Tuesday, June 16, 2020

Character Analysis: Shantae

Background


A half-genie from the ocean village of Scuttle town. Shantae acts as the town's protector against outside threats, most commonly the pirate leader Risky boots. She initially has confidence issues in her role as protector but grows into it as the series progresses.

Armor

Shantae’s standard uniform. It’s essentially a standard red or blue bedlah outfit commonly worn by Genie’s in popular culture.

Dancer costume

A risqué golden plated snake-themed dancers outfit. This costume doubles the amount of magic power she can put towards the usage of certain magical items but causes her to take 2x damage.
Ninja costume
A costume that increases physical speed, allows her to wall jump, teleport and throw kunai/stars. She also has a short sword for melee.
Officer wagon costume

A costume that comes with an energy gun and allows her to move certain blocks in her vicinity.. The costume also increases her defense.
Jammies
Pajamas that lower physical resistance. In exchange, Shantae can conjure clouds to float on, attack opponents with pillows, and conjure magic sheep that attack enemies.
Swimsuit
It lowers physical resistance but allows Shantae to attack opponents with a beach ball. She can also conjure bubbles to float in the air and swim at faster speeds.
  • In HGH https://youtu.be/hWSZ6q5U9pE?t=290

Equipment

Fighters gear
Gear that allowed Shantae to learn new physical attacks. This fighter's gear included a set of boots, a sash, a tiara, and a cuff. The boot allows her to perform an upward spin kick. The sash allows her to perform a spinning downward midair kick attack. The cuff gives her the ability to perform a powerful horizontally elbow ramming attack, and finally, the tiara allows her to perform a hair whip spin attack in midair.
Magical Tiara
A tiara that supplies Shantae with an endless well of magic. Allowing her to use her magical abilities and items as much as she likes
Monster cards
Cards that Shantae can equip to grant herself various offensive or defensive buffs. Some of the more notable effects they have are...

Weapons

Pirates weapons
Pirate equipment that originally belonged to Shantae’s nemesis Risky, but were used by Shantae in pirates' curse. They include

Pirates hat
A large pirate hat that can act as a makeshift parachute. It’s useful for extending jumps. Shantae can also use it to gain altitude in places with an updraft.
Risky boots
A set of boots that allows Shantae to enter a powerful dash. At top speeds she can run over lava, water and spikes. She can also rapidly drive through layers of rock and stone.
Flintlock Pistol
A flintlock pistol used for light ranged attacks. It has infinite ammo and can be used to activate far way switches or traps. It can be upgraded to do additional damage.

Canon
A powerful cannon that Shantae can shoot below herself in midair to damage ground laden enemies and boost herself upwards as a form of a double jump. She can shoot 3 cannonballs before landing.
Scimitar
A large scimitar blade used for melee attacks and powerful jumping downward thrusting attacks. It can be upgraded to do additional damage.

Magic items



Magical items used as a form of attack, and defense. The magic correlated to these items does not appear to be correlated to Shantae’s natural genie magic, as she maintained the ability to use them when stripped of her genie half in Risky’s revenge.
  • These items being usable when stripped of her Genni magic in RR https://youtu.be/nATTf3EhnjM?list=PLJRrnBzysb8BMCdyTWjbst0fd1G_zUIFj&t=1285
Puffs
Storm Puff: Summons a cloud to strike foes with lightning.
Crush Puff: Summons a cloud that explodes after a few seconds.
Mega Puff: Summons a cloud with much greater explosive power than Crush Puff. Summons an electrical air mine to zap foes.
Super Mega Puff: Shantae releases a controllable bolt of electricity from herself to electrocute anyone around her.

Pike balls
Pike Ball: Makes a spiky ball rotate around Shantae,
Fire Ball: Makes a fireball rotate around Shantae, possesses greater speed and power than a Pike Ball.
Super Pike Ball: Surrounds Shantae with two pike balls.
Mega Pike Ball: Surrounds Shantae with three pike balls.
Scimitar: Surrounds Shantae with 7 spinning scimitars.

Fireballs

Flash Bolts: Shoots a wall of three fireballs.
Fire Ball: Shoots a single fireball. (What a twist)
Spit Fire: Shoots out three fireballs in a fan pattern.
Flame Thrower: Spews a stream of fire, has less range than her fireballs but she can somewhat control its trajectory.

