story wasn’t built to accommodate for them.

Anyway Stands typically have their basic abilities measured in letter rankings with A being the strongest and E being the weakest. Said categories measured are destructive power, speed, range, durability, precision and development potential.

Personas and Stands

Yu Narukami

Obviously I can’t go over every Persona Yu has ever had in one article, but you can see the full list of them here if you’re interested.
Izanagi is the persona that best represents Yu’s personal psyche, and is a member of the fool arcana. Since Izanagi is the closest manifestation of Yu’s own personality and emotions, he understands its abilities the best and is more comfortable using it during battle than any other personas he has at his disposal. If Yu denies his shadow (like he did in ep 26 of the animation), Izanagi is typically the persona he loses the ability to summon. Though he can still summon others for whatever reason.

Izanagi wields a large spear/sword like weapon.

-Resists Electric attacks
-Blocks dark attacks
-Weak to wind attacks

Big gamble: A move where Yu will infuse Izanagi’s electric energy into his katana, and deliver an electrically charged sword uppercut.
Raging lion: A move where Yu will quickly jump towards the enemy and do a downward stabbing attack.
Swift strike: A move where Yu will manifest Izanagi beside him and the will slide forward along the ground for an electrically charged forward sweeping attack.
Zio: A move where Yu will manifest Izanagi, who will then shoot a large blast of electricity strait forward at the enemy.
Heroic bravery: A powerful downward katana slash infused with electric energy.
Ziodyne: A powerful electric move, where Izanagi will continually blast an opponent with a large stream of electricity for a short period of time.
Cross slash: A move where Yu will use Izanagi’s power to turn his blade into an extended sword of electric energy, which he will then use to horizontally slash his nearby enemies. He will also manifest Izanagi directly over his opponent after using this attack, so Izanagi can use hit the opponent with a downward sword strike when the enemy is still stunned.
Lightning flash: A Special attack where Yu will propel himself forward a dozen feet or so with a powerful impaling attack.
Vorpal blade: A rapid slashing attack performed by Izanagi.
Miozydyne: A more powerful electric attack where Izanagi will call down multiple bolts of lightning to ravage an arena, hitting multiple opponents.

Myriad arrows: A powerful move were Izanagi will creates hundreds of arrow like blasts of energy rain down on his opponents from the sky. 
Null physical: Nullifies physical attacks and pushes opponents back. Appeared to be activated manually in the golden animation, while in the games it’s a passive ability.
Thunder god dance: A series of powerful persona enhanced sword lashes by Yu followed up by an uppercut sword slash by Izanagi. It requires perfect timing and leaves you vulnerable if he messes up on the final strike.

Yu’s ultimate persona, which was obtained at the end of persona 4 by transferring the power of all his accumulated social links to his initial persona Inzanagi. Yu generally summons this persona when hopped up on friendship juice, outright transmogrifying Izanagi into it during his finishing moves in the arena games and summoning it during the climax of persona 4 dancing after receiving positive encouragement from his friends.
Wields a large spear/sword like weapon
-Resists physical, fire, ice, Electricity, wind
Heat riser: A supportive spell that drastically increases attack, defense and hit/evasion for a short period of time.

Myraid truths: Yu’s ultimate finishing technique, which was powerful enough to one shot the god Izanami at the end of persona 4.It has two variations. In the persona arena fighting series Yu strikes his sword into the ground and gives off large streams of electricity that knock an opponent into the air. Once in the air Izanagi no okami will manifest above them, and obliterate them with a large downward beam of electric energy.

His second variant comes directly from the original persona 4 game and the animation. It involves summoning Izanagi no okami in front of an opponent and having Inzanagi focus several continuously blast of energy on an opponent, slowly blowing them apart with each hit. This version of the attack is not electricity based

Notable abilities: The swipes of this persona’s blade can make building sized sword beams

-Absorbs fire
-weak to ice
The highest level persona of the Magician arcana in persona 4, available for Yu to summon after maxing his social link’s with his boyfriend completely heterosexual platonic partner Yosuke. It specializes in fire based magic spells.

Notable qualities: N/A

-Blocks physical
-Weak to darkness
The highest level persona of the Chariot arcana in persona 4, available for Yu to summon after maxing his social link’s with best girl Chie. It specializes in physical attacks and stat buffs.

Notable qualities: Is the only persona Yu has that can learn the passive skill Ali Dance. This skills reduces hit rate of attacking enemy by half.

-Absorbs ice
-blocks wind
-weak to fire
The highest level persona of the Chariot arcana in persona 4, available for Yu to summon after maxing his social link’s with Yukiko. It specializes in ice based attacks, magic buffs and statues healing spells.

Notable qualities: N/A

-blocks Electricity
-weak to wind
The highest level persona of the Chariot arcana in persona 4, available for Yu to summon after maxing his social link’s with Rise. It specializes in healing spells, status healing spells and electricity spells.

Notable qualities: N/A

-absorbs wind
-blocks electricity
-weak to fire
The highest level persona of the emperor arcana in persona 4, available for Yu to summon after maxing his social link’s with Kanji. It specializes in wind and electricity spells.

Notable qualities: Is the only persona Yu has that can learn Panta Rhie, a powerful wind spell. Also wields a large spear as a weapon.

-absorbs wind
-block dark
-resists ice
-weak to electricity
The highest level persona of the fortune arcana in persona 4, available for Yu to summon after maxing his social link’s with Naoto. It specializes in wind spells, healing, buffs, supportive spells and de-buffs.

Notable qualities: One of two persona that can learn debilitate, which lowers opponents attack, defense and hit/evasion.

-blocks fire, light and dark
-resists physical
-weak to wind
The highest level persona of the star arcana in persona 4, available for Yu to summon after maxing his social link’s with Teddie. It specializes in almighty spells, physical skills and healing spells.

Notable qualities: Is the only persona that can learn the skill Morning star, a powerful almighty spell.

-reflects Light
-absorbs electricity
-weak to dark
The highest level persona of the justice arcana in persona 4, available for Yu to summon after maxing his social link’s with Nanako. It specializes in physical skills, insta kill light spells, electric spells and almighty spells.

Notable qualities: N/A

-reflect electricity
-block light
The highest level persona of the Hierophant arcana in persona 4, available for Yu to summon after maxing his social links with his uncle Dojima. It specializes electricity, and healing spells.

Notable qualities: N/A

-reflects ice
-weak to electricity
The highest level persona of the empress arcana in persona 4, available for Yu to summon after maxing his social links with Margarete. It specializes ice spells, buffs, healing and barrier spells.

Notable abilities: Isis has telekinetic abilities, which Yu used to lift rubble in ep 25 of the animation.


-block light and dark
The highest level persona of the jester/hunger arcana in persona 4, available for Yu to summon after maxing his social links with Adachi. It specializes in physical attacks, almighty attacks, buffs, electricity attacks and status ailments.

Notable abilities: Wields a large sword as a weapon

-block light and dark
-resist wind
-weak to fire
The highest level persona of the aneon arcana in persona 4, available for Yu to summon after maxing his social links with Marie. It specializes in light spells, healing, and barriers.

Notable abilities: Kaguya was used in the final battle against Izanami of the golden animation, where it was shown it could turn intangible to attacks used by Izanami.

-blocks dark
-Resists physical
-Weak to light
The highest level persona of the judgment arcana in persona 4, available for Yu to summon after maxing his social links with the investigation team. It specializes in ice spells, and physical spells.

Notable abilities: It is among the largest if not the largest persona Yu can use. Being nearly the size of a football stadium

Relevant P4 Persona skills

Physical skills
Heaven’s blade: A physical attack that calls down a ball of explosive energy on an opponent. Exclusive to the persona Michael and Metatron.

Hassou Tobi: The most powerful multiple opponent hitting physical attack in persona 4, exclusive to the persona Yoshitsune. Creates multiple emanating waves of energy that damage opponents

Pralaya: Multi hitting physical attack exclusive to the persona Shiva.  Creates giant explosion of energy that has a 50% of instant killing opponents.

