Background
Full name: Tanjiro Kamado
Aliases: Kamaboko Gonpachiro
Age: 13 (Beginning of Series), 15 (Throughout the series), 17 (End of Series)
Gender: Male
Species: Human, Demon (Temporarily)
Height: 1.65 m (5'5")
Weight: 61 kg (134 lbs)
Occupation: Demon Slayer
Background: During the Taisho era in Japan (1912-1926), young Tanjiro lived a happy, if a little humble life as the eldest son of the Kamado family. Along with his siblings, Tanjiro frequently helped with household tasks, such as fetching coal from the closest village. However, during one of his coal-related trips, tragedy struck. His family had been massacred by a demon, Muzan Kibutsuji. The only one who survived that monster’s raid was his little sister, Nezuko, who had been reduced to a blood-thirsty demon as well. But Tanjiro refused to give in to despair, because he knew that deep down, his sister was still the gentle girl that he loved so much. After being confronted by the Demon Slayer corps and Nezuko’s own unsatiated bloodlust, Tanjiro began a journey to help Nezuko return to normal and rid the world of the horrible man who turned the innocent into feral beasts, Muzan.
Powers & Techniques
Superhuman senses: An innate ability that Tanjiro possesses. His sense of smell is so acute that he can detect people from far away distances.
When applied to combat, it lets him see a metaphorical “thread” that represents the brief moments where an opponent’s attacks leave a small opening.
This later evolved to become a type of precognition where he can sense someone’s intentions during battle, allowing him to perceive future attacks, even from non-living things.
It allows him to discern one’s morals and species. For example, to him, demons, despite appearing similar to humans, have a tainted and evil scent that allows Tanjiro to pinpoint them with perfect accuracy.
Tactical Intelligence: One of Tanjiro’s defining traits is his overwhelming skill in battle. He’s highly adaptable to a degree where even an opponent’s manner of speaking can help him develop a strategy. He can develop new forms of combat mid-fight, and he can easily exploit enemy weaknesses, as well as using the enemy’s strength against them. Thanks to this, he’s been able to best enemies that were considerably stronger than him.
Demon Slayer Mark: A mysterious mark that enhances a person’s physical capabilities. They appear on people who have survived extreme conditions (200 BPM heart rate, +39ºC body temperature), and have blood relation with a Sun Breath user. It can spread to others who resonate with the Mark bearer. It comes with a curse that makes it so it’s unlikely for the wielder to live past 25.
See-Through World: An ability connected to the DS Mark that allows the user to see through the opponent’s skin. This lets the user detect even the most subtle changes in their muscles, tendons, skeleton, or organs, which, in turn, grants the user a perfect level of prediction for their moves. It also increases their reaction speed to the point where they can see these changes in slow motion.
Selfless State: A state of nothingness unlocked alongside the See-Through World. It allows Tanjiro to completely erase his presence and fighting spirit during a battle, making him immune to precognitive techniques.
Total Concentration Breathing: A type of training and techniques that involves taking in a specific amount of oxygen in a concrete pattern so that it boosts the user’s physical abilities, concentration and, reactions. It can help control the flow of blood to coagulate wounds or even slow down hazardous agents such as poison. Tanjiro is proficient enough with it that he can maintain this level of concentration 24/7, even in his sleep or when injured, which, needless to say, puts him on a superhuman level of focus and physicality.
Repetitive Action: A technique that uses suggestion and repetition to boost the user’s concentration. In Tanjiro’s case, he thinks of his departed family and loved ones, as well as repeating the phrase “Set your heart ablaze”, taught to him by Rengoku.
Recovery Breath: A healing-centered Breathing technique that helps Tanjiro recover stamina.
Water Breathing: A style of breathing that is applied to sword combat to enhance the way one fights. This variation of Breathing focuses on attacks that flow swiftly and delicately, like water, but with the rock-shattering power that the element carries. It is featured as if the user created currents of water with their swords, but there is some debate as to whether or not it’s just a metaphor. It is most likely real water, given that other breathing styles, such as Thunder Breathing or Moon Breathing can create projectiles directly based on the elements they use. In Water’s case, enemy attacks have been seen reacting to the water currents as if they were real water, so it is most likely completely real. There are 11 basic forms of Water Breathing, but Tanjiro only uses 10, with some variations of them thrown in.
