Phew this blog somehow…got away from me. I think it’s even
longer than my Link blog. Hopefully you guys appreciate the work put into it,
because honestly I think I can safely say this is the most comprehensive Yu
narukami analysis on the net bar none.
In case you were wondering
So here’s how things are going to work this time around in
terms of what Personas Yu will be given. Izanagi and Izanagi no okami are going
to be given the most focus since those are his main personas. However I’m ONLY
going to give these two abilities they’ve used in media outside Persona 4(the
arena games, the anime, manga, ect) or moves that are EXCLUSIVE(or semi
exclusive) to them.
Yu will also be given 11 main personas outside of that
correlating to the highest ranked arcana on his closest bonds (Yosuke, Chie,
Yukiko, Kanji, Rise, Naoto, Dojima, Nanako, Adachi, Marie and Margarete). I’m
also going to include a 12th for the judgment arcana. None of Yu’s
peripheral persona are going to have the normal moves they can learn or tought
listed out. Doing so would waste time since there’s obviously going to be
overlap. Instead I’m simply going to list any specific unique abilities said
persona have and a quick overview of the type of skills they excel in.
Adding to the above actual Skills that personas can learn or
have equipped will simply be listed off in a separate section. I’ll also pretty
much only be listing the most advanced of each type of skill, in order to avoid
needless filler in this blog.
I’m going to severely limit the amount of skills I bring up
from persona q. There’s A LOT of overlap with Persona 4, and frankly the slight
differences in the combat system between the two games would make consolidating
some abilities in a uniform way needlessly difficult.
On another note I used some info from a fan translation of
the persona club books from persona fanatic Nenilein. Here’s her youtube page,
her tumbler and a separate tumblr the translation was
posted on. I also got some information regarding the club books on Pixle
squared. She has a lot of good content on persona and other JP games/anime,
so subscribe to her and tell her she’s awesome (lost in context on her youtube
page is particularly great).
Keep in mind the persona series can be vague, and some
things I state here are based partially on theory or puedo canon(I typically
point this up when it is). Try not to
quote such things as absolute fact.
Technically Yu can only have 1 weapon and accessory at a
time in persona 4, but I mention 2 for each in this blog just to bring up some
decent alternate equipment.
For that matter I mostly defaulted to equipment that was
exclusive to Yu in persona 4, and arguably the most advanced or useful in a
fight within those options.
I’m not really going to bother with SP or HP requirements
for skills. Those can’t be quantified well and just add needless complexity.
Spoilers for multiple persona games obviously.
Background
A young high school student who transferred to the small
rural town of Inaba. He got entangled in a series of supernatural murders
caused by a person trapping victims in an alternate dimension known as the “Tv
world”, where said victims dark inner thoughts( or “shadows”) would manifest as
monsters to taunt and kill them if said person refused to admit they existed.
Yu along with several other high school students founded the “investigation
team” to study said mystery, find the culprit and rescue any of their would be
victims from the depths of the Tv world. Along the way they also learned how to
harness a power known as a “persona” which was a physical manifestation of a
person’s thoughts, that could fight and protect them from monsters that
inhabited the Tv world (ironically earned by accepting their shadows).
Eventually after many twists and turns Yu and his team
managed to discover and bring the culprit Adachi to justice, as well preventing
the destruction of the world itself after discovering a bigger bad behind
Adachi named Izanami. Returning to normalcy thereafter, Yu has been regulated
to living a relatively normal life, although he’s often gotten involved in
other supernatural crises from time to time.
Personality wise Yu has been depicted as somewhat of a loner
with slight abandonment issues early series. Though he eventually opened
himself up to others a bit more while working with his team to catch the
culprit of persona 4. He’s also been depicted as being mature, sharp minded and
somewhat of a deadpan snarker.
Weapons
Katana
Yu specializes in using various one/two handed sword weapons
in persona 4, including great swords, Japanese military type -98 blades and bastard
swords. However he seems to prefer a traditional Japanese katana as his main
weapon of choice in the persona arena series. In general Katana’s are designed mostly
for cutting motions from a historical perspective, though they are also capable
of apt thrusting motions. While designed for two handed use, many one handed
techniques for the weapon also exist.
The Katanas Yu canonically uses in the arena series don’t
seem to match up well with the ones he uses in his original games, so it’s
difficult to speculated what its “stats” would be.
Blade of Torsuka
Yu also has an “ultimate weapon” in persona 4 called the
blade of Torsuka. It can only be gained on a new game plus and has a blade
nearly longer than Yu’s own body. Its in game stats are 408 attack and 96% hit.
In comparison Yu’s default golf club weapon has an attack 42 and hit 93%,
making for a near 10x increase in attack and a 3% times in hit rate with that
comparison. The weapon also raises critical hit rates when equipped.
Armor
Mandala armor
A set of armor given exclusively to Yu upon completing all his
social links in persona 4. It has a defense of 100 and an evasion stat of 55.
The defense of this armor is fairly modest by 4x times larger than the default
t-shirt armor Yu has in persona 4, but being 3.5 time less than the highest
ranked armor for males in that game(the full jin-Baori).However the evasion
increase it affords is off the charts, having an evasion stat nearly 2-5 times
larger than any other armor available in persona 4.
Equipment
Investigation team glasses
A pair of glasses created by the character Teddie that allow
Yu and his comrades to see through the “fog” that covers
the alternate dimension the TV world. Said fog was supernatural in origin,
having been created by the deity Ameno-sagiri.
Partial reward
Yu can be given various character exclusive accessories in
persona 4, generally as presents from his cousin Nanako for ranking 1st
in school exams or for completing certain romantic or non-romantic events with
his friends on specific holidays.
Now considering Yu is confirmed to not follow any romantic
pathways in multiple games after persona 4, and considering the main accessory
he can gain from his male friends in non-romantic events are somewhat negligible
(Yu can get an accessory called the macho medal during a non-romantic Christmas
event, which gives him a resist physical attribute, a skill he can already
obtain through other means)It would probably make the most sense for him to have
one of the accessories given to him by Nanako. Likewise out of these options
the partial reward makes the most sense, since it’s the final present she can
give him in the game and most powerful. Said partial reward allows Yu to revive
on his own once from KO.
Omnipotent orb
The arguably best accessory in Persona 4, though not
exclusive to Yu and only obtainable on a new game plus. It nullifies all
physical and elemental attacks on the user, outside “almighty”. Because of this
it could be considered somewhat broken (I find it unlikely it would ever be
considered for a fair fight, though I will acknowledge it exists).
Orb of sight
A mystical orb created by the character Igor during the
climax of persona 4. It has the power to dispel all matter of illusions and was
used by Yu to reveal Izanami’s true form during the final boss battle. It was
implied however this was a single use item, so whether Yu could use this again in
another fight in unknown.
Special abilities
Persona
A persona is a physical manifestation of one’s inner thoughts,
that fights to protect its user as a metaphorical “mask” against physical
danger. It is earned by acknowledging/accepting the evil (or shadow) within one’s
self, along with basic human truths such as mortality. Many persona users need
to directly meet a manifestation of their shadow self in order to come to terms
with these facets of themselves, though this isn’t always necessary if a person
is self-aware, or gets some sort of “push” from a stronger god/deity. Denying
your shadow even after gaining a persona will also result in the loss of
persona abilities and depending on the situation can even cause said shadow
selves to transform into a monsters(which was a huge plot
point of persona 4).
