In case you were wondering
This pretty much compiles every source of Mario I could
think of, from comics, to manga, to anime to game, ect. THE ONLY EXCEPTION is
super Mario kun which unfortunately doesn’t have readily available scans online
and is expensive to import. I’ve tried to keep everything as organized as I
can, though I was forced to make an entirely separate page for Paper Mario’s
abilities, which I have provided a link to in this blog.
Additionally while paper Mario was given a separate analysis
page, I still copied some information from it onto this blog, including speed,
defensive, strength and training/experience. I also do acknowledge some of
paper Mario abilities in the summary section. Overall paper Mario has a
separate page to facilitate organization, but I’ve written this blog with the
expectation that people will read it.
-Here are some of the basic abbreviations I used
SMB: Super Mario bros SMB2:
Super Mario bros 2 SMB3: Super Mario bros 3
SMW: Super Mario
world SM64: Super Mario 64 SMSS: Super Mario sunshine
SMG: Super Mario
galaxy SMG2: Super Mario galaxy 2 SM3DL:Super
Mario 3D land
SM3dW: Super
Mario 3d world SMM: Super Mario
Maker NSMB: New super Mario bros
NSMBW: New super
Mario bros wii NSMBWU: New super Mario bros u
PIT: Partners in
time BIS: Bowser’s inside sotry DT: Dream team PJ: Paper jam
SS: Super show Adv3: Adventures in Mario bros 3 SMWC: Super Mario world cartoon
Kun: super Mario kun
KC: Mario KC delux
-
There are more abbreviations, but I don’t feel the need to
list them all out. For the most part it should be obvious what media something is
from by just clicking on the link.
-If you're wondering why I didn't take the time to try to take the time to quantify a lot of the feats here, it's because fuck you I'll do it later(I kid though really I ask someone else to help with that if I feel like it). Also I used 2 or 3 pictures from a deviant art blog on Mario by the user Dr.Moo. You can read his blog here if you want. http://doctormoodb.deviantart.com/art/Mario-jumps-into-Death-Battle-575875196
-If you're wondering why I didn't take the time to try to take the time to quantify a lot of the feats here, it's because fuck you I'll do it later(I kid though really I ask someone else to help with that if I feel like it). Also I used 2 or 3 pictures from a deviant art blog on Mario by the user Dr.Moo. You can read his blog here if you want. http://doctormoodb.deviantart.com/art/Mario-jumps-into-Death-Battle-575875196
Background
Mario’s exact backstory hasn’t been entirely consistent
throughout his entire history. Many early cannons and even his character guide
in early Nintendo history specifically reference him being born in the city of Brooklyn.
Likewise some media portray him as having come across a warp pipe leading to
the mushroom kingdom, from said real world city. That being said the Yoshi’s
island series specifically shows he was born in the mushroom kingdom, and was
in fact one of the “fabled star children” who possessed great power there. He’s
also shown to have known peach since she was a baby in Mario and Luigi partners
in time,which makes dimension hopping unlikely. My personal opinion is that
currently Mario is probably still from Brooklyn, albeit perhaps an alternate
version of it set in the mushroom kingdom.
Anyway regardless most people know the story. Mario is
currently a citizen of the mushroom kingdom and has a romance of sorts with its
princess Peach Toadstool. He regularly fights of threats to kingdom, mainly
those by the evil Koopa king Bowser.
In terms of personality Mario can be described as curious,
adventurous, brave and a bit bold.
Weapons
Hammers
Standard hammer
In several arcade games, spin-offs and particularly RPG
games Mario has been known to use large hammers for close quarters combat. He typically finds them either hidden an environment, or is given them by various characters
over the course of an adventure. Mario’s standard hammers are often times are
made of wood, but on occasion they have been metallic.
-Outside of basic bludgeoning attacks, Mario has used his
hammer many times in the past to reflect projectiles attacks.