Bubble
Shantae: Half-Genie Hero - Swimming With Pike or Bubble - YouTube
Bubble: Creates a bubble shield to block certain projectiles
Mirror: Creates a shield to reflect certain projectiles
Invincibility: Creates a shield that makes Shantae completely invincible

Other weapons/items
Homing missiles: Missiles that home in on enemies
Hp Saver: Reduces damage by 25%
Mp Saver: Reduces magic consumption

Consumable items
Vials/Potions: Restores health
Magic Vials: Restores magic
Magic Potion: Restores health and magic
Auto Potion: Fully heals Shantae if she runs out of health
Monster Milk: Enhances Shantae’s attack power
Super Monster Milk:
Magic Vial: Restores magic
Float Muffin: Prevents Shantae from falling in bottom pits
Vanish Cream: Temporarily grants invincibility
Twin Mints: Creates a clone of Shantae to double her damage
Various food items from seven sirens




Abilities

Hair whip
Shantae’s main weapon is her long purple hair. Amazingly she can swing this ponytail like a large whip-like weapon to damage her opponents. Shantae can also reflect some projectiles with her hair whip, such as cannonballs, giving it some defensive properties The power and speed of Shantae’s hair whip can be upgraded in most games..
Other abilities
Backdash: A technique to dodge close-ranged attacks by quickly sliding backward.
Magic Fill: A technique that slowly restores Shantae’s magic
Attract Magic: A technique that attracts items toward Shantae if she is near them

Genie magic

As a half-genie, Shantae contains the ability to use “light magic”, a benevolent form of magic super effective against evil. Shantae typically manifests this magic through physical transformations or spells, which she can activate with magic belly dances. She can utilize this light magic during physical strikes as well however and recently has experimented with using it to grant wishes.

Transformations dances

Monkey
Transforms Shantae into a small monkey. As a monkey Shantae is a lot more nimble when she jumps and can even stick to walls. The form also possesses two relics: the Monkey Claw, which allows Shantae to attack in her monkey form, and the Monkey Bullet, which allows Shantae to jump off walls and fly like a bullet for a short time.

Elephant
Transforms Shantae into an elephant, while she is much slower this form packs a lot of power. It also possesses the technique Elephant Stomp which has Shantae slam herself onto the opponent.

Spider
A belly dance that transforms Shantae into a large spider, which can climb up walls and ceilings. After Shantae collects a relic called spider venom, she can also use a venom based projectile attack in this form.

Mermaid
This belly dance transforms Shantae into a mermaid for underwater exploration and maneuvering. After gaining a separate talisman/relic called the mermaid bubble, she gained the ability to spit large explosive bubbles from her mouth as an attack.

Tinkerbat
A belly dance used to take on the form of the common minions used by Risky Boots, the tinker bats. This form allows Shantae to climb on walls, ram into objects at forces comparable to the elephant transformation and attack opponents with a sword cutlass like weapons.
Harpy
A belly dance that transforms Shantae into a harpy that can fly freely through the air. After collecting a talisman or relic called the harpy’s claw, she can attack enemies with her claws in this form.
Crab: Turns Shantae into a crab that can travel underwater and hide in a protective shell.

Dryad: Transforms Shantae into a tree that can produce healing fruit, not meant for combat.
Mouse: A very small and fast form that makes Shantae hard to see. With the Mouse Bite technique she can also nibble at opponents, though it does not deal much damage.
Gemjug: Transforms Shantae into a jug of gems so Shantae can make some $$$, not meant for combat.
Newt: Transforms Shantae into a newt that can climb up walls. She can also perform a dash attack in this form.
Bat Dance: A form designed for gliding and dark areas, does not possess any combative skills.

Blobfish Dance: Transforms Shantae into a fish that hops around, not meant for combat.

Gastrol Drill: A drill like animal that can bury through the ground.
Tortoise: A large turtles transformation. Shantae can spin into objects on her back like a top or perform a belly flop strike.
Frog: A frog form that allows Shantae to swim faster underwater.
Octopus: An octopus form that can shoot streams of ink underneath itself to boost Shantae in the air.
  • In SS https://youtu.be/0O7Z7oBoPLM?list=PLjen7U7PlzEo9fjbSi5mbtmQ-ZPHIcL2D&t=3414
Misc: During boss fights, Shantae occasionally shows powers she doesn’t normally have in gameplay. Such as summoning water in her crab form, increase the size of her elephant form, use her mermaid form out of water, ect
Fusion dances
Special dances obtained after being given magic power from other half-genies in Seven sirens.

Seer Dance
Makes invisible objects in the vicinity visible.
Refresh dance
Heals Shantae and brings “dead” objects like plants and skeletons back to life.
Spark dance
It causes a large burst of electricity that harms energy enemies and charges electrical equipment.
Quake dance
It causes a massive earthquake that shifts terrain and damages, nearby enemies.
Misc dances
Warp Dance: Teleports Shantae to various towns to locations.
Healing Dance: Restores Shantae’s health in exchange for gems.
Revive Dance: Restores some of Shantae’s health in exchange for magic
Super Revive Dance: Restores all of Shantae’s health in exchange for magic.
Obliterate: Deals heavy damage to all near Shantae.

Feats

WayForward Says It Will Consider A 3D Shantae Game When The Time ...
Strength
Endurance
Speed

Scaling

Risky Boots | Shantae Wiki | Fandom

Summary

Shantae and the Seven Sirens isn't a 'mobile game,' yet here it is ...
  • Has infinite magic
  • Has various defensive options, including reflection and invincibility
  • Has invisibility
  • Various forms for maneuverability in many transformative states
  • Can heal herself and others
  • Outfits give extra abilities

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