In order to successfully
summon a persona mid battle, a persona user must have access to an unusual
amount of mental clarity, which can be obtain either by being placed in a life
threatening situation or undergoing intense mental stress. Summoning a persona
in the real world is rare despite this however and difficult to pull off substantially
without some sort of aid (an evoker
for example) or SERIOUS SKILL.
More often Persona users can only fully use their powers
while fighting in a metaphysical realm created/based around human thoughts,
which are generally created by a greater “collective human unconsciousness”
realm (for example the TV world in persona 4 or the space/time limbo in PQ). If
the real world is affected or merged with the collective unconscious realm in
some way or manipulated by powerful entities that reside in it, that can also
aide with summoning(examples include the dark hour in persona 3, Nyarlathotep’s
powers in 2, the red fog in Persona 4 Ultimax, the deva system in persona 1,
ect).
Personas also have the following attributes.
-Personas and shadows are intrinsically the same thing. A
persona is just controlled and tamed.
-Anything that physically happens to a persona is also felt
by the persona user to an extent, allowing for some physical feedback during a
fight. However the persona user will not actually gain injuries based on the
damage their persona takes in a fight. This is an attribute showcased most prominently in the persona 4 animation anime.
-Summoning a persona and using its skills does take a mental
and physical toll on the persona user over time. Places that ease persona
summoning also reduce this strain.
-Personas are controlled psychically by their owners, and
are technically an extension of themselves, not outside help.
-A persona can be manifested in short burst or “recalled”
from a distance.
-The strength and endurance of a persona depends partially on
the mental state of its user, meaning it is possible for a persona to gain an
influx of strength or even heal it’s injuries mid battle, should the persona
user gain extra focus and will to fight for some reason. This is shown most splendidly
with Yu when you compare his fights with Adachi in the original animation and
the golden animation. In the first fight Izanagi was able to heal his injuries mid-fight
due to an influx of resolve on Yu’s part, in the latter Yu struggled to fight
Adachi much more with multiple personas
due to mixed thoughts after bonding more with Adachi in that series.
-Likewise at extremes a Persona’s personas can “evolve” into
higher forms depending on mental growth. These are typically referred to as “ultimate personas”.
Most ultimate persona transformations are permeant, though they can downgrade
due to disuse or metal backpedaling. Yu himself also seems to only transfigure
his main persona Izanagi into its ultimate form when hopped up on friendship
juice(more on that later).
-When a persona accumulates too much damage it becomes
“broken” and is unable to be summoned for a short period of time. For example
this happens to Adachi and Yu temporarily in the golden animation and is a core
game mechanic in the arena fighting game. That being said Yu also can get around persona
breaking by switching to a different persona. Effects of breaking are also
short lived.
-All personas have affinity’s that determine how much
physical and elemental attacks damage them, including resisting certain
attacks, absorbing them (and using the energy to heal Yu), blocking them(not receiving
any damage)and reflecting them back at the user. The anime gives multiple
examples of these effects https://youtu.be/sU3QSETROlU?t=151,
https://youtu.be/sU3QSETROlU?t=135
,https://youtu.be/jQFchGG2L6k?t=336 ,https://youtu.be/sU3QSETROlU?t=178,
https://youtu.be/ww_ZODCvHNA?t=133,
https://youtu.be/ZwxvFoaAGek?t=129
,https://youtu.be/ZwxvFoaAGek?t=171, and https://youtu.be/waGHN_RrG-U?t=549
-Affinities in persona include, Fire, Ice, Wind,
Electricity, Darkness, Light and physical. Persona also has a special attribute
called “almighty” that falls outside the norm of other affinity types, and is
only available to certain special attacks.
-Persona users share the same affinities of their personas,
at least to an extent. In the original games characters didn’t need to have
their persona summoned to use their personas null, absorb, reflect skills to
block an attack. Additionally Characters like Yosuke that have personas immune
to wind, aren’t hurt/shaken by wind based attacks in the games or animated media.
-Persona users do gain a boost in physical abilities with their
persona, and are quite easily capable of boosting themselves to superhuman
levels with specific spells and attacks.
-Individual persona have different sizes, with some like
Izanagi only by 1-2x Yu’s height and other like Lucifer being as large as city
blocks.
-Finally each persona is designated an “arcana”, which
represents the type of psych a persona represents. Actual characters in the
series are also categorized in personality based on arcana.
The wild card is a unique ability to summon and switch
between multiple different personas mid-combat (most persona users can only obtain
and use one). Additionally unlike Persona protagonists from early games like
persona 1 and 2(who had a wild card-ish abilities that are annoying hard to
reconcile with the latter persona game) Yu is able to use any persona from any
arcana without restrictions. In total Yu has over 170 personas potentially at
his disposal(carrying 12 in the persona 4 game, but pulling up as many as 18 at once in the animation),
which he manages through traveling to realm known as the velvet room, run by a
imp named Igor. In the
velvet room Yu can fuse his current personas to create stronger ones, apply
special “skills cards” to them to teach them new moves, register his favorite
Personas in an encyclopedia of sorts that allows him to recall said persona
later, ect
It is highly implied in many games that travel to the velvet
room is partially “mental” in nature and that time does not flow at the normal
rate while in it, given a few exceptions. For example Makoto from Persona 3 is
generally said to simply be standing in place and zoned out when accessing it
in Tartarus in the 3rd game. Yu himself also seems to be have been called into the velvet room at various points of the persona 4 games/spin-offs without
physically having to enter a doorway typically found in gameplay and with no
notable time skip during his visits. Likewise the velvet room is described as
existing between “mind and matter” and “dream and reality” by Igor himself.
Because of the mental mind f@cky
nature of velvet room, Yu has been shown to be able to travel to it and use it
functions mid-fight in some media. This is shown VERY prominently in Persona 4
the animation, where Yu has accessed the Velvet rooms ability to fuse Persona
mid battle during fights such as Kanji’s
shadow(you even see how his mind come in contact with the velvet room for a
brief moment), Kunino-sagiri, and
Shadow Naoto. Granted normal
persona fusing techniques are the only thing he been confirmed to use mid
fight, but other velvet room operations like skill cards, recalling and such
shouldn’t be much out of the question. Though logically being able to fuse new
personas on the fly should give him enough wiggle room, that he could get
pretty much any persona an associated skill regardless.
Outside of all the persona related abilities wild card users
also have the ability to increase their strength though the power of “social
links”. These social links are basically a representations of Yu’s friendships
and familial relationships. Depending on who Yu’s connected with (and the
personality said associates arcana aligns with) certain Personas he fuses may
be more powerful upon creation than they normally would be (they level up, and
learn all their skills near immediately from a game mechanics perspective in
persona 4 for example). YU may also gain new personas or the ability to fuse
new persona based on the progression of these social links.
Most importantly however Yu can channel this social link energy
through himself and his persona during a fight. This has allowed him to come
back with overwhelming second winds against opponents like Elizabeth in arena. He was also implied to be hopped up on friendship juice when fighting Hi-no-Kagutsuchi in ultimax.
Levitation/flight
While Yu is by no means superman he did demonstrate the
ability to levitate though sheer power output when fusing and using his persona
Lucifer in episode 25 of the animation. He can also stand on a persona
while it’s moving through the air to get around that way, which he did this
with Izanagi in the golden
animation when fighting Marie.