Mario using a hammer in DK arcade https://youtu.be/Pp2aMs38ERY?t=26
Example of Luigi using his hammer to deflect a rock in Mario
and Luigi paper jam: https://youtu.be/LzflM7Q0q9c?t=554
Ultra-hammer
A more advanced hammer that has had a recurring presence in
the Mario series, particularly RPGS. In most appearances it’s a standard hammer
that has been upgraded various times to gain additional power, though in some
cases it’s just a separate weapon. In Mario RPG it raised Mario’s attack stat by
60, and increased the complexity of the hammer attacks he used during a fight. In
Mario and Luigi superstar saga it can break large solid black stones.
Mario getting and using it in Mario RPG: https://youtu.be/6WczHdmwYFY?t=420
and https://youtu.be/LcqIPZCzy1c?t=54
It being forged by the brothers hammerhead bros in Mario and
Luigi https://youtu.be/UBHvBpQLjTE?t=341
Mario and Luigi hammer
variants
In the Mario and Luigi series outside superstar saga Mario
can also regularly find and equip various other hammers with altered stats and
special added abilities. Logically quantifying the stat increases from the RPG series
vs the other mainline and spin-off appearances would be difficult, but I can still list
notable hammer variants based on special effects they give. Some notable
variants include……..
Iron ball hammer DX:
Hammer that occasionally causes an iron ball to fall from the sky and drop on
an opponent when used.
Soft hammer DX: Hammer
that has a possibility of lowering the defense of attacked enemies
Slap hammer DX: Hammer
that has the potential to lower the offensive power of enemies when used on
them.
Blunt hammer DX: Hammer
that deals 150% damage to enemies with spiked protrusions
Flame hammer DX:
Hammer that can potentially cause the status effect “burn” in opponents (causes
opponent to take periodic damage for a short period of time, and prevents
attacking/defending).
Spin hammer: Hammer
that occasionally make opponents gain the status effect “dizzy” (disorients
opponent and prevents them from attacking effectively).
Mario RPG exclusive weapons
Mega glove
A pair of hand based weapons Mario can equip in Mario RPG.
It increases the attack stat by 60 in game, and increases the length and
complexity of punching attack used by Mario.
Being used in SMRPG: https://youtu.be/6WczHdmwYFY?t=148
Lazy shell
A large koopa troopa shell that Mario can kick at an
opponent as an attack in Mario RPG. In said game it’s his most powerful weapon and
raises his attack stat by 90.
Being found and used in SMRPG: https://youtu.be/IglT7N2in48?t=283
and https://youtu.be/v7GzRk6dWtk?t=594
-Mario can also use various other koopa shells in some games
as a projectile he can kick at opponents, or ride on like a skateboard. He can
also hold onto them underwater and use them to propel himself forward like a
rotor.
Super scope
An energy gun Mario used in the game Yoshi’s safari. It was
also added into smash bros as an attack item. The gun shoots out energy bullets and has a
rapid fire ability. It also has a “power meter” that must cool down or else the
rate of fire for the scope will decrease (though Mario can collect flower like
power ups in game to improve this limit).
Mario using it in Yoshi’s safari: https://youtu.be/dh_5zflwKsQ?t=275
Mario holding a similar weapon in the Motomo anime https://youtu.be/E1GKoG1-MJM?t=683
Mario using the super scope to destroy a mech piloted by one
of the koopalings in KC vol 22 http://i.imgur.com/eOudqlo.jpg
and http://i.imgur.com/r8YqJ8M.jpg
Star rod(Mario party ver)
A star shaped rod that was to be given away as a prize to
the ultimate winner in Mario party 8. It should be mentioned that despite the
name, nothing has ever confirmed it has anything in common with the star rod
from paper Mario. Mario himself has the potential to use it if you play as him during
the final boss in Mario party 8, and can use it to fling globs of magic energy as a
projectile attack.
Giga broom(made up name)
A somewhat questionable piece of equipment Mario uses to destroy a castle in super Mario world. Some people
say it has reality warping abilities as it seemed to erase the castle out of
existence( though if that's too literal of an interpretation is up for debate).