Magic skills
Fire skills
Yu has several fire spells at his disposal most prominently agidyne and maragidyne, for single target and multi target situations. These spells typically manifests as giant explosions of fire, though some of Yu’s personas simply blast out fire in a beam like fashion.

-You can see some examples of it being used below

Yu also has a more specialized fire spell called ragnarok exclusive to the persona Surt. Said spell is supposedly stronger than the above given examples given in game descriptions.

Ice skills
Yu’s main ice spells are bufudyne and mabufudyne, for single target and multi-targets respectively. Yu’s personas that have these class of spells tend to create hundreds of ice sharp projectiles as an attack or send of smaller ice projectiles that flash freeze opponents.

You can see examples below.

You also has a more powerful ice based attack called niflheim, exclusive to the persona Loki. Said attack should be more powerful than the above given examples.

Yu’s electric type spells are ziodyne and maziodyne, for single targets or multiple targets.  Izanagi specializes in using these types of magic spells. They typically come out as various amounts of lightning bolts summon down over the opponent in the battlefield.

You can see some examples below.

You also has a more powerful electricity based attack called Thunder reign, exclusive to the persona Thor. Said attack should be more powerful than the above given examples.

Yu’s main wind spells are garudyne and magarundye, for single target and multi target situations. These spells typically create violent green tornadoes, sometimes upwards to the size of city blocks.

You can see an example below

Yu also has a more powerful wind based attack called panta rhei, exclusive to the persona Odin. Said attack should be more powerful than the above given examples.

Yu has two main light attribute magic spells hamaon and mahamaon. They create light like panels on the ground and floating sealing tags, which create a blast of light that can instantly kill/Ko combatants. Hamaon targets one opponent and has a 60% of instant KO while Mahamaon targets multiple opponents over a wider area and only has a 40% chance of working. At its largest these attacks can cover around a city block.

You can see an example of it here

He also knows god’s judgement, which has a slight chance of reducing enemies to ½ hp.

Yu also has a more powerful light based attack called samsara, exclusive to the persona Daisoujou. Said attack should be more powerful than the above given examples, targets multiple opponents and has a 60% chance of instant killing.

Yu has two main dark attribute magic spells mudoon and mamudoon. They typically create floating black diamonds that spew out a dark mist at an opponent, instant killing them under the right scenario. Mudoon has a 60% chance of causing an instant kill, while Mamudoon has a 40% chance.

He also knows Hells judgement, which has a slight chance of reducing enemies to ½ hp.

Yu also has a more powerful darkness based attack called Die for me, exclusive to the persona Alice. Said attack should be more powerful than the above given examples, targets multiple opponents and has a 60% chance of instant killing.

Arguably the most powerful spells that Yu can use. Almighty spells have no element and not classified as “physical” attacks either. Instead they are some sort of concentration of energy, which tend to come out in explosive attacks. Yu’s main almighty spell is Megidolaon. Said spell creates an explosion large enough to take out Naoto’s entire shadow dungeon, which was a complex 10 stories low in the games.

Yu also has a more powerful almighty based attack called morning star, exclusive to the persona Hele. Said attack should be more powerful than the above given examples.

Another similar attack called Black viper exists for the persona Satan and has similar power.

Ailment spells cause negative status effects to the opponents they hit. Said status effects caused by moves Yu can use are the following.

Poison: Causes opponent to lose health in increments of 10% and halves the amount of damage that can be dealt by them.

Silence: Prevents the opponents from using their persona or related abilities.

Confusion/panic: Causes lack of coordination that can make allies turn on each other, do nothing, or give money to the opposition.

Rage: Opponents attack power is raised by 2x, but accuracy and defense is halved

Fear: Opponents it paralyzed in fear, and either refuses to move or run from battle.

Exhaustion: Causes stamina to decease in 10% increments and increases damage taken by 50%

Enervation: All opponent stats are halved
Yu’s actual ailment spells are the following.

Evil touch: 40% chance of instilling fear

Evil smile: 30% chance of instilling fear to multiple opponents

Pulinpa: 40% chance of inflicting panic on one opponent

Tentarafoo: 30% chance of causing panic to multiple enemies

Posima:40% chance of inflicting poison

Poison mist: 40% chance of inflicting poison to multiple opponents

Balzac: 40% of chance of inflicting enrage

Valiant dance: 30% chance of inflicting enrage to multiple opponents

Makajam:40% chance of silencing opponent

Foolish whisper: 30% chance of silencing multiple foes

Soul break:40% chance of exhausting foes

Anima freeze:30% chance of exhausting multiple opponents

Enervation:40% chance of enervating opponents

Old one:30% chance of enervating multiple opponents

Heal/Assist skills
Recovery skills
A good example of how they work
Diarahan: Fully restores HP

Mediarahan: Fully restores HP to multiple allies

Samarecam: Revives 1 allied from KO to full HP

Amrita: Cures all status ailments

Salvation: Fully restores all allies HP and curse all status ailments

Support skills

Dekunda: Gets rid of negative stat modifies on allies

Dekaja: Nullifies stat bonuses foes have given themselves with spells and abilities

Debilitate: Decreases a foes attack, defense and hit/evasion rate. Exclusive to personas Trumpeter 
and norn.

Red, white, blue, and green wall: Adds fire, ice, electricity, or wind resistance to an ally temporarily. If the ally had a weakness to said element to begin with, said weakness will be overruled until the spell wears offs.

Fire, ice, elec, wind break: Spells that removes fire, ice, electricity or wind resistance in an enemy temporarily. This counts if they were completely immune to an element to begin with.

Rebellion: Increases critical hit rate for an ally for a short period.

Revolution: Greatly Increases critical rates for multiple allies temporarily.

Power charge: Spell that makes next physical attack do 250% normal damage

Mind charge: Spell that makes next magic attack do 250% normal damage

Tetrakarn and makarakarn: Spell that creates a barrier that reflects a single physical attack for either a single character or multiple allies respectively.

Tetra break and Makara break: Removes a foes equivalent of a tetrakarn or Makarakarn spell.

Tetraja: Spell that nullifies one instant kill attack.

Passive skills
Skills that can be set to different persona but act “passively”, rather than having to be consciously activated.
High counter: grants 20% of reflecting a physical attack upon hit.

Evade physical, fire, Ice, elec, and wind: 5 skills that triples evasion against all associated attack types

Repel physical, fire, ice, elec, wind, light and dark: 7 Skills that grant a null attribute to all associated attack types.

Absorb physical, fire, ice, elec, and wind: 5 Skills that grant a absorb attribute to all associated attack types.

Null confuse, poison, rage, mute, enervate, exhaustion and dizzy: Skills that prevent associated status effects.

Enduring soul: Restores Yu to full health once upon taking a mortal blow.

Fire, Ice, elc, wind amp: Increases strength of associated elemental attacks for persona quipped to by 50%.

Hama and Mudo boost: Increases effectiveness of light and dark spells respectively by 1.5x

Ailment boost: Increases effectiveness of all status ailments by 1.5x

Alertness: Lowers chance of being taken by surprise by opponent

Apt pupil: increase critical attack rate

Arms and spell master: reduces SP and HP needed for respective attacks by half(basically attacks and spells take less effort to produce).

Ali dance: Reduces hit rate of opponent by half, exclusive to Futsunushi.

Firm stance: Removes ability to dodge attacks, but makes strikes hit with half the force

Angelic grave: Doubles evasion against all attacks but light, dark and almighty

Inst-heal: Makes user recover from all ailments almost immediately

Unshaken will: Protects user from rage, fear, silence, enervation and confusion status ailments.

Regenerate 3: Makes user heal HP in increments of 6%

Invigorate 3: Makes user recover sp(basically stamina) in increments.

Victory cry: Fully heals user upon a successfully won fight.