Dark hour resistance
Persona users have a unique ability to operate within the
“dark hour” a plane of space/time separate from our normal one layered onto the
real world at certain points in persona 3 and persona 4 arena ultimax.
The explanation for this occurrence is that shadows (and
personas) have some degree of power over space/time. Shadow’s can use this
power to create a space where they can operate normally outside the normal laws
of space time, allowing them congregate in the real world, when normally they
wouldn’t. Those who have accepted their shadows somewhat, been drawn into the
dark hour by a shadow, or have a persona can operate in it by tapping into
those powers. Likewise some machinery designed for use in the dark hour also
exists.
Concepts of this are specifically elaborated on in the puesdo
canon persona
3 club books. With some notable quotes being
“Exactly! Created by the Shadow’s latent abilities, the Dark
Hour is a special state of space and time, which cannot be interfered with by
the usual laws of time and space. “
“In other words, the one ones who adapt, the ones with the
“Potential”, are those who are able to use the Shadow’s power to
time-space-manipulation for themselves?”
…..though that being said keep in mind the above quotes are
from a fan translation, not an official one.
Anyway moving on It’s
widely speculated that the dark hour functions as a time stop of sorts,
particularly evident by the fact that the inertia from moving cars or flying
planes have never caused them to crash once the dark hour starts(implying they
must stop frozen in time from the perspective of the dark hour). In fact in
persona 3 itself the 1st boss takes place on a monorail that stopped
in place during the dark hour, notably without everyone in it flying and dying https://youtu.be/0GU2ZbI9v4M?t=1076
The character Fuuka also only experienced a few hours of
time when trapped in Tartarus in persona 3(which only exists during the dark
hour), showing some timey whimy things are related to it. Though the above are
mostly theories, and the ocean was shown to sway during the dark hour leaving some
things with mixed interpretations.
Time power resistance
In addition to the dark hour Yu has also dealt with some light
amount of time f#$kery from Cronos the god of time in persona Q. This god has
control over time having been the person who drew the P4 cast and p3 cast from
their respective timeline placements into the limbo PQ takes place in. It also uses several powers relating to time
manipulation in battle, most importantly a “time stop” move that allowed him to
get in multiple attacks at once. While characters cannot attack during said
time stops, they are still capable
of dodging attacks, and persona affinities (resists,block, repel, absorb) stay
active until the time stop ends. Though this could be considered a game
mechanic to an extent, so make of it what you will.
Persona immunity
Shadows and logically by extension personas (as personas are
the same thing) ae not easily effected by normal physical attacks. To quote the
persona 3 club books again
“They are beings existing in a state of pure thought and
emotion, they cannot be destroyed by conventional means alone. “
This has been backed up somewhat in canon. In Mitsuru’s backstory
segment in persona 3 FES the answer it was mentioned normal weapons are ineffective
against shadows. Persona 4
Ultimax also mentions heavy artillery
can’t damage shadows and can really only push shadows
back for a bit. Though that being
said persona/shadows can hurt each other quite easily and it’s been stated weapons in the hands of persona users
can also damage such entities by Mitsuru in the persona 3 spring of birth movie.
-That being said it is worth noting that Sho Minazuki could
successfully fight persona users and break their personas in ultimax even
before owning a persona himself. His fight intro’s also show he’s capable of
harming shadows https://youtu.be/TFN08DVVM2U?t=3
Whether this is story/gameplay segregation, a continuity error,
or an exception is unclear. Sho did share a body with a second mind that could
use a persona. He also had a plume of dusk, which is highly correlated to
persona/psyche like abilities, implanted in his head to empower him. Given the
options his ability to naturally hurt shadows probably has something to do with
the plum of dusk. Though at the very least a presumption normal attacks are
ineffective, but not totally useless against persona/shadows could suffice.
TV world transportation
Persona users physically within the area of Yasho inaba, have
the ability to enter a collective unconscious shadow world of sorts called the
TV word, by touching and entering the surface of any Tv. Yu and co typically
enter through a TV within a department store called Junes, given the place they
end up in the shadow world from there is “safe” (Ex. not over a bottomless pit
or a nest of violent shadows). Though that being said any TV can be entered as
long as the user doesn’t mind potentially showing up somewhere unfamiliar.
Normal people cannot travel into TVs in this manner, though
a persona user can push them through a TV to make them forcible enter the realm
if they want.
Personas
Obviously I can’t go over every Persona Yu has ever had in
one article, but you can see the full list of them here
if you’re interested.
Izanagi
Izanagi is the persona that best represents Yu’s personal psyche,
and is a member of the fool arcana. Since Izanagi is the closest manifestation
of Yu’s own personality and emotions, he understands its abilities the best and
is more comfortable using it during battle than any other personas he has at
his disposal. If Yu denies his shadow (like he did in ep 26 of the animation),
Izanagi is typically the persona he loses the ability to summon. Though he can
still summon others for whatever reason.
Weapons
Izanagi wields a
large spear/sword like weapon.
Affinity
-Resists Electric
attacks
-Blocks dark attacks
-Weak to wind attacks
Moves
Big gamble: A
move where Yu will infuse Izanagi’s electric energy into his katana, and deliver
an electrically charged sword uppercut.
Raging lion: A
move where Yu will quickly jump towards the enemy and do a downward stabbing
attack.
Swift strike: A
move where Yu will manifest Izanagi beside him and the will slide forward
along the ground for an electrically charged forward sweeping attack.
Zio: A move where
Yu will manifest Izanagi, who will then shoot a large blast of electricity
strait forward at the enemy.
Heroic bravery: A
powerful downward katana slash infused with electric energy.
Ziodyne: A powerful
electric move, where Izanagi will continually blast an opponent with a large
stream of electricity for a short period of time.
Cross slash: A
move where Yu will use Izanagi’s power to turn his blade into an extended
sword of electric energy, which he will then use to horizontally slash his
nearby enemies. He will also manifest Izanagi directly over his opponent after
using this attack, so Izanagi can use hit the opponent with a downward sword
strike when the enemy is still stunned.
Lightning flash:
A Special attack where Yu will propel himself forward a dozen feet or so with a
powerful impaling attack.
Vorpal blade: A
rapid slashing attack performed by Izanagi.
Miozydyne: A more
powerful electric attack where Izanagi will call down multiple bolts of
lightning to ravage an arena, hitting multiple opponents.
Myriad arrows: A
powerful move were Izanagi will creates hundreds of arrow like blasts of energy
rain down on his opponents from the sky.
Null physical:
Nullifies physical attacks and pushes opponents back. Appeared to be activated
at will in the golden animation, while in the games it’s a passive ability.
Thunder god dance:
A series of powerful persona enhanced sword lashes by Yu followed up by an
uppercut sword slash by Izanagi. It requires perfect timing and leaves you
vulnerable if he messes up on the final strike.
Izanagi-no-Okami
Yu’s ultimate persona, which was obtained at the end of
persona 4 by transferring the power of all his accumulated social links to his
initial persona Izanagi. Yu generally summons this persona when hopped up on
friendship juice, outright transmogrifying Izanagi into it during his finishing
moves in the arena games and summoning it during the climax of persona 4
dancing after receiving positive encouragement from his friends.