Being used in SMW: https://youtu.be/mvzy-G9-0NE?t=128
Plunger
Over the course of the Cartoon series Mario fairly
regularly used the common plumber’s tool, the plunger, as a combat weapon.
Typically he used them as a short range blunt object weapons, however he can also use them to
deflect projectiles or to latch onto the side of walls to more easily climb up
them. He’s also on occasion tide ropes or used harpoon gun like devices in
combination with them to make grappling devices. He can also ride a plunger like a pogo stick
for extra jumping height and can also bend and throw them in a fashion similar
to a boomerang.
Mario holding and throwing a plunger at an opponent in super
show Ep 3 https://youtu.be/7VIwMYyepP8?t=290
Tying a rope to an end of a plunger and shooting it out of a cannon in SS ep 5. The Suction strong was enough to tow a boat https://youtu.be/i_NPxEwtR8k?t=641
Using a plunger with a rope tide to it as a grappling hook and to ride up the side of a cliff in SS ep 9 https://youtu.be/DqI3z4vlArc?t=657
Using a plunger with rope tied to it to grapple a baby peach from a distance in SS ep 17 https://youtu.be/VY4H6wIgBjs?t=770
Shooting a plunger with rope out of a Harpoon gun to suction onto a monster SS in ep 26 https://youtu.be/eQOQN7U4f54?t=509
Using a plunger as a pogo stick to gain increased jump height in SS ep 50 https://youtu.be/LHvdrDDax-g?t=419
Using another plunger to latch onto the side of a well and then jumping off it for extra height Adv3 ep 15 https://youtu.be/DLfdp-axw0A?t=219
Using a plunger to deflect attacks in a Nintendo system comic’s drainhead unimaail https://youtu.be/tG4EY391OLM?t=197
Plumbers snake
A pluming device comprised of a long rope/wire with a device
at the end for unclogging drains. Mario can use one as if it’s a whip. He can also lasso/grab enemies or objects and swing
from objects like Indiana Jones.
Lightplunger
A lightsaber knockoff that has a plunger for a hilt. Unlike
its namesake, this is clearly a blunt object as several characters have been
hit by it in episode without being cleaved in two. That being said the swords
are at the very least electrifying.
Spy plumbing equipment
An assortment of plumber based spy equipment. Including a
specialized screwdriver, drain cleaner and a laser firing drill. The set also
has a plunger based grapple gun and an extendable wrench sword.
Mario going over various equipment in ep 22(he didn’t use all of this in the episode however)https://youtu.be/g16ioeL9CsU?list=PL_LA4m8CuQkyEM552fU4cKLZjHW-TyPLO&t=159
Mario using the grapple gun https://youtu.be/g16ioeL9CsU?list=PL_LA4m8CuQkyEM552fU4cKLZjHW-TyPLO&t=560
Using the extendable wrench sword https://youtu.be/g16ioeL9CsU?list=PL_LA4m8CuQkyEM552fU4cKLZjHW-TyPLO&t=632
Golden plunger
An ancient plunger that was stuck inside a sacred sink in
the land of Camelot. Mario was able to pull it from said area and claimed
ownership of it. The plunger can obviously perform all the regular applications
of a plunger used by Mario, but also seemed to be able to disintegrate objects
by touch (being used by Mario to get rid of some netting).
-this item disappeared and was never seen again after the episode it was introduced.
Excalibur
Another powerful relic from the land of Camelot. It was
given to Mario by a mysterious being shortly after temporarily losing
possession of the golden plunger to Bowser. It takes the form of a golden
plumbers snake and can be used as a whip, a grappling device, or can straighten
to become similar to a sword. Simply touching it will also put Mario in a “super
Mario” powered-up state.
-this item disappeared and was never seen again after the episode it was introduced.
Wind up bomb-omb
A wing up bomb that walks forward and explodes. It was only
used in the super Mario bros movie.