First Form - Water Surface Slash: The user generates enough momentum to create a powerful single concentrated slash.
Second Form - Water Wheel: The user leaps and vertically spins forward in the air while releasing a flowing attack in a circular motion.
Second Form: Improved, Lateral Water Wheel: An alternate variation of the Second Form created by Tanjiro that unleashes a horizontal spin instead of a vertical one.
Third Form - Flowing Dance: The user swings and bends their blade in a winding motion along with their body and dances in a flowing pattern, slicing everything in its path.
Fourth Form - Striking Tide: The user makes multiple consecutive slashes while twisting their body and sword in a flowing fashion to deliver multiple blows simultaneously.
Striking Tide: Turbulent: An improved version of the Fourth Form. The user increases the number of consecutive strikes and slashes along with improving its accuracy in order to contact a specific target during a chaotic situation.
Fifth Form - Blessed Rain After the Drought: The user changes the grip on their sword and decapitates the opponent in a single flowing strike that causes little to no pain. It is a “sword strike of kindness” used when the enemy willingly surrenders.
Sixth Form - Whirlpool: The user fiercely twists their upper and lower body, creating a whirlpool of air that cuts anything caught in it. Its effect and efficiency are enhanced underwater, where the user can draw water around their weapon to enhance their slashes.
Twisting Whirlpool, Flowing Water: A combination of the Third Form and Sixth Form. The user combines the footwork from Flowing Dance and the twisting movements of Whirlpool, resulting in the swordsman performing an attack around the user and conjure a twisting, swirling, vicious flow of water to redirect projectiles from multiple angles.
Seventh Form - Drop Ripple Thrust: The user performs a fast and accurate stab, capable of reducing the impact of a moving target.
Drop Ripple Thrust, Curve: A modified strike that hits from a specific angle corresponding to the sword's structure which nearly nullifies the impact and momentum of a moving object.
Eighth Form - Waterfall Basin: The user cuts the target vertically in a flowing motion which is most effective when they are falling downward.
Ninth Form - Splashing Water Flow, Turbulent: The user changes their footwork in a way that minimizes the landing time and surface needed when landing, allowing the user to move without limits. Ideal when fighting in a place with no solid foothold.
Tenth Form - Constant Flux: The user performs a continuous flowing attack which seemingly takes the form of a water dragon that increases in strength and power with each rotation due to momentum.
Dance of the Fire God/Sun Breathing: The original style of breathing that was used generations ago before other styles existed, also believed to be the strongest one. With it, flames form around the wielder’s sword in ways that seek to mimic the sun. It’s capable of slowing down demons’ regenerative abilities and make them feel as if they’re burning up. There are thirteen forms of Sun Breathing, which Tanjiro learned as a dance.
Dance: The user delivers a single high-powered vertical slash.
Dancing Flash: A modified version of Dance developed and utilized only by Tanjiro Kamado. The user infuses the Thunderclap and Flash technique of Thunder Breathing into the high-powered slash of Dance by inhaling huge amounts of oxygen, increasing the pumping of blood through the entire body, focusing it on the legs, and releasing it all to assault the target with a slash. This technique was capable of outspeeding Genya Shinazugawa, Nezuko Kamado, as well as the fleeing Hantengu
.
Clear Blue Sky: The user spins their body vertically to deliver a 360° slash.
Raging Sun: The user unleashes two horizontal slashes to hit or defend from incoming attacks.
Burning Bones, Summer Sun: The user unleashes a large circular slash that defends from imminent frontal attacks.
Setting Sun Transformation: The user backflips into the air to deliver a powerful upended sword slash.
Solar Heat Haze: The user charges towards the target, unleashing a horizontal slash seemingly covered in a haze that fails to land, but actually does hit the target.
Beneficent Radiance: The user spirals into the air and delivers a powerful slash that surrounds the enemy.