Weapons
Wields a large spear/sword
like weapon
Affinity
-Resists physical,
fire, ice, Electricity, wind
Heat riser: A supportive
spell that drastically increases attack, defense and hit/evasion for a short
period of time.
Myraid truths: Yu’s
ultimate finishing technique, which was powerful enough to one shot the god Izanami
at the end of persona 4.It has two variations. In the persona arena fighting
series Yu strikes his sword into the ground and gives off large streams of
electricity that knock an opponent into the air. Once in the air Izanagi no
okami will manifest above them, and obliterate them with a large downward beam
of electric energy. https://youtu.be/Gne79HU6H1E?t=136
His second variant comes directly from the original persona
4 game and the animation. It involves summoning Izanagi no okami in front of an
opponent and having Izanagi focus several continuously blast of energy on an
opponent, slowly blowing them apart with each hit. This version of the attack
is not electricity based https://youtu.be/Gne79HU6H1E?t=132
Notable abilities: The swipes of this persona’s blade can make building
sized sword beams https://youtu.be/Gne79HU6H1E?t=118
Mada
-Absorbs fire
-weak to ice
The highest level persona of the Magician arcana in persona
4, available for Yu to summon after maxing his social link’s with his boyfriend
completely heterosexual platonic partner Yosuke. It specializes in fire
based magic spells.
Notable qualities:
N/A
Futsunushi
-Blocks physical
-Weak to darkness
The highest level persona of the Chariot arcana in persona
4, available for Yu to summon after maxing his social link’s with best girl Chie.
It specializes in physical attacks and stat buffs.
Notable qualities:
Is the only persona Yu has that can learn the passive skill Ali Dance. This
skills reduces hit rate of attacking enemy by half.
Scatchach
-Absorbs ice
-blocks wind
-weak to fire
The highest level persona of the Chariot arcana in persona
4, available for Yu to summon after maxing his social link’s with Yukiko. It
specializes in ice based attacks, magic buffs and statues healing spells.
Notable qualities:
N/A
Ishtar
-blocks Electricity
-weak to wind
The highest level persona of the Chariot arcana in persona
4, available for Yu to summon after maxing his social link’s with Rise. It
specializes in healing spells, status healing spells and electricity spells.
Notable qualities:
N/A
Odin
-absorbs wind
-blocks electricity
-weak to fire
The highest level persona of the emperor arcana in persona
4, available for Yu to summon after maxing his social link’s with Kanji. It
specializes in wind and electricity spells.
Notable qualities:
Is the only persona Yu has that can learn Panta Rhie, a powerful wind spell.
Also wields a large spear as a weapon.
Norn
-absorbs wind
-block dark
-resists ice
-weak to electricity
The highest level persona of the fortune arcana in persona
4, available for Yu to summon after maxing his social link’s with Naoto. It
specializes in wind spells, healing, buffs, supportive spells and de-buffs.
Notable qualities:
One of two persona that can learn debilitate, which lowers opponents attack,
defense and hit/evasion.
Hele
-blocks fire, light
and dark
-resists physical
-weak to wind
The highest level persona of the star arcana in persona 4,
available for Yu to summon after maxing his social link’s with Teddie. It
specializes in almighty spells, physical skills and healing spells.
Notable qualities:
Is the only persona that can learn the skill Morning star, a powerful almighty
spell.
Sraosha
-reflects Light
-absorbs electricity
-weak to dark
The highest level persona of the justice arcana in persona
4, available for Yu to summon after maxing his social link’s with Nanako. It
specializes in physical skills, insta kill light spells, electric spells and
almighty spells.
Notable qualities:
N/A
Kohryu
-reflect electricity
-block light
The highest level persona of the Hierophant arcana in
persona 4, available for Yu to summon after maxing his social links with his uncle
Dojima. It specializes electricity, and healing spells.
Notable qualities:
N/A
Isis
-reflects ice
-weak to electricity
The highest level persona of the empress arcana in persona
4, available for Yu to summon after maxing his social links with Margarete. It
specializes ice spells, buffs, healing and barrier spells.
Notable abilities:
Isis has telekinetic abilities, which Yu used to lift rubble in ep 25 of the
animation. https://youtu.be/waGHN_RrG-U?t=114
Magatsu-inzanagi
-block light and dark
The highest level persona of the jester/hunger arcana in
persona 4, available for Yu to summon after maxing his social links with Adachi.
It specializes in physical attacks, almighty attacks, buffs, electricity
attacks and status ailments.
Notable abilities:
Wields a large sword as a weapon
Kaguya
-block light and dark
-resist wind
-weak to fire
The highest level persona of the aneon arcana in persona 4,
available for Yu to summon after maxing his social links with Marie. It
specializes in light spells, healing, and barriers.
Notable abilities:
Kaguya was used in the final battle against Izanami of the golden animation,
where it was shown it could turn intangible to attacks used by Izanami.
Lucifer
-blocks dark
-Resists physical
-Weak to light
The highest level persona of the judgment arcana in persona
4, available for Yu to summon after maxing his social links with the
investigation team. It specializes in ice spells, and physical spells.
Notable abilities:
It is among the largest if not the largest persona Yu can use. Being nearly the
size of a football stadium https://youtu.be/waGHN_RrG-U?t=553
It’s also the only persona that can learn the spell black
viper, a powerful almighty spell.
Relevant P4 skills
Physical skills
Heaven’s blade: A
physical attack that calls down a ball of explosive energy on an opponent. Exclusive
to the persona Michael.
https://youtu.be/YjrI0Yt3pyY?t=58
Hassou Tobi: The
most powerful multiple opponent hitting physical attack in persona 4, exclusive
to the persona Yoshitsune.
Creates multiple emanating waves of energy that damage opponents https://youtu.be/YjrI0Yt3pyY?t=428
Pralaya: Multi
hitting physical attack exclusive to the persona Shiva. Creates giant explosion of energy that has a
50% of instant killing opponents. https://youtu.be/YjrI0Yt3pyY?t=223
Magic skills
Fire skills
Yu has several fire spells at his disposal most prominently
agidyne and maragidyne, for single
target and multi target situations. These spells typically manifests as giant
explosions of fire, though some of Yu’s personas simply blast out fire in a
beam like fashion.
-You can see some examples of it being used below
Yu also has a more specialized fire spell called ragnarok
exclusive to the persona Surt.
Said spell is supposedly stronger than the above given examples given in game
descriptions.
Ice skills
Yu’s main ice spells are bufudyne and mabufudyne, for single
target and multi-targets respectively. Yu’s personas that have these class of
spells tend to create hundreds of ice sharp projectiles as an attack or send of
smaller ice projectiles that flash freeze opponents.
You can see examples below.
You also has a more powerful ice based attack called niflheim,
exclusive to the persona Loki.
Said attack should be more powerful than the above given examples. https://youtu.be/YjrI0Yt3pyY?t=137
Electricity
Yu’s electric type spells are ziodyne and maziodyne, for
single targets or multiple targets.
Izanagi specializes in using these types of magic spells. They typically
come out as various amounts of lightning bolts summon down over the opponent in
the battlefield.
You can see some examples below.