Relevant PQ exclusive Persona skills

Lullaby song: Medium chance of causing sleep to multiple opponents. Sleep prevents opponent from moving, and makes them take extra damage from attacks. Opponent wakes upon being struck.

Evil smile: Medium chance of causing curse to multiple enemies. Curse causes opponents to take damage equal to half every attack they deal.

Binding cry: Medium chance of causing paralysis to multiple enemies. Paralysis causes opponent to randomly be unable to move and prevent dodging.

Yu has several attacks in persona Q that are capable of creating a new type of status ailment called “binds” said bind effects are.

Strength bind: Reduces damage of physical blows and prevents use of specialized physical attacks

Magic bind: Halves magical power and prevents use of magic spells.

Agility bind: Halve opponent hit rate, and prevents them from being able to escape of dodge attacks

Actual bind spells are the following.

Makjam: Has a medium chance of causing magic bind

Disarm: Has medium chance of causing strength bind

Scarecrow: Has medium chance of causing agility bind

Salome’s kiss: Has high chance of causing magic, strength and agility bind. Exclusive to persona Alice.

Panic, sleep, stun, poison, Silence, decay, and lethargy circle: Creates a hologram circle on the ground that periodically causes medium chance for panic, sleep, paralysis, poison, magic bind, strength bind and agility bind respectively.

Jotaro Kujo

Star platinum
Jotaro’s Stand is called star platinum and is a short range stand that focuses mainly on physical speed, power and precision. Data files and character statements  claim it has a basic operational range of 2 meters (or about 6.5 feet) for effective combat situations. However it is important to note Jotaro can and has moved it farther on occasion for less intense purposes, such as to grab small objects for his entertainment or leisure

 -example of Jotaro having grabbed a boombox while in a jail cell (ch 114)

-Having grabbed a drink from a bar at least a dozen or so feet away (ch 215)
Star platinum has gone through several different evolutions over the years, starting off in its default form and later evolving into a form known as “Star platinum the world” during Jotaro’s fight with the villain Dio at the end of part 3.In the video game Eyes of heaven it also underwent a final transformation known as Star platinum over heaven.

None of these evolutions had any major changes on Star platinum’s basic stats, though the world and over heaven did grant the use of some additional special powers which will be detailed further below. It should also be noted that in his more advanced age certain physical strains of Star platinum’s abilities started to rear its head, which got reflected in his stands stats around part 6 by lowering its overall durability substantially.

Interestingly Jotaro was not born with the ability to use a stand and instead only gained his after the villain Dio obtained one with the stolen body of his ancestor Jonathan j=Jostar. This body gaining a stand somehow caused a chain reaction throughout all his ancestors like Jotaro, giving him one as well

Star platinum abilities
Ora ora ora Barrage
A barrage of punches typically followed with the phrase ORA ORA ORA. Star platinum can use it both two handedly and one handedly while grabbing a person with the other.
Various examples

- Part 3 of the manga

-part 4 of the manga

Star finger
A powerful physical attack where Star platinum will forcibly extend two fingers on its hand to impale its opponents. This attack gives Star an additional bit of range (around 1-2 meters/3-6 feet) and is typically used to take opponents off guard.

-one example of its use was when Jotaro used it against the stand dark blue moon, taking it off guard when it attempted to use an artificially generated water whirlpool to keep Jotaro at a distance(c129)

-Another example was when Jotaro was fighting the stand user forever, flicking a piece of debris when he was immobilized to the stand user by surprise (c132) and

Enhanced eyesight
Star platinum also has enhanced eyesight, allowing it to see things from father distances and more precisely than ordinary humans can. Jotaro can seem to see what star does from this vision as well.

-For example star has good enough eyesight to see a small fly hidden in the background of a high resolution photo and to redraw it with needed accuracy(ch 121)

-It could also see the stand user N Doul from around 400m (about .25 miles) away against a barren wasteland(ch 186)

-Another example of it searching for N Doul in the ova ep 8 and

Enhanced precision
Star platinum has enhanced precision, allowing him to perform tasks with a level of certainty far beyond normal human motion.

-A great example of this is how Star pulled out a patristic worm implanted in the stand user Kakyoin’s brain with enough precision and speed to not cause any damage. This is said in story to require more skill than a master surgeon or machine, given the worm was still alive and wiggling around during the procedure (ch 120) and

-Star could also notice and catch the microscopic lovers stand used by the character Steely Dan. Said stands main form of attack is entering the brains of its victims and enhancing their ability to feel pain, taking them off guard (ch 165) and

Jotaro can apparently channel Star’s power inwardly for the sake of levitation and even some limited flight. He can also use his stands fighting abilities in tandem with these flight abilities, giving him some air options.

-levitating while fighting Dio(ch 256)

-flying/maneuvering in the air somewhat when fighting dio (ch257)

Super breath
The ability to breathe in really really hard. Star platinum used this ability to suck up and hold the body of the stand justice (which was made out of a huge body of fog).This ability could conceivable by used to effect of disable some air based or gas based attacks. In several of the video games Star will use this ability to suck more solid opponents to his position from a moderate distance.

-The most prominent example of him Inhaling the stand justice (ch 159)

Star platinum has some limited form of intangibility, though he has not been shown to weaponize this ability as a form of attack.

-One example is Jotaro using Star platinum to stop and restart his own heart(c260) and

-another more impressive example is Jotaro using star platinum to reach into his grandpas body to restart his heart(c265)

Star platinum can greatly increase its range by throwing objects at his opponents, typically with deadly accuracy. A great example of this is with steel marbles used to hunt down a stand using rat during part 4, giving him an effective range of 20 meters and 35).Another example was using rifle rounds (also to hunt down the rat stand users in part 4), giving him an effective range of 50-70 meters (V 35)

-One example of this is during Jotaro’s fight with Dio, where he precisely threw a knife at least several dozen feat to hit a car Dio was trying to escape with (ch 261) and and

-He also could throw a stone several dozen feet away to hit the hidden villain Arabia fats in his hiding place (ch 167)

Improvised weapons
Star platinum has on occasion created or used improvised weapons to attack his opponents with.

-One example was during Jotaro’s fight with abdul in, where he used the steel bars of a jail cell as makeshift sword like weapons (ch 116)

-Another example was when Star platinum grabbed some shards of glass that had fallen during his fight with the stand uses Forever, to use as a pair of knuckle bracers(ch 132)

Star can protect Jotaro separately from his conscious recognition to an extent.

-Protecting Jotaro during time stop in ep 13 of the ova

-Star attacking a person while Jotes has amnesia in part 6(ch 669)

Time stop
The ability to stop time, which was learned when Jotaro fought Dio at the end of part 3 and is exclusive to the world and over heaven variants of star platinum. When originally discovered Jotaro’s use of the ability was unrefined, with him only really being able to move for about 2 or 3 seconds during most of his fight against Dio. However according to Data files this limit eventually maxed at around 5 seconds towards the fights end. Due to neglect of the ability for several years by part 4 Jotaro’s ability to perform time stop decreased to around 2 seconds, though it increased upwards to around 5 by the climax of the events of part 6.

Jotaro CAN NOT spam time stop continuously. Every time stop puts tremendous strain on his body, particularly his heart and he requires several seconds of rest between uses before he can do it again (ch 746)

-It is important to note Jotaro is aware and can see movement during a time stop performed by 
someone else even if he himself is incapable of moving(ch 257)

-Jotaro can stop time within another personas time stop(ch 264)


Reality override
A power learned by Jotaro after fighting Dio over heaven (an alt version of Dio) in the games Eyes of heaven and exclusive to the over heaven variant of star platinum. It allows the user to override reality through the power of their stand, typically on physical contact with the stands fists. In the game Dio had a version of this ability that was fairly OP/developed, however Jotaro’s exact limits  have never been elaborated on and where implied to be more limited. In terms of what we know for sure Jotaro was able to counter Dio’s reality warping effects to an extent (preventing himself from being erased from existence) and displayed the ability to use these powers to heal himself or reversing injuries. It probably wouldn't be used in an actual fight, but what the fuck I'll slap it in here.