De-evolution gun
A Gun that de-evolves organic beings into a prior
evolutionary state. For example turning reptiles back into dinosaurs or humans
back into apes. If used long enough the organism will revert into a primordial
ooz like state.
Misc weapons
Mario’s used a variety of other misc weapons over the years.
Including whips, swords and various fire arms. He also regularly grabs and
throws large vegetables in some media and games.
Mario using and throwing some bombs has also been fairly common.
Mario throwing some bombs in KC Vol 28 http://i.imgur.com/HyT8nAM.jpg
Mario throwing some bombs in KC Vol 28 http://i.imgur.com/HyT8nAM.jpg
Holding a whip at the top of the screen in DK Jr https://youtu.be/fMJXab2rqTw?t=68
Using a sword in KC vol 30 http://i.imgur.com/LBhcspd.jpg
Using a magic wand that can heal and cause transmutation in Mario party 2 https://youtu.be/K6VRS5t1Guo?t=2200
-note Mario party 2 takes place in the context of a play, so I’m not sure how seriously stuff from it should be taken.
Seemed to wield something similar to a lightsaber in KC vol
4 http://i.imgur.com/id2NrTx.jpg
Of course Mario regualrly ses tons of sports equipment, which can effectively be used as blunt weapons. Inclduing tennis rackets, baseball bats, golf clubs, ect.
Armor
Mario and Luigi armor
Mario and Luigi is home to a plethora of clothing items and
accessories that can be equipped to characters as a form of armor. UNFORTUNATELY
trying to quantify the stat boosts given by most of these articles would be
near impossible due to the nature of the RPG mechanics in Mario and Luigi,
though many articles do still have secondary special effects that make a few
worth noting out.
It should be mentioned that in game Mario generally cannot wear two of a similar article at the same time. He also typically has a strict maximum limit of 5 equipment slots depending on player chosen level up upgrades in most Mario and Luigi games (which hammers actually take up one of in recent games), though I’m going to forsake that second limit given I think it doesn’t make much logical sense.
Wear/overalls
Overalls are the basic form of armor that appear in each
game in the Mario and Luigi series. In super star saga notable variants include
wool trousers, which heal a
character periodically. Safety slacks
which grant a 60% evasion rate against poison status effects.
In BIS notable variants include a-ok wear, which can provide Mario immunity to all status ailments. Also master wear can enhance special attack power up to 25%
In DT and PJ ironclad wear increases a characters defense as they take damage. King wear/payback wear allows the user to occasionally deal the same damage an opponent has in an attack. Angel wear doubles defense if the user has low health.
Boots
Boots Mario can equip on his feet. They were first
introduced in BIS.
Some notable BIS variants include big stomp boots, which make fight starting preemptive jump attacks hit with 30% more power. Daredevil boots double attack power, but cause the user to be instantly KO’ed upon being hit. DX POW boots increase power by 20%. Shroob boots that have a chance of cutting an opponent’s attack power in half. Siphon boots, which recover 5% of character HP on successful hit with a jump attack. Finally tip-top boots, which increase attack POW by 30% as long as the character in question is at full HP.
In DT and PJ star boots restore HP as attacks are dealt. Anti-air boots dx deal 150% damage to flying opponents. Iron ball boots occasionally spawn an iron ball to drop on opponents during an attack.
Gloves
Gloves Mario can wear on his hands, which were first
introduced in BIS.
Some notable variants in BIS include softener gloves, which reduce enemy def by 25%. DX Pow gloves, which increase attack pow by 20%. Heavy gloves, which increase hammer power by 20%. Flower gloves , which increase fire flower pow by 20%. Dent gloves, which might allow Mario to KO minor enemies during a fight preemptive first strike. Finally Bye bye gloves, which might KO an opponent regardless of health (although this obviously doesn’t apply to stronger boss like characters).
In DT bottomless gloves allows use of items without them being removed from inventory in a fight. Perfect pow gloves increases pow by 30% as long as the user has not taken damage. Strike gloves make preemptive battle attacks deal 150% damage. Speed gloves increase speed by 20%. Pow gloves DX increases pow by 30%. Finally Hp gloves DX increase hp by 30%
Socks
Socks Mario can wear under his shoes as a form of armor.