You also has a more powerful electricity based attack called
Thunder reign, exclusive to the persona Thor. Said attack should be
more powerful than the above given examples. https://youtu.be/YjrI0Yt3pyY?t=166
Wind
Yu’s main wind spells are garudyne and magarundye, for
single target and multi target situations. These spells typically create
violent green tornados, sometimes upwards to the size of city blocks.
You can see an example below
Yu also has a more powerful wind based attack called panta
rhei, exclusive to the persona Odin.
Said attack should be more powerful than the above given examples. https://youtu.be/YjrI0Yt3pyY?t=192
Light
Yu has two main light attribute magic spells hamaon and mahamaon.
They create light like panels on the ground and floating sealing tags, which
create a blast of light that can instantly kill/Ko combatants. Hamaon targets
one opponent and has a 60% of instant KO while Mahamaon targets multiple
opponents over a wider area and only has a 40% chance of working. At its
largest these attacks can cover around a city block.
You can see an example of it here
He also knows god’s judgement, which has a slight chance of
reducing enemies to ½ hp. https://youtu.be/mjCyWEfNA-4?t=20
Yu also has a more powerful light based attack called
samsara, exclusive to the persona Daisoujou. Said attack
should be more powerful than the above given examples, targets multiple
opponents and has a 60% chance of instant killing. https://youtu.be/YjrI0Yt3pyY?t=249
Darkness
Yu has two main dark attribute magic spells mudoon and mamudoon.
They typically create floating black diamonds that spew out a dark mist at an
opponent, instant killing them under the right scenario. Mudoon has a 60%
chance of causing an instant kill, while Mamudoon has a 40% chance.
He also knows Hells judgement, which has a slight chance of
reducing enemies to ½ hp. https://youtu.be/mjCyWEfNA-4?t=35
Yu also has a more powerful darkness based attack called Die
for me, exclusive to the persona Alice. Said attack should
be more powerful than the above given examples, targets multiple opponents and
has a 60% chance of instant killing. https://youtu.be/YjrI0Yt3pyY?t=272
Almighty
Arguably the most powerful spells that Yu can use. Almighty
spells have no element and are not classified as “physical” attacks either. Instead
they are some sort of concentration of energy, which tend to come out in
explosive attacks. Yu’s main almighty spell is Megidolaon. Said spell creates
an explosion large enough to take out Naoto’s entire shadow dungeon, which was
a complex 10 stories low in the games.
Yu also has a more powerful almighty based attack called
morning star, exclusive to the persona Hele. Said attack should
be more powerful than the above given examples. https://youtu.be/YjrI0Yt3pyY?t=301
Another similar attack called Black viper exists for the persona
Lucifer and has
similar power. https://youtu.be/YjrI0Yt3pyY?t=82
Ailment
Ailment spells cause negative status effects to the
opponents they hit. Said status effects caused by moves Yu can use are the
following.
Poison: Causes
opponent to lose health in increments of 10% and halves the amount of damage
that can be dealt by them.
Silence: Prevents
the opponents from using their persona or related abilities.
Confusion/panic:
Causes lack of coordination that can make allies turn on each other, do
nothing, or give money to the opposition.
Rage: Opponents
attack power is raised by 2x, but accuracy and defense is halved
Fear: Opponents
it paralyzed in fear, and either refuses to move or run from battle.
Exhaustion:
Causes stamina to decease in 10% increments and increases damage taken by 50%
Enervation: All opponent stats are halved
Yu’s actual ailment spells are the following.
Evil touch: 40%
chance of instilling fear
Evil smile: 30%
chance of instilling fear to multiple opponents
Pulinpa: 40%
chance of inflicting panic on one opponent
Tentarafoo: 30%
chance of causing panic to multiple enemies
Posima:40% chance
of inflicting poison
Poison mist: 40%
chance of inflicting poison to multiple opponents
Balzac: 40% of
chance of inflicting enrage
Valiant dance:
30% chance of inflicting enrage to multiple opponents
Makajam:40% chance
of silencing opponent
Foolish whisper:
30% chance of silencing multiple foes
Soul break:40%
chance of exhausting foes
Anima freeze:30%
chance of exhausting multiple opponents
Enervation:40%
chance of enervating opponents
Old one:30%
chance of enervating multiple opponents
Heal/Assist skills
Recovery skills
A good example of how
they work
Diarahan: Fully restores
HP
Mediarahan: Fully
restores HP to multiple allies
Samarecam:
Revives 1 allied from KO to full HP
Amrita: Cures all
status ailments
Salvation: Fully restores
all allies HP and cures all status ailments
Support skills
Dekunda: Gets rid
of negative stat modifies on allies
Dekaja: Nullifies
stat bonuses foes have given themselves with spells and abilities
Debilitate:
Decreases a foes attack, defense and hit/evasion rate. Exclusive to personas Trumpeter and norn.
Red, white, blue, and
green wall: Adds fire, ice, electricity, or wind resistance to an ally temporarily.
If the ally had a weakness to said element to begin with, said weakness will be
overruled until the spell wears offs.
Fire, ice, elec, wind
break: Spells that removes fire, ice, electricity or wind resistance in an
enemy temporarily. This counts if they were completely immune to an element to
begin with.
Rebellion: Increases
critical hit rate for an ally for a short period.
Revolution:
Greatly Increases critical rates for multiple allies temporarily.
Power charge:
Spell that makes next physical attack do 250% normal damage
Mind charge:
Spell that makes next magic attack do 250% normal damage
Tetrakarn and
makarakarn: Spell that creates a barrier that reflects a single physical
attack for either a single character or multiple allies respectively.
Tetra break and
Makara break: Removes a foes equivalent of a tetrakarn or Makarakarn spell.
Tetraja: Spell
that nullifies one instant kill attack.
Passive skills
Skills that can be set to different persona but act
“passively”, rather than having to be consciously activated.
High counter: grants
20% of reflecting a physical attack upon hit.
Evade physical, fire,
Ice, elec, and wind: 5 skills that triples evasion against all associated
attack types
Repel physical, fire,
ice, elec, wind, light and dark: 7 Skills that grant a null attribute to
all associated attack types.
Absorb physical, fire,
ice, elec, and wind: 5 Skills that grant a absorb attribute to all
associated attack types.
Null confuse, poison,
rage, mute, enervate, exhaustion and dizzy: Skills that prevent associated
status effects.
Enduring soul:
Restores Yu to full health once upon taking a mortal blow.
Fire, Ice, elc, wind
amp: Increases strength of associated elemental attacks for persona quipped
to by 50%.
Hama and Mudo boost:
Increases effectiveness of light and dark spells respectively by 1.5x
Ailment boost:
Increases effectiveness of all status ailments by 1.5x
Alertness: Lowers
chance of being taken by surprise by opponent
Apt pupil:
increase critical attack rate
Arms and spell
master: reduces SP and HP needed for respective attacks by half(basically
attacks and spells take less effort to produce).
Ali dance: Reduces
hit rate of opponent by half, exclusive to Futsunushi.
Firm stance: Removes
ability to dodge attacks, but makes strikes hit with half the force
Angelic grave: Doubles
evasion against all attacks but light, dark and almighty
Inst-heal: Makes
user recover from all ailments almost immediately
Unshaken will: Protects
user from rage, fear, silence, enervation and confusion status ailments.
Regenerate 3: Makes
user heal HP in increments of 6%
Invigorate 3: Makes
user recover sp(basically stamina) in increments.