-Example of Jotaro healing a punch to the gut and negating Dio’s powers in final ch

-Jotaro healing his legs in final ch

Yu Narukami
Strength/destructive capacity
After having his body controlled by the entity kunino sagiri in the animation, Yu broke out of its control by physically grabbing and removing an overhead restraining device, ignoring major burns on his hands in the process.

The persona Mada could perform a sword catch on Magatsu Izanagi in the golden animation

Izanagi pile drived Magatsu Izanagi with enough force to send him flying dozens of feet away during their duel in the animation

Blocks an explosion the size of a small house from Kunino sagiri with the persona Saturnus in the animation

Izanagi could easily bash away the large blocks that made up shadow Mitsuo’s body in the animation. Each is easily the size of a small boulder

The persona Lucifer was able to nearly one shot the entity Ameno-sagiri in the animation, who’s easily the size of a football stadium.

The persona Magatsu Izanagi was able to defeat Ameno(the same one from the above link) in a single attack in the golden animation

The simple act of summoning Izanagi made a wave of energy that destroyed many minor shadows during the 1st ep of the golden animation golden

The shockwaves of Izanagi’s sword slashes could damage the outer rungs of buildings in the golden animation

Destroyed 100s of thousands of shadows in a single myriad arrows attack with Izanagi and produced 
an explosion the size of a small town in the golden animation. The end crater was easily bigger than a city block

-It should be noted that while the more impressive feats in the persona series tend to be done by personas themselves, the persona users do have some degree of superhuman strength.

For example in the Persona arena ultimax manga Yu was able to block an attack from an artificial shadow rise(in tandem with Izanagi) that created two small craters on both of their sides

He’s also shown he can cut through said artificial shadow selves like paper in the same manga given the chance

Could block Naoto’s judge of hell finishing attack in the ultimax manga, which is basically a super powered bullet , and

-This level of strength isn’t uncommon for persona users either. Chie could punt opponents twice her seize several stories into the air in the persona 4 manga  and

Chie can also  jump well over 2 stories in the air and smash through stone flooring in the arena manga and

Many Persona characters (Yu included) buff their physical attacks or weapons with elemental 
attributes(you probably noticed this near the top) from their persona or use various spells to buff their bodies above normal strength level temporally.

Yu can summon his persona to appear several dozen feet away from himself.

Yu is quite capable of switching persona on the fly to counter attacks or keep enemies on their toes. Here’s him switching person mid advance to avoid a garudyne wind attack from shadow Mitsou in the animation.

One of Yu’s shadows blocks machine gun fire from a show in golden animation ep 10(around 12.19).
Izanagi no okami easily blocks multiple attacks from Izanami in the golden animation in ep 12 (around 6:22).

-Persona users also have some degree of super human speed and agility.

Yu was capable of jumping 3-4 stories onto a roof of a house in the persona 4 manga

Blocking multitudes of kunai thrown at him in quick succession by Yosuke with his katana in the arena manga

Blocking a punch from Akihiko with his sword in the arena manga

He was able to react to arrow fire from a shadow and quickly maneuver his friends out of the pathway of the projectile in the PQ manga and

Likewise all Persona characters can dodge attacks such as lightning bolts and explosion, ect in gameplay of persona 4.

-Again this is common for other characters as well. Characters like Yosuke have used spells like sukukaja  to buff their speed and move faster than the eye can see in the ultimax manga , , and  . Youke has also performed similar feats in the arena manga and It should be noted that several personas Yu has are capable of using this same exact spell(or in fact better versions of it).

It is worth mentioning Junpie’s persona can fly into space within seconds during his instant kill in arena ultimax. He’s generally considered weaker than Yu is and several persona users in ultimax can fight on par with him.

Izanagi gets thrown against the ground by shadow Yosuke with enough force to dent a metal construct

Yu’s persona bleezblub could tank a kick and being impaled by Chie and Kanji’s personas before “breaking”

Yu’s persona Kohryu tanked a simultaneous attack from the persona of every member of the investigation team at once (they were being forcibly controlled). Said blast was easily larger than a city block

When the entire investigation team was brainwashed by Kunino-sagiri, Yu’s persona Kohryu also was able to tank physical hits from all of them at once

Blocking multiple boulder sized square block like projectiles from Shadow Mitsuo with the persona ara mitama in the animation

During his duel with Margarete in the animation, he blocked an explosion the size of a city block with the persona Sraosha
Izanagi could block giant lightning bolts from the god Izanami in the animation  Izanami no okami can completely no sell these attacks 

It’s also worth noting in the original persona 4 and persona 4 golden games, Yu no selled Izanami’s attacks without needing to summon a person at all The attack used by Izanami in these all these cases was “oho Ikazuchi”, which technically is classified as an “almighty” spell in game(not electricity) meaning Yu did not tank it due to his personas affinities.

Survived a point blank explosion with minimum protection from his persona created by Ameno-sagiri in the animation and being buried under rubble and

Ameno-sagiri also produced another similar attack the size of several city blocks in the animation This attack knocked Izanagi down, but did not break him

Izanagi could get stabbed through the main body by Adachi’s persona without breaking 

Izanagi easily withstood thousands of lesser shadows poring directly onto him in golden animation

Blocks giant explosion and gets flipped around in golden ep 12 (around 9:05).

-Persona also have a degree of superhuman endurance.

For example Yu could take a kunai slash to the back from Yosuke in the arena manga

When Yu and the rest of the investigation team went to some hotsprings with their friend  Marie(who’s also a goddess), Marie had a fit due to a peeping incident from the guys and called down a giant bolt of lightning with her powers. This happens both in the game and the golden anime and all characters involved survived(granted she wasn’t trying to kill them).

Survives a multitude of body blows by Akihiko and being flung into the air during their fight in the arena manga and

The entire investigation team survived a point blank explosion to the face when fighting shadow rise in the persona 4 game

Also again some examples from other characters. Kanji could take an explosion to the face by the character Aiges in the arena manga and be fine Yosuke could also survived being set on fire in the same manga Junpie could also survive having his own persona flung and pile drived into his body in the Persona q manga

Jotaro Kujo
Part 3
Star Bending the steel bars of prison cell (ch 116)

Star punching the stand user Kakyoin with enough force to damage the exterior of a school building and shatter its windows(ch 119)

Star Punching out a shark (ch 127)

Jotaro jumping out a monorail and grabbing onto a ledge assisted by star (ch 138) and

Using the power of Star to stop and avoid a car collision (ch 150)

Using stars physical strength to lift and swing around a car(ch152)

Star punching the stand user ZZ with enough force to make a small dirt road (ch 153)

Star briefly holding open and punching apart the diamond hard teeth of the stand High priestess(ch 182) , and

Star preforming a sword catch and break (ch 196) and

Star Head-butting a possessed Polnereff with enough strength to break a tree(ch 196)

Even when transformed into a 7 year old child by the adult stand user Alessi , Jotaro could easily still knock him out with physical strength from his own body(granted he was already weakened by one of Jotaro’s allies beforehand) (ch 209) and

Along with Pontaff’s stand silver chariot, star punched the stand user Alessi into the atmosphere or possibly space (ch 209)

Star punching the stand user Nukesaku dozens of feet away and through some stone constructs (ch 247) and

Matching the physical power of Dio’s world stand in an ora ora barrage(ch256)

Star platinum crushing the skull of Dio during their fight with a punch (ch 261)

Using star to punch Dio dozens of feet away to cause a small explosion (ch 261)

Using an ora ora barrage to hit Dio dozens of feet away once again, and creating another small explosion (ch 263)

Using a Ora ora barrage to prevent Dio from crushing him with a steam roller during their battle (ch 263)

Part 4
Punching the detachable secondary stand bomb of killer queen with enough force to break some wooden cabinets (ch 356) Punching

Stand punching the stand user Kira with enough force to send him dozens of feet away (ch 362)

The OVA version of star inhaling justice. Clearly creates a vortex the size of a small building 

Star punching Dio with enough force to send him several dozen feet away and off a car in ep 13 

Jotaro stamping on a sewer pot hole with enough force to bend it in ep 13 

Star performing an ora barrage with enough force to send Dio dozens of feet away in ep 13

A punch between Star and Dio’s stand the world creates a notable shockwave in ep 13

Jotaro jumping dozens of feat of a body of water and with enough force to destroy a small boat in ep 13

Star is strong enough to rip off the top half of an Egyptian building and throw it with relative ease

In the ova it was actually a giant explosive gasoline truck Dio attempted to use to crush Jotaro at the end of their battle ep 13

Performing an Ora ora barrage on Dio over heaven and making him explode at the end of EOH

An attack made by Dio in part 1 could easily disperse large quantities of clouds. Stand powers are genrally considered to be more effective than this. 

Part 3
Shooting a revolving bullet at his own head at point blank range, only for Star to catch it before it can hit(ch 114)

Star can remove a piece of the prosthetic hand of joseph Jostar without him noticing it(ch 115)

Deflecting the emerald splash energy attack performed by the stand user Kakyoin(ch119)  

Attacks the stand user of the water based stand blue moon before he can reach the water from a dive(ch 128) and

Jumps horizontally several dozen feet while aided by star to land into a sky laden cart(ch 138) and

Jotaro and star punching several enemies at once and taking them out in several seconds(ch 159)

Star catching a bullet fired at him by Dio right at the lining of his outfit. Also without Jotaro needing to see said bullet himself (ch 260)

When he had his jacket set on fire by the stand user steely Dan, he quickly dug a hole underground with Star platinum to avoid it(ch 153) and  

Part 3 anime
Star catching tons of shards of glass after being thrown by the stand user forever

Anime version of Stars beat down of hierophant green

Part 4
Countered the stand used by the character Angelo, which could blend into water and attempted to ambush Jotaro in a rainstorm (ch 271)

After the character Josuke was hit by a dart capable of melting human flesh by a stand user, Jotaro stopped time and removed it before it could take effect(ch 328)

Using time stop to avoid projectiles (ch 329)

Part 6
Stops time at the near exact moment his daughter is hit by a bullet and removes it (Ch 606)  

Once again stops time mid fire of a barrage of bullets to save his daughter (Ch 612)

Deflecting more bullets (ch 612)

Star catching a bolt flung at Jotaro with the force of a bullet in ep 3

Jotaro using star to assist in a jump a few dozen feet into the air ep 9

Jumping several dozen feat into the air during his fight with Dio ep 13

Jumping several hundred feet into the air in a span of a few seconds while fighting Dio ep 13

Jumping hundreds of feat horizontally while fighting Dio ep 13

Spinning around a thrown car by Dio in ep 13

Said by Giorno to punch faster than the character zipper man

Jumping a dozen feat horizontally to hit Dio ch 9

Jumping several stories in the air in the span of a second in final ch

Some data files claim Star platinum can move faster than light

The character Valantine alludes to Star possibly going faster than light in EOH

Star platinum has also fought the stand silver chariot before, which has tagged enemies made of light like Hanged man(albeit Chariot couldn’t pull it off without knowing said stands trajectory first).

Part 3
Jotaro doesn’t even flinch when being stabbed in the face by the pen of a possessed women(ch 118)

Jotaro himself being hit by a move called emerald splash by the stand hierophant green and crashing through a doorway, while still being able to stand up after (ch 119) and

Jotaro having himself and star platinum dragged into a raging whirlpool filled with razor sharp barnacles that sap physical strength made by the stand deep blue, without falling unconscious. Jotaro also managed to counter attack despite being weekend in this state, and technically had to have held his breath during the entire encounter (ch129) and

Jotaro having a ceiling fan flung through the air and planted in his shoulder without flinching by the ape stand user forever (ch 131)  

Jotaro being thrown through a thick metal door by the ape stand user forever (ch 132)

Jotaro survives a fall from several stories high when trying to drown the character rubber yellow (ch 138)

Jotaro being hit by bullets of gasoline by the car stand wheel of fortune, controlled by the stand user ZZ (ch 152)

Being kicked and hit and punched by thugs (ch 163)

Survived a plane crash after his granddad misdirect their vehicle (ch 170)

Jotaro being hit with enough force by a possessed Polnereff to break a fire hydrant (ch 197)

Jotaro getting impaled by multiple knives thrown at him by Dio in time stop (ch 258)

Survived a vicious beat down by Dio’s world stand. Getting multiple bones fractured and having his body hit through a bill board sigh and a building before falling several stories out of the air. Granted when he hit the ground he used star platinum to break the fall, but it’s still impressive overall.(ch 263) and

Part 4
Barely phased by having his hand melted by a stand user in part 4 (V 35)

Barely fazed by having most of his body melted by an enemy stand user (ch 327 )

Could survive a point blank explosion from a detachable part of the stand killer queen. Said stand can atomize most normal people with such a blast (ch 357)

After having killer queens bomb go off on him, he was able to stand up again and continue fighting despite having holes in his body (ch 362)

Part 6
Even after taking a fairly vicious slice to the neck towards the end of part 6 he remained standing long enough to continue a fight(ch 746)

Jotaro getting smashed through several trees while trying to block an emerald splash attack by Kakyoin’s hierophant green stand ep 2

Getting pelted by the water like stand used by N Doul ep 9

Being punched and badly bruised by Dio’s stand the world ep 13

Being impaled by multiple knives by Dio in the ova ep 13

Jotaro being punched again by Dio’s stand, crashing into a billboard sign and then pelted into a body of water before having a boat dropped on him ep 13

Jotaro being smashed into a bus trolley in ep 13

Jotaro being hit thousands of feet away by Dio and into solid ground

Being pummeled along with a few other stand users by Dio’s world over heave stand in ch 9

Being kicked thousands of feet away by and landing on his feat in the final ch

Resists Dio over heavens ability to rewrite reality in final ch

Seemingly gets one of his legs broken by Dio in final ch

The character Stohiem survived coming into contact with an exploding volcano, and Jotaro's grandfather survived a fall from orbit and into the ocean(albeit he was shielded from re-entry heat somewhat)


Yu Narukami

It’s mentioned by Mitsuru in the persona 3 no 1 movie that being in the dark hour boosts a personas physical abilities somewhat. It’s fairly likely this should also apply to other realms and areas where shadow roam freely as well.

Yu is completely capable of near soloing his entire team(which he nearly did when controlled by Kunino). He’s was also most impressively able to beat most of friends in one on one matches during his storyline of persona arena. Most impressively he could actually fight and beat Aiges, shadow labrys and regular labrys. Each are basically super human robots with tons of machine guns, explosives and more at their disposal. Aiges even has the same wild card power as Yu, and still lost.

Beat Akihiko in a fight in the arena manga. He can perform a sword catch, has been training as a persona user for years and was actually part of an elite police unit (the shadow ops)

In fact he discerned the weak point of Akihiko’s persona and destroyed it in a single slash and

Beat Sho minazuki during the final fight of arena ultimax.

Easily saw through the villains facades in arena the arena manga, showing his perceptiveness

When’s Yu’s friend Naoto was being forcibly drawn towards a powerful shadow in the persona q manga, he quickly devised a plan to save her without having to approach said shadow himself. He super charged a magnetic rock with a bolt from Izanagi’s lighting, causing the magnetic pull to strengthen and pull Naoto and her equipment to safety. 1, 2, 3, 4, 5, 6, 7

Yu discerned the analyzation abilities of the merciful clergyman shadow in the persona Q shadow, as well as its weakness, defeating it nearly on his own., and

Managed to devise a plan to distract a foe(powerful shadow) in the persona q manga, by using his friends abilities to set up a complex smokescreen all while keeping their placement on the battle field in mind with very specific mathematics. 1, 2,3 4, 5

Elizabeth finds Yu on Friendship juice to be one of the most overwhelming powers she’s ever encountered Keep in mind Elizabeth was strong enough to solo Erebus in her storyline of persona ultimax in a single strike, a being who’s literally the incarnation  of humanities wish for death and easily the size of a football stadium

It’s worth mentioning he’s also fought and beaten Elizabeth’s older sister Margarete, who’s implied to be even stronger than her.

Managed to overpower the ENITRE will of mankind momentarily during the climax of the anime and games

He showed a lot of critical thinking skill when helping to solve the murder case in persona 4. In fact the mystery being solved literally depends solely on his decisions late game.

It’s highly implied that Yu has above average intelligence. In a perfect game he ranks the highest in his school on all exams. He can also perform translating as a part time job after school(implied to be English), and tutor the character Shu in English during his social link. He’s also implied to have some knowledge of Korean, Spanish and French. His ability to use these smarts on the fly is also proven by some of the above links.

Yu has fought and defeated various gods at this point. Including Izanami and her cohorts, the god of time Cronos, and Hinokagutsuchi . Hino in particular is impressive given he’s larger than a skyscraper and was basically planning to destroy all of mankind on his own.

Literally every girl who meets him falls for him. Also danced so good the good in dancing all night Mikuratana-no-kami, just up and decided not to be an evil dick anymore.

Finally Yu is the defacto leader of the investigation team outside of battle and in all combat situations. Rise and Teddie give him some intel yes, but their ability to do so is limited early on in persona 4 and Yu himself is the one who actually orders attack patterns.
Yu didn’t die, get trapped in a hellish apocalyptic parallel verse or disappear off the face of the earth. Which is a lot more than the other protags in his series have done.

Jotaro Kujo

Part 3
Discerned how Kakyoin’s stand Hierophant green could possess people, and quickly thought of a way to undo it for a victim(ch 118)

Managed to keep a cool and reserved mind when trying to remove a parasite from the stand user Kakyoin’s body and having said parasite try to avoid his own(ch 120)

Tricked the stand user of blue moon into revealing his identity by bluffing about a fake way to identify stand users and observing his reaction it(ch 128)

 Managed to destroy the blue moon stand by taking its user off guard with a star finger attack when it though it was out of range (ch 129)

Defeated the stand user forever, after dealing with his ship sized stand strength (ch 132)

Has the common sense to run away from the stand user rubber soul when outmatched and even drowns his stand by using a body of water beneath their battle ground(ch 138) and  

Increased the water pressure underneath a manhole the stand user rubber soul was standing on to fling him into the air and make him vulnerable to attack(ch 139)

Observed that the enemy stand user Enya knew about the Jostar family and who they were before having revealed herself as a villain (ch 156)

Defeated Enya’s near invulnerable fog stand justice by inhaling it with star and making Enya herself suffocate from it(ch 159)

Realized that the stand user N doul had extreme sensory abilities allowing him to see objects on the ground and use his allies Iggy’s stand ability to float above the ground to avoid detection(ch 187)

Allowed himself to get stabbed by a possessed Polnereff and his silver chariot, so he could use the leverage to break his sword weapon (ch 198)

Jotaro defeated Daniel D. Arby and his stand in a card game(that was being played for the ownership of Jotaro’s soul and others) through an elaborate bluff(ch 216)  

Outright hustled Talence D.Arby towards the end of their soul betting video game. Realizing Talance’s stand could read his mind and predict his moves in advance to an extent, he cheated by having his grandfather joseph slyly take control of the game while Talence placed all his focus on him(ch 234)

Tricked Dio into getting closer to him during a time stop by feigning that he could not move during it(ch 257)

One of the most iconic moments in Jojo. Jotaro used his ability to stop time several seconds into Dio using his, allowing him to outlast Dio’s time stop and put himself at an advantage(ch 263)

Defeated Dio. A 100 year vampire who had plagued the Jostar lineage and had attempted several world take over plots

His power increases if he’s pissed off

Part 4
Easily discerns the plan of the stand user controlling the stand chill peppers (ch 311) and

Throughout the” let’s go hunting” storyline in part 4 Jotaro regularly displayed great strategy making various combat tactics against two small rat stand users and even tracking them to an extent(ch 325-329 , , , ,

Making various deductive reasoning regarding the serial killer Kira’s hangouts and his general state of thought(ch 354) , and

Easily analyzed and understood how the secondary bomb of the stand killer queen searched for targets with high body temperature and even distracted it by creating a small fire(ch 357-358) and

Countering the abilities of Kira’s father(ch 367)

At the climax of part 4 his time stop ability is what prevent the main villain Kira from getting off one more singular attack(ch 437)

According to the end of part 4 Jotaro eventually became a doctor specializing in marine biology (ch 439)

Part 5
In part 5 Jotaro conducted an investigation into the identity of Giorno Giovanna, discovering he was an illegitimate offspring of Dio (ch 440-443)  

Part 6
Intended to rescue his daughter when She got sent to prison in part 6(ch 605)

Conducted an investigation into his daughters imprisonment in part 6 and discerned it was a set up by a man named Jongalli(ch 606)

Making an observation about an enemy stand user (ch 607)

Confusing the villain Pucci by allowing an ally to shoot bullets at him and then throwing a spear at him in time stop in an attempt to take him off guard (ch 742)

Showing more acute observations on the stand user Pucci and correctly discerning his ability to speed up time and what the best courses of action against him would be(ch 745)

After throwing a large piece of building at Dio as an attack, he hid inside the hollow part of it in order to set up for a surprise attack

Fought with Giorno against a mind controlled naracncia and pannacotta , fugo      

Against Shigekiyo and Akira

Against a bunch of undead zombies

Against the part 1 version of Dio and diego brando

Against Ermes and Narc

Against weather Forcast

Against Puuchi and animal shop

Defeated and gambler stand user A.Darby twice of the course of the games storyline despite him 
already having caught on to Jotaro’s prio tricks

In the final battle against heaven Dio, Jotaro outsmarted him by brining armlets from his timelines dio and allowing them to collide with the heaven Dios. In the context of EOH this caused both similar objects from parallel universes to cancel each other out, causing an explosion that destroyed heaven dio’s arms. This consequently disabled his ability to use his stands reality rewrite power, which was activated through the fists.

From the 20+ years following the end of part 3, up to the end of part 6, Jotaro regularly engaged in fighting supernatural entities and villains.


Yu Narukami

The most potent ability in Yu’s arsenal. With his master of smooth talking, charm and good looks he can easily make all girls within a 50 foot radius become smitten with him within seconds. (Even some guys aren’t immune to this power).
An example of Yu tapping into this godly power on chie, Yukiko and Rise
Naoto being tsundere towards him
Ai’s pretty direct as well
Who even was this girl again?
Ok this is getting ridicules.
Margarete to? Is she even human!?
Yup actual gods like Marie love this guy to.
Yosuke questions his life
Teddie too?
Yup kanji as well
What now Yu’s stealing Makoto’s harem?
Aiges decides to protect a real man, rather than a floating door in space
Mitsuru realizes who the real winning team is

Yukari falls to the swag side
Save who from what now? Elizabeth’s to distracted by this awesome hunk of man meat.
Makoto realizes he’ll never compete with Yu and joins his harem in defeat
Yu’s also learned how to channel his swagsonna powers though the power of dance in the persona 4 dancing all night. Being able to boogi so well he’s literally made gods orgasm to death. He can even manifest sweet ass punk rock guitars for his personas Izanagi and Izanagi no okami.
Though that being said regardless of Yu’s vast romance options, he clearly likes Chie the best out of all of them. This can just be assumed given Chie is irrefutably best girl, and stomps over the rest in terms of quality.

This ISN’T debatable by the way(go F#$k yourselves Naoto fans).

Jotaro Kujo

Just like Yu Jotaro has the power of Swag. It seems to be genetic trait for all the men of the Jostar line, and all the women who come into contact with Jotes seem to instantly be smitten by his badassery.
An innocent schoolgirl crush
Jotaro’s personal harem fights over him
Some random tourist see the real attraction in Egypt
… I the only one who thinks it a little weird for a mother to act like that
Women love a stern man I guess
Spending a long time with his various honnies obviously
Pretty sure this is fake(or is it?)
OK that is definitely not cannon (but whatevs totes my OTP now)
And like Yu Jotaro has a method of channeling his Swag powers. BEHOLD THE JOJO POSE!


Yu Narukami

The number of personas Yu has at his disposal makes him extremely difficult to analyze and plan against (having around 180 total, each with different attributes). This puts him somewhat at odds with the common stand users Jotaro tends to deal with, as many are borderline overspecialized with weaknesses that can be more consistently exploited.

For that matter the weakness that personas do have are not easily discernable from observation or exploitable without specific prep.

Yu’s personas have much less strict regulations in terms of how far they can go from the user at full power and how far away they can appear from the user to start with.

While Yu does FEEL the damage his personas take to an extent, he does not actually receive damage to his body based on it. Likewise he can tank having multiple personas broken without becoming exhausted.

Technically speaking Yu does have many one hit kill options at his disposal. Particularly the hamon and mudo line of spells.

Debuffs, Binds and status spells are specifically detrimental and WIDLY overlooked. Many can prevent an opponent form moving, attacking, or using their equivalent of a persona. Some can cause damage to an opponent over time and can cut their stats immensely (easily around 15-20% for Def, Strength and Speed).

Curse in particular is deadly since it can turn a foes power against them.

Does have a few ways to revive from KO on his own and can use the power of his social links to give himself a powerful second wind.

Jotaro technically doesn’t have a way to get around Yu’s persona defenses if he fuses or uses a persona with a null, reflect or absorb physical skill. It’s also unlikely he could phase through it as, as he’s never used that ability in a combat situation, much less against a magical shield created from a being similar to himself.

Greater Destructive capability

More quality harem that he’s occasionally willing to indulge in.


Using persona abilities does take some exertion (the sp meter in game) on Yu’s part and pushing himself to far can lead to Yu being exhausted or unable to use persona abilities.

Debuffs and status effects that only reduce speed and precision, may not be super effective against a being already as fast and accurate as him.

Protection against timestop is still only speculative at best.

Whether or not Yu can see star platinum could be contested.

In particular Yu is at a huge speed disadvantage.

Yu himself is much likely weaker than his personas physically, and Stand users already have a common tactic for going for the “main body” if overwhelmed by a persons stand.

He can't use a persona in the real word so he actuammaticlly losses any fight he gets put in*sarcasm

Jotaro Kujo
In terms of the main body Jotaro has taken way more damage and sustained more debilitating injuries without going down. Having been stabbed, pummeled and having bones broken, while committing to keep fighting.

Despite having an incredibly short range, he does have some ways to improve his attack distance. This includes that star finger, jumping and sucking opponents to him with his super breath.

Jotaro’s own agility and travel ability also outstrip Yu to an extent. He can jump higher and further for example.

Jotaro is by all intents smarter than Yu is in both a book smarts and street smarts sense. He’s older with way more experience, and was smart/learned enough to become a doctor. Stand fights in general tend to require more quick thinking and in many cases devolve into more cerebral battles than persona fights do.

Star platinum is by all likelihoods much faster than Yu or any of his personas by a fair margin of magnitude, giving him a fairly large speed advantage.

Jotaro is even more calm headed and unflapple than Yu is.

Healing options are more instantaneous.

Time stop could allow for great maneuvering options.

EOH actually had him learn to be a good father

Whether or not time will work on Yu actually is somewhat debatable. Likewise he can’t spam the ability, which has put him in a tight spot on occasion.

6 feet is still an incredibly short range for effective attack.

40 billion punches per second *sarcasm


So I’m probably going to start out by saying that while I do understand this is a fairly popular match, I am SLIGHTLY confused as to exactly what the connections between Yu and Jotaro actually are. In terms of general plot, Persona 4 has a lot more in common with Jojo part 4 than it does with Jojo part 3(granted Jotaro is heavily featured in part 4, but he’s not the main character). Yu is also probably much more eccentric than Jotaro is and much more of a people person. Additionally while Jotaro does have a similar power that upgrades to a “the world” status and has some similarities to an investigator in some parts, a Jojo like Josuke(the protag of part 4) probably shares just as much in common with him and actually stars in said part that is more thematically matched with persona 4 overall.
The real connections between Persona and Jojo

To be honest it’s almost as if Jotaro’s uneven popularity/recognition compared to the rest of his series, caused him to be a standout request of an opponent against Yu, regardless of what the actual connections between them are. Personally I think Jotaro would be much more suited to fight Kenshiro who he has much in common with. For that matter the best Jojo/Persona match concept I’ve probably seen is Adachi vs Yoshikage kira, if these two franchises absolutely have to face off with each other.

Both are serial killers from part 4 of their franchise, from sleepy towns that blend in with society and fight a bunch of rag tag high schoolers with standsonas. It makes so much more sense as a Jojo/persona fight.

But anyway that mini rant aside, I think some aspects of this match have the potential to be a big can of worms.

For example with Yu. Technically speaking I’m not sure you could definitively say Yu should be able to see Jotaro’s stand just because his personas are founded on a similar concept. While Personas and stands do have some similarities, they also have an abundance of differences, ranging from how they’re obtained, how they receive damage, the kind of abilities they can have, and the exact representations of a person’s inner mental self they represent. Most importantly Personas do not grant the user any sort of extra perceptive abilities under normal circumstances, which doesn’t bode well for their users seeing stands, as stands are well established to ONLY be visible to select people given an extra perceptive ability by obtaining said stand (with a few exceptions). This fact that normal people can see personas and normal people cannot see stands, feels like a big distinction that could be an issue. For that matter I don’t think Yu’s orb of sight would make a stand visible, as its power is to dispel illusions, which stands technically do not fall under(an illusion messes with your senses, while stands are just established to not be something you can see with normal eyesight. So saying you could dispel an illusion to see a stand, would be saying Yu could use the orb to see something invisible to human vision like Radio waves).

Granted there’s some speculation you could delve into regarding a wild card users ability to see physical entrances to the velvet room (the SMT wiki  mentions the velvet room normally being invisible to those without spiritual sensitivity, though I have no idea where this is from), but it’s nothing concrete. NOW TO BE FAIR for the most part virtually everyone who talks about Jojo/persona fights are ok with just assuming Persona users could see stands because………… whatever, but you know it is still sorta a fact taken for granted. Small distinctions like that have been made a factor in the past *cough Shadow vs Mewtwo.

For that matter stands and personas being able to interact with each other in a fight is somewhat of an assumption as well, though that’s one I’m much more willing to ignore since that’s actually a two way road anyway (either stands/personas can interact with and harm each other, or neither of them can damage/interact with each other at all given both series lore).

Anyway next I’m also not sure about Yu’s time power resistance. From a mechanics standpoint in PQ he could block and dodge attacks during Cronus’s time stop move, however how he dealt with those powers from a story standpoint aren’t actually addressed in said game. Giving him the benefit of the doubt could be a huge point of contention because it’s just based on little more than a game mechanic and not everyone is ok with that sort of thing.

Additionally while Persona users do have time related powers and regularly enter areas that could be considered to have “time stopped” (heck for that matter the alt world the P5 characters enter seems to be like this), how this would translate to Jotaro’s abilities is very unclear. In fact how places like the dark hour function for people and objects outside of persona users is a bit vague and up to speculation.