They only ever appeared in BIS.
Some notable variants in BIS include rugged socks, which increase def by 20%. Doctor socks, which regenerate HP overtime. No touch socks, which grant immunity to all status affects. Deluxe Hp socks , which increase hp by 30%.
Finally Gumption socks, which revive
the character at half health from KO once.
Accessories
Alternate pieces or armor, including capes, shells and misc
objects.
Some notable variants in BS include
Vengeance cape: Increases Mario’s attack power by 5% per hit taken, maxing out at around 30%
Big shell: Negates the damage done by the first 3 received hits
Pow mush jam: Increases pow by 20% after the consumption of any mushroom
Lazy scarf: Triples defense when HP reaches ¼ normal.
Giant shell: Blocks hit that would do less than 20% of user’s HP damage.
Def mush jam: Increases defense by 30% after the consumption of any mushroom
Some notable variants In DT and PJ are
Guard shell dx: Negates damage done by an attack 6 times over the course of a fight
Healthy ring: Protects against status ailments
Angle bangle: Restores HP periodically
Speed scarf: Increases speed by 20%
Pow scarf dx: Increases pow by 30%
HP scarf dx: Increases HP by 30%
Potential Mario and Luigi equipment loadout
To be fair I actually think any equipment from the Mario and
Luigi series is a bit unlikely to be used in any contemporary fight. There’s
too many choices for a loadout and too many articles have counterbalances that make
deciding which ones to include a matter of personal preference.
The being said if I had to give Mario a choice of equipment
from the series I would probably chose the following.
Wear: Payback wear-Sometimes deal damage equal to power of an opponent’s attack
Boots: Shroob boots- May cut enemies power in half with jump attacks
Gloves: Bottomless gloves- Allows Mario to use some items in battle without removing them from his inventory
Socks: Gumption socks- Revives character from KO at ½ health once
Accessory: Lazy scarf- triples defense at ¼ HP
In the grand scheme of things these items have the most useful and unique secondary effects out of all the options presented in the Mario Luigi series. Giving Mario what amounts to an auto revival, what’s probably the statistically highest increase in defense he can get from a single item, an ability to drastic cut or match opponent attack power and the ability to re-use at least some normal items with reckless abandon.
Other articles that heal Mario in some fashion are unnecessary given there are other forms of healing available to Mario in his series if needed. Those that only boosts his stats around 10-30% don’t mean much in the grand scheme of things either and are outmatched by the more tactical secondary effects this loadout can potentially provide. Finally much equipment has secondary effects that only works on minor enemies, making them contextual.
Badges
Badges are a separate form of equipment outside the main
5(well technically 6) Mario can use in the Mario and Luigi games. In older
games like superstar saga Mario can equip one and gain its effects on his own,
however in latter games like BIS, Dream team and Paper Jam Badges only have
effects when both Mario and Luigi are wearing one each in battle at the same
time. Likewise in the latter cases the bros need to charge up power to use them
by successfully attacking the enemy. Some common effects of badges are auto HP
recovery and increased stats. One badge in particular, called ulti free badge, also allows unlimited
use of "bros items" from the PIT game.
Mario RPG Armor
Hero’s shirt
Mario’s armor has a much more linear progression in the game
super Mario RPG, with the armor the Hero shirt clearly having better stats than
any other potential options. Said hero’s shirt increases Mario’s defense stat
by 48 and magic defense by 24 in said game.
Safety ring
Similar to the Mario and Luigi series, super Mario RPG also
had various accessories available for Mario to use. It also has a fairly
obvious “best” accessory to use, which is most likely the safety ring. Said
ring reduces all elemental damage to 0, prevents all status ailments and
prevents instant death from one hit KO attacks.
Equipment
FLUDD
A “flash liquidizer ultra-dousing device” that was invented
by the scientist professor E Gadd and used