Victory cry: Fully
heals user upon a successfully won fight.
Relevant Persona Q exclusive skills
Ailments
Lullaby song: Medium
chance of causing sleep to multiple opponents. Sleep prevents opponent from
moving, and makes them take extra damage from attacks. Opponent wakes upon
being struck.
Evil smile: Medium
chance of causing curse to multiple
enemies. Curse causes opponents to take damage equal to half every attack they
deal.
Binding cry: Medium
chance of causing paralysis to multiple enemies. Paralysis causes opponent to
randomly be unable to move and prevent dodging.
Binds
Yu has several attacks in persona Q that are capable of
creating a new type of status ailment called “binds” said bind effects are.
Strength bind: Reduces
damage of physical blows and prevents use of specialized physical attacks
Magic bind: Halves
magical power and prevents use of magic spells.
Agility bind:
Halve opponent hit rate, and prevents them from being able to escape of dodge
attacks
Actual bind spells are the following.
Makjam: Has a
medium chance of causing magic bind
Disarm: Has
medium chance of causing strength bind
Scarecrow: Has
medium chance of causing agility bind
Salome’s kiss: Has
high chance of causing magic, strength and agility bind. Exclusive to persona Alice.
Circles
Panic, sleep, stun,
poison, Silence, decay, and lethargy circle: Creates a hologram circle on
the ground that periodically causes medium chance for panic, sleep, paralysis,
poison, magic bind, strength bind and agility bind respectively.
Swag
The most potent ability in Yu’s arsenal. With his master of
smooth talking, charm and good looks he can easily make all girls within a 50
foot radius become smitten with him within seconds. (Even some guys aren’t
immune to this power).
An example of Yu
tapping into this godly power on chie, Yukiko and Rise
Naoto being tsundere
towards him
Subtle…..
Ai’s pretty direct as
well
Who even was this
girl again?
Ok this is getting
ridicules.
Margarete to? Is she
even human!?
Yup actual gods like Marie
love this guy to.
Yosuke questions his
life
Teddie too?
Yup kanji as well
What now Yu’s
stealing Makoto’s harem?
Aiges decides to
protect a real man, rather than a floating door in space
Mitsuru realizes who
the real winning team is
Yukari falls to the
swag side
Save who from what
now? Elizabeth’s to distracted by this awesome hunk of man meat.
Makoto realizes he’ll
never compete with Yu and joins his harem in defeat
Yu’s also learned how to channel his swagsonna powers though
the power of dance in the persona 4 dancing all night. Being able to boogi so well
he’s literally made gods orgasm to
death. He can even manifest sweet ass punk rock guitars for his personas Izanagi
and Izanagi no okami.
………
Though that being said regardless of Yu’s vast romance
options, he clearly likes Chie the best out of all of them. This can just be
assumed given Chie is irrefutably best
girl, and stomps over the rest in terms of quality.
This ISN’T
debatable by the way(go F#$k yourselves Naoto fans).
Feats
Strength/destructive capacity
After having his body controlled by the entity kunino sagiri
in the animation, Yu broke out of its control by physically grabbing and
removing an overhead restraining device, ignoring major burns on his hands in
the process. https://youtu.be/ww_ZODCvHNA?t=255
The persona Mada could perform a sword catch on Magatsu Izanagi
in the golden animation https://youtu.be/RdlXekUHtGA?t=18
Izanagi pile drived Magatsu Izanagi with enough force to
send him flying dozens of feet away during their duel in the animation https://youtu.be/hBs9rS21Fac?t=315
Blocks an explosion the size of a small house from Kunino
sagiri with the persona Surt in the animation https://youtu.be/ww_ZODCvHNA?t=79
Izanagi could easily bash away the large blocks that made up
shadow Mitsuo’s body in the animation. Each is easily the size of a small
boulder https://youtu.be/sU3QSETROlU?t=58
The persona Lucifer was able to nearly one shot the entity
Ameno-sagiri in the animation, who’s easily the size of a football stadium. https://youtu.be/waGHN_RrG-U?t=562
The persona Magatsu Izanagi was able to defeat Ameno(the
same one from the above link) in a single attack in the golden animation https://youtu.be/RdlXekUHtGA?t=351
The simple act of summoning Izanagi made a wave of energy
that destroyed many minor shadows during the 1st ep of the golden
animation golden https://youtu.be/HbaBnnJ3Pdg?t=164
The shockwaves of Izanagi’s sword slashes could damage the
outer rungs of buildings in the golden animation https://youtu.be/HbaBnnJ3Pdg?t=259
Destroyed 100s of thousands of shadows in a single myriad
arrows attack with Izanagi and produced an explosion the size of a small town in
the golden animation. The end crater was easily bigger than a city block https://youtu.be/HbaBnnJ3Pdg?t=300
-It should be noted that while the more impressive feats in
the persona series tend to be done by personas themselves, the persona users do
have some degree of superhuman strength.
For example in the Persona arena ultimax manga Yu was able
to block an attack from an artificial shadow rise(in tandem with Izanagi) that
created two small craters on both of their sides http://i.imgur.com/l9QexGm.png
He’s also shown he can cut through said artificial shadow
selves like paper in the same manga given the chance http://i.imgur.com/AjSGIjI.png
Could block Naoto’s judge of hell finishing attack in the
ultimax manga, which is basically a super powered bullet http://i.imgur.com/0TBMtEr.png , http://i.imgur.com/Qo09b3I.png and http://i.imgur.com/esJd0q8.png
-This level of strength isn’t uncommon for persona users either.
Chie could punt opponents twice her seize several stories into the air in the
persona 4 manga http://2.p.mpcdn.net/20758/342693/18.jpg
and http://2.p.mpcdn.net/20758/342693/19.jpg
Chie can also jump
well over 2 stories in the air and smash through stone flooring in the arena
manga http://2.p.mpcdn.net/25479/443350/3.jpg
and http://2.p.mpcdn.net/25479/443350/4.jpg
Many Persona characters (Yu included) buff their physical
attacks or weapons with elemental attributes(you probably noticed this near the
top) from their persona or use various spells to buff their bodies above normal
strength level temporally.
Speed/agility
Yu can summon his persona to appear several dozen feet away
from himself. https://youtu.be/sU3QSETROlU?t=156
Yu is quite capable of switching persona on the fly to
counter attacks or keep enemies on their toes. Here’s him switching person mid advance
to avoid a garudyne wind attack from shadow Mitsou in the animation. https://youtu.be/sU3QSETROlU?t=114
One of Yu’s shadows blocks machine gun fire from a show in
golden animation ep 10(around 12.19).
Izanagi no okami easily blocks multiple attacks from Izanami in the golden animation in ep 12 (around 6:22).
-Persona users also have some degree of super human speed
and agility.
Yu was capable of jumping 3-4 stories onto a roof of a house
in the persona 4 manga http://2.p.mpcdn.net/20758/342684/3.jpg and http://2.p.mpcdn.net/20758/342684/4.jpg
Blocking multitudes of kunai thrown at him in quick succession
by Yosuke with his katana in the arena manga http://2.p.mpcdn.net/25479/456329/20.jpg
Blocking a punch from Akihiko with his sword in the arena
manga http://2.p.mpcdn.net/25479/447453/14.jpg
He was able to react to arrow fire from a shadow and quickly
maneuver his friends out of the pathway of the projectile in the PQ manga http://i.imgur.com/adYzkvC.png?1
and http://i.imgur.com/lKGDBzW.png?1
Likewise all Persona characters can dodge attacks such as
lightning bolts and explosion, ect in gameplay of persona 4.
-Again this is common for other characters as well. Characters
like Yosuke have used spells like sukukaja to buff their speed and move faster than the
eye can see in the ultimax manga http://i.imgur.com/Cy6dsIy.png
, http://i.imgur.com/VTh7rq3.png ,
and http://i.imgur.com/ew8wS8B.png .
Youke has also performed similar feats in
the arena manga http://2.p.mpcdn.net/25479/443350/14.jpg
and http://2.p.mpcdn.net/25479/443350/15.jpg
It should be noted that several personas Yu has are capable of using this same
exact spell(or in fact better versions of it).
Also while it’s also arguably a HUGE outlier, it is worth
mentioning Junpie’s
persona can fly into space within seconds during his instant kill in arena
ultimax. https://youtu.be/yr__VjqvI8Q He’s generally considered weaker than Yu is and several
persona users in ultimax can fight on par with him.
Endurance
Izanagi gets thrown against the ground by shadow Yosuke with
enough force to dent a metal construct https://youtu.be/ZpPD0vGq8kA?t=102
Yu’s persona bleezblub could tank a kick and being impaled
by Chie and Kanji’s personas before “breaking” https://youtu.be/ww_ZODCvHNA?t=227
Yu’s persona Kohryu tanked a simultaneous attack from the
persona of every member of the investigation team at once (they were being
forcibly controlled). Said blast was easily larger than a city block https://youtu.be/ww_ZODCvHNA?t=342
When the entire investigation team was brainwashed by
Kunino-sagiri, Yu’s persona Kohryu also was able to tank physical hits from all
of them at once https://youtu.be/ww_ZODCvHNA?t=349
Blocking multiple boulder sized square block like
projectiles from Shadow Mitsuo with the persona ara mitama in the animation https://youtu.be/sU3QSETROlU?t=178
During his duel with Margarete in the animation, he blocked
an explosion the size of a city block with the persona Sraosha https://youtu.be/ZwxvFoaAGek?t=36
Izanagi could block giant lightning bolts from the god Izanami
in the animation https://youtu.be/Gne79HU6H1E?t=27
Izanami no okami can completely no sell
these attacks https://youtu.be/Gne79HU6H1E?t=112
It’s also worth noting in the original persona 4 and persona
4 golden games, Yu no selled Izanami’s attacks without needing to summon a
person at all https://youtu.be/b_Q811eZSQE?t=1796
The attack used by Izanami in these all these cases was “oho Ikazuchi”, which
technically is classified as an “almighty” spell in game(not electricity)
meaning Yu did not tank it due to his personas affinities.
Survived a point blank explosion with minimum protection
from his persona created by Ameno-sagiri in the animation and being buried
under rubble https://youtu.be/waGHN_RrG-U?t=78
and https://youtu.be/waGHN_RrG-U?t=108
Ameno-sagiri also produced another similar attack the size
of several city blocks in the animation https://youtu.be/waGHN_RrG-U?t=305
This attack knocked Izanagi down, but did not break him https://youtu.be/waGHN_RrG-U?t=332
Izanagi could get stabbed through the main body by Adachi’s persona
without breaking https://youtu.be/hBs9rS21Fac?t=157
Izanagi easily withstood thousands of lesser shadows poring directly onto him in golden animation https://youtu.be/HbaBnnJ3Pdg?t=236
Blocks giant explosion and gets flipped around in golden ep
12 (around 9:05).
-Persona also have a degree of superhuman endurance.
For example Yu could take a kunai slash to the back from Yosuke
in the arena manga http://2.p.mpcdn.net/25479/458712/14.jpg
When Yu and the rest of the investigation team went to some
hotsprings with their friend Marie(who’s
also a goddess), Marie had a fit due to a peeping incident from the guys and
called down a giant bolt of lightning with her powers. This happens both in the game and the golden anime and all
characters involved survived(granted she wasn’t trying to kill them).
Survives a multitude of body blows by Akihiko and being
flung into the air during their fight in the arena manga http://2.p.mpcdn.net/25479/447453/26.jpg
and http://2.p.mpcdn.net/25479/447453/27.jpg
The entire investigation team survived a point blank
explosion to the face when fighting shadow rise in the persona 4 game https://youtu.be/5hApLhMHFyo?t=484
Also again some examples from other characters. Kanji could take
an explosion to the face by the character Aiges in the arena manga and be fine http://2.p.mpcdn.net/25479/439766/14.jpg
Yosuke could also survived being set on fire in the same manga http://2.p.mpcdn.net/25479/456328/8.jpg
Junpie could also survive having his own persona flung and pile drived into his
body in the Persona q manga http://i.imgur.com/kjUzMDp.png?1
Training/experience
It’s mentioned by Mitsuru in the persona 3 no 1 movie that
being in the dark hour boosts a persons physical abilities somewhat. It’s
fairly likely this should also apply to other realms and areas where shadow
roam freely as well. https://youtu.be/5abuKIccuio?t=88
Yu is completely capable of near soloing his entire
team(which he nearly did when controlled by Kunino). He’s was also able to beat most of friends in one on one matches during his
storyline of persona
arena. Most impressively he could actually fight and beat Aiges, shadow labrys and regular labrys. Each are
basically super human robots with tons of machine guns, explosives and more at
their disposal. Aiges even has the same wild card power as Yu, and still lost.
Beat Akihiko in a fight in the arena manga. He can perform a
sword catch, has been training as a
persona user for years and was actually
part of an elite police unit (the shadow ops) http://2.p.mpcdn.net/25479/447453/15.jpg
In fact he discerned the weak point of Akihiko’s persona and destroyed it in a single slash http://2.p.mpcdn.net/25479/454734/13.jpg and http://2.p.mpcdn.net/25479/454734/14.jpg
Beat Sho minazuki during
the final fight of arena ultimax.
Easily saw through the villains facades in arena the arena
manga, showing his perceptiveness http://2.p.mpcdn.net/25479/447453/19.jpg
When’s Yu’s friend Naoto was being forcibly drawn towards a
powerful shadow in the persona q manga, he quickly devised a plan to save her
without having to approach said shadow himself. He super charged a magnetic
rock with a bolt from Izanagi’s lighting, causing the magnetic pull to strengthen
and pull Naoto and her equipment to safety. 1, 2, 3, 4, 5, 6, 7
Yu discerned the analyzation abilities of the merciful clergyman
shadow in the persona Q manga, as well as its weakness, defeating it nearly on
his own. http://i.imgur.com/epfOfu6.png?1, http://i.imgur.com/NoRrzQM.png?1 and
http://i.imgur.com/UKQyLoV.png?1
Managed to devise a plan to distract a foe(powerful shadow)
in the persona q manga, by using his friends abilities to set up a complex
smokescreen all while keeping their placement on the battle field in mind with
very specific mathematics. 1, 2,3 4, 5
Elizabeth finds Yu on Friendship juice to be one of the most
overwhelming powers she’s ever
encountered Keep in mind Elizabeth was strong enough to solo Erebus in her storyline of
persona ultimax in a single strike,
a being who’s literally the incarnation of
humanities wish for death and easily the size
of a football stadium
It’s worth mentioning he’s also fought and beaten
Elizabeth’s older sister Margarete, who’s implied to be even stronger than her.
Managed to overpower the ENITRE will of mankind momentarily
during the climax of the anime and games https://youtu.be/Gne79HU6H1E?t=14
He showed a lot of critical thinking skill when helping to
solve the murder case in persona 4. In fact the mystery being solved literally
depends solely on his decisions late game.
It’s highly implied that Yu has above average intelligence.
In a perfect game he ranks the highest in his school on all exams. He can also
perform translating as a part time job after school(implied to be English), and
tutor the character Shu in English during his social link. He’s also implied to
have some knowledge of Korean, Spanish and French. His ability to use these
smarts on the fly is also proven by some of the above links.
Yu has fought and defeated various gods at this point.
Including Izanami and her cohorts, the god of time Cronos, and Hinokagutsuchi .
Hino in particular is impressive given he’s larger than a skyscraper and was
basically planning to destroy all of mankind on his own. https://youtu.be/oTxPjhAm1mE?t=1320
Literally every girl who meets him falls for him. Also
danced so good the good in dancing all night Mikuratana-no-kami,
just up and decided not to be an evil dick anymore.
Yu is the defacto leader of the investigation team
outside of battle and in all combat situations. Rise and Teddie give him some
intel yes, but their ability to do so is limited early on in persona 4 and Yu
himself is the one who actually orders attack patterns.
Finally Yu didn’t die, get trapped in a hellish apocalyptic parallel
verse or disappear off the face of the earth. Which is a lot more than the
other protags in his series have done.
Summary
Advantages
- Yu is a very hard opponent to plan against and counter. To semi quote a famous web comic “affinities in persona never make any sense, and when fighting in game the player often just has to guess at weakness early game”. A character fighting Yu isn’t going to know the best course of action from a glance.
- Hama and mudo skills are incredibly deadly. A direct hit with those class of spells can end a fight immediately.
- If you have a normal immunity to some sort of elemental attack, Yu can remove it. This could easily throw opponents used to having said immunity through a loop.
- Some persons have various individual abilities, including telekeneis, intangibility, wielding various weapons ect.
- Yu has some questionable (I REPEAT QUESTIONABLE) resistance to time manipulation. Persona users can operate in the dark hour which exists outside the norm of space time. He and others also can still defend themselves against attacks during Cronos timestop. At minimum it would also be unreasonable to believe they could take down a god of time/space if they were not capable of dealing with his abilities to an extent.
- It’s generally difficult to harm shadows(and by extension personas) with conventional weaponry.
- Yu can absolutely wreck people with all the status ailment spells and de-buffs he has(a fact VERY overlook in most circles due to putting to much emphasis on his power). YU have various ways to make opponents sitting ducks, reduce their attack potency, wreck their stats, seal certain abilities, ect. “Curse” in particular is a huge deal since it turns an opponent’s power against them.
- Though for that matter Yu does have quite high destructive capability.
- Yu has a blocking ability or possible shield for virtually any kind of attack, whether physical or elemental. He’s also shown his personas can block explosions on quite a high order of magnitude.
- Tons of healing spells at his disposal, ways to remove de-buffs, buff himself, ect
- Has several ways to revive from KO on his own.
- Yu is superhuman on his own to an extent. He can tank an explosion to the face, jump over two stories, and produce feats of strength and speed comparable to his friends with certain spells.
- Fairly good reaction time. Especially if you don’t consider Junpie’s feat an outlier (though it kinda is).
- Yu is incredibly smart in both a book sense and street sense. By all accounts he’s accomplished a lot and is a very competent leader.
- If you really want to be a dick(and I don’t recommend this) the omnipotent orb is always an option. It basically nullifies almost all attacks on the user (I would assume within reason) virtually making Yu near invulnerable. More or less his NLF
- Has a great harem.
Disadvantages
- The best way to win against Yu would either be to outperform him in stats by a wide margin or match him in variety.
Potential opponents
Jotaro Kujo
By all accounts Jotaro is the most popular protag of his
series, which just so happens to have some similar fighting concepts to
persona(stands). Given his supposed speed I’m not sure how fair this would be,
but it would be cool at the least.
Josuke Higashikata
Another Jojo character. He has a bit more in common Yu,
having a story arch revolving around a murder mystery. Other than that I’d
suggest him for the same reasons as jotaro.
Yuri Hyuga
A character from the niche shadow hearts RPG series. He has
a similar mechanic of using multiple demons(which he transforms into) to fight.
He’s also killed several gods and is a bit of a ladies man. Seems to also have a much larger stat gap
though.
Lucy Heartfilia
A popular summoning character from the series fairy tale.
Granted I don’t know much about the character, but her abilities are similar to
Yu’s in a way.
Yuna
While I don’t think that Yuna
could take him, I think her summoning abilities are similar/powerful in
comparison to Yu’s, that a fight between them would be relatively interesting.
Granted the sheer amount of summons she has isn’t anywhere near Yu’s, but she
has some decent supportive abilities that might keep her in the game despite that.
Sheena
Sheena is another summoning character I think could put up a
relatively good fight against Yu. She has more summons than Yuna, plus she can
potentially summon more than one being at a time, making it theoretically
possible for her to rush Yu. In the end though I still don’t he could take,
since Yu has some pretty broken attacks in terms of attack power.
Man that was a lot. Anyway I hope you guys enjoyed this
blog! I hope to do more persona characters in the future, though I’m probably
going to focus on a series that’s a little bit less lore heavy next time.
Anyway thanks for reading!
Great Analysis, Ultraguy.
ReplyDeleteThere are some things that can be taken into account:
-That Yu can evade attakcs in the time stop... Is a gameplay mechanic by all means
it supposedly only lets The CW God attack for 5 turns or so, it does not affect
the characters evasion stats. Also the clock work god has another attack called The Gears of Time and Yu can be affected by it.
-Its likely that DB will be giving Yu only Izanagi and I-No Okami. Thats
what happened with Red and thats what happened with Cloud.
Cronus also acts as a god of death and has control over human lifespans. The gears of time move if a invocation of that power to an extent as far as I remember, and you can fight its affects in game(using certain items and spells decreases the effect and prevents you from dying). While i also think some things regarding the time stop are a mechanic, it definitely does visibly stop time when used. How many attacks Cronus gets in when its active isn't really a factor.
DeleteAlso I'll say pretty much outright Yu only getting izanagi or okami in a fight is HUGELY unlikely.
The fight with Red was specifically meant to be tailored around charizard, not Red's entire team. Likewise the mistake people tend to be making when comparing to characters like Cloud and Tifa.
Cloud and tifa had tons of custimizable equipment that was not "exclusive" to them(any character could use most equipment outside the main weapons). In universe being a wild card is a special ability granted to a minute few, and Yu has used it before in other media, and all the abilities regarding registering personas is a special ability only he has in his game. Its an important aspect of his character and isn't something that would be discarded in a fight.
At absolute best you would give him either his best wild card persona or the ones we've seen him use most often in outside media. I sorta went with the former option, but it's all pretty negligible given Yu can access the velvet room whenever he wants to get or fuse new persona to get abilities as he needs them.
Anyway thanks for reading. I enjoy getting imput.
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