Jotaro isn’t completely free from scrutiny either. The whole punching Allesie into space feat hasn’t checked out well. Different translations say different things regarding how far allessie was punched, but from what I’ve seen from two manga translations and the current anime adaption (which is the only to actually show him being flung into the air), virtually none of them say he was flung into space. They typically say something along the line of “he was punched into oblivion” or “he was blown away”. Taking it seriously as a hit into space, would be like me taking Chie’s galactic punt literally as her literally punting an opponent into space. Of course even if taken at face value the feat with Alessi was an effort by two stands together (star and silver chariot), so you’d have to assume at least half distribution of force by the two, rather than Star doing it all himself.

Yeah take my incredibly winded verdict down your throat you sluts

 I also have seen people debate the fog inhalation feat a lot, though that's honestly something I think is fine to take at face value. To be specific it was actually argued and contested before being accepted on vs wiki, particularly because both animated depictions of the feat don’t actually show it being an entire cities worth of Fog he inhaled. Instead showing it just being the stand sub body, with the rest of the town’s fog (and the illusion casted with it) disappeared as the stand user enra lost consciousness. 

Some of the FTL stuff from Jojo also has some oddities for the record. I’ve seen a few translations of the data file on Star from part 6 specifically, and some say things along the lines of “Star platinum is so fast that it’s become able to surpass the speed of light and stop time itself, for a maximum of 5 seconds when Jotaro was in his prime”. Valentine also says in EOH that it moves at “a speed so terrific it surpasses light and stops time itself”. It’s mildly confusing, because the way it’s written in some places seems to imply going FTL and stopping time where actually connected. Which is a common argument I've seen on the internet.

Even Silver chariots FTL feats he’s commonly scaled to have at least some disconnect in terms of what the character Polneraff says is happening in story and how his feats against hanged man are portrayed to the viewer. I’ve seen his fight against hanged man in two manga translations, the ova and the anime and every time Polneraff typically says something along the lines of hanged mans speed of light movement being something he can’t normally hit, or light speed being incomprehensible to a human, or being a speed humans can’t see. He makes a point about him not being able to hit it without knowing its trajectory first. It all stands in stark contrast to how its portrayed on screen, which is silver chariot seemingly out moving a beam of light by several orders of magnitude, before slicing it. At the very least the implication was that the stand itself may have the ability to react at a higher threshold than the actual user can. Though for that matter I’ve also heard a few people say Polneraff couldn’t actually see the hanged man due to it being made up of light, which makes me confused to how he could aim or react to it if he had to strike it manually. At the very least the implication was that the stand itself is way faster, with better reaction and precision than him. With the probability he still needed the cognition to order it to perform said tasks for him.

An accurate depiction of making this blog

Granted I know some of it will be written off as ”non-canon”,and it may just be the author being inconsistent (Josuke’s from part 4 has made claims about his stand having punching speeds way below what would probably even be needed to catch a bullet), that there are several other FTL feats to look at, ect,  but it is odd. I AM INTENTIONALLY NITPICKING HERE BY THE WAY SO DON’T LYNCH ME THOUGH(I don’t that much of a shit about a lot of the above stuff, and am willing to take it accept most of it for the most part).

Lastly and just saying. I really don’t think the omnipotent orb or  EOH exclusive stuff like star platinum over heaven are really all that Kocher for a fight. The omnipotent orb is basically a new game plus cheat item (though you can get earlier in PQ). Likewise while EOH may have had some ties to the manga, and had some supervision of the author behind it, it’s still not an actual adaption of canon material. Using it would be like using SS4 Gohan from dbz heroes, or DB Xenoverse stuff for future trunks.

Though on the flip side I honestly don't get why people are such whores for only using the Jojo manga in vs fights. The current anime is basically a direct adaption of the manga in all respects, with almost no substantial changes and very few new scenes. Even the OVA is basically the same story as the manga, except distilled. I've seen way different shit composited for characters and nobody bats eye.

AAAAAAAAAAANNNNNNNYYYYYWAY. All doubts and nitpicking  aside this is actually a pretty complex match. Yu probably does have all the tools he needs to win the fight, but whether he can depends partially on what you think about some of those above parameters and is actually something I’ve seen mixed signals on when talking to others or when looking at other blogs on the net.

Technically speaking Yu can end the fight with any of a few instant kill attacks, which makes any defense on Jotaro’s side irrelevant. He has enough ranged options to fight from a distance if he needs to. Technically his status effects and debuff moves could easily remove the movement options on Jotaro’s side, as well as crippling his strength. Likewise despite common belief many do have a decent AOA so hitting Jotaro with them shouldn’t be that much of an issue (even in gameplay fighting arenas can be around 10-20 feet large, and many of those status/buff moves target all opponents within them). Yu could also always just place a bind circle wherever he’s standing to make it more difficult for Jotaro and star to approach him. Star can become intangible, but whether he could use that to get past persona created barriers like null physical are an entirely different question, plus Yu has a persona that can become intangible as well. For that matter what star could even do to win the fight if Yu equips a null/absorb/reflect physical persona is beyond me, given he only has physical attacks to rely on(the fight basically ends there if it happens).

I also think its worth noting Jotaro’s wit probably wouldn’t do much in this situation. Yu’s honestly not that far below him in terms of intelligence and strategy. Plus personas are typically more well-rounded than stands and don’t really have exploitable weakness you can note from observation or take advantage of without prep. Even if Jotaro could figure out and exploit the weakness of one particular persona, Yu has over 150 he can potentially summon, each with different weakness and attacks. Trying to plan a course of action against that would be a lost cause. Finally all things considered status moves like cursse can turn Star platinum’s strength against him and in a worst case scenario attack/magic binds or silence status moves could potentially nullify Jotaro’s ability to use star platinum at all.  For a final point all those buff, self-resurrection and healing options give Yu a lot of levity to continue fighting or over power Jotaro in a fight.

Don't forget about Mara. Mara is love Mara is life.

The only definitive advantage Jotaro actually has besides possibly time stop (which is somewhat debatable) is like I’ve always told people….. speed. Virtually any counter argument for Jotaro needs to be centered on “he’s too fast” or “he won’t get hit” or “he’ll get off an attack and finish Yu before he can react”. There’s pretty much no alternative because the second Yu does anything, he can probably make the fight unwinnable.

To be fair can think of one scenario where this could be possible. Assuming neither rush into the fight and Yu starts by fighting at a distance, he could notice Star uses physical attacks and just switch to a persona that blocks physical attacks protecting him. I’ve also had people tell me repeatedly Yu should probably be town level, while manga Jotaro is only MCB. A gap like that may be enough force him to endure long enough to get some sort of move off.

That being said if you bring the anime into play I’m not as sure. Many people feel as if Jojo characters with anime feats, can get to around small city or so. I’m aware there are some calcs that could put Yu a fair margin above this, but to my knowledge some of those where intentionally sketchy as hell(damnit proto) and others have been what I heard but not actually seen.

So honestly I’d lean slightly more towards Jotaro at the moment (sep 2016). I don't think its a super  hard win though. Given the fact Yu will still be getting more content for the near future it could be subject to change. Though honestly like I said Jotaro should probably fight Kensiro and Yu probably has more thematic opponents.

Hope this is the reaction to reading

Edit: As of feb 2017 we finally have an answer to the whole time stop thing for Yu via his fight against cronos in the PQ manga. Unfortunately he wasn't resistant to it. Granted I do still think he would retain any affinities(like null physical) during a timestop, so you still have that avenue of argument if you want to go that way.

1 comment:

  1. Puff! It was an entertaining read TBH.
    -Maybe Josuke, thematically is a good opponent, but I think that
    Minato Arisato is by far the best.
    -The thing about Yu's best feats were because he was in group will be taken into account?
    -What do you think about pitting both characters game version?
    (JJARCADE Jotaro vs P4ARENA Yus?)
    -Maybe I missed it but do you think that bullet snipping skills would be
    taken into account? Its not his standard equipement though.