Sunflower Thrust: The user unleashes a single thrust attack with the point of the blade.
Dragon Sun Halo Head Dance: The user unleashes a continuous fast and powerful sword attack that seemingly takes the form of a flaming sun dragon. This technique is capable of decapitating multiple enemies at once.
Fire Wheel: The user leaps behind the opponent and spins in the air downward, releasing a sword attack in a circular motion.
Fake Rainbow: The user performs high-speed twists and rotations, thus creating afterimages used mostly to evade attacks. The afterimages work most effectively on enemies with good vision.
Flame Dance: A two-combo strike that starts with a vertical slash and then a horizontal one right after.
Thirteenth Form: The user continuously performs all twelve forms of Sun Breathing in repetitive succession to increase the accuracy and agility of his movements while reducing fatigue. This form was created solely for the purpose of killing Muzan, since the repetition of all twelve forms aims to destroy Muzan's twelve vital organs (seven hearts and five brains) that move freely inside his body thanks to his shape-shifting ability.
Demon Form (Non-standard): During the battle with Muzan, Tanjiro gets turned into a demon. This grants him a few extra abilities, but I don’t think we should use it in the fight given that it was only triggered because of the exposure to Muzan’s cells, and it wasn’t a permanent power-up.
Equipment
Nichirin Blade: A type of sword used by the Demon Slayer corps. They’re made from an ore that constantly absorbs sunlight, making it one of the only human-made weapons that are capable of killing demons, which are vulnerable to sunlight. Depending on the wielder, they can change colors, and Tanjiro’s is black, which symbolizes the Sun, but also the coming of misfortune.
Bright Red Nichirin Blade: Tanjiro’s Nichirin Blade can react to the growth of his Demon Slayer mark, changing its color from black to crimson. This is the strongest variation of a Nichirin blade, and its demon-killing power is greatly increased, along with the ability to slow down demons’ regeneration considerably.
Demon Slayer Corps Uniform: A highly resistant uniform designed to provide protection from demons. It’s resistant to fire and moisture, and weaker demons can’t even rupture it with their claws.
Feats
Strength and Attack Potency
Speed and Reactions
Outsped a demon that could regenerate faster than Tanjiro’s blinking.
Reacted to a surprise attack from a demon and immediately decapitated it.
Durability and Stamina
Survived getting pelted by Temari balls strong enough to decapitate demons.
Survived getting rammed with a large tree, which sent him flying sky high.
Kept fighting despite having been stabbed through the stomach.
Trained for several days without food or water, surviving only because of the rain.
Survived an intense beating from Wind Pillar Sanemi during training.
Endured a several-hour-long battle against Muzan, the strongest demon.
Survived despite having lost an arm and stopping his breathing completely.
Skill and Intelligence
Underwent extreme training in the mountains, organized by Urokodaki, the former Water Pillar.
Defeated the Hand Demon, which had eaten 50 children over the years.
Frequently makes use of his sword techniques to break his falls and prevent additional damage.
Repeatedly killed himself in dreams to stay awake, resisting the urge to kill himself in reality.
Dealt the final blow to Enmu, the Lower Moon that controlled the Infinite Train.
With Inosuke’s help, defeated Gyutaro, one of the Upper Moons.
Scaling
Muzan Kibutsuji: The main antagonist of the series. Tanjiro was largely responsible for his defeat, and he fought him for several hours.
Twelve Moons: The strongest demons out there, who follow Muzan’s orders in exchange for the power granted by his cells. Tanjiro has defeated several of them, like Gyutaro (Rank 6), Hantengu (Rank 4), or Akaza (Rank 3), but they’re all weaker than Muzan.
Zenitsu Agatsuma: One of Tanjiro’s sidekicks. He’s considerably weaker than Tanjiro but he’s still capable of performing impressive feats of speed.
Endured getting struck by natural lightning. Lightning has a power of 1 billion joules, or
Weaknesses
Extremely headstrong to the point of recklessness at times. He will continue to fight no matter how wounded he is, as long as it means protecting those he loves.
The Breath of the Sun causes great recoil in his body, although he’s persistent enough to endure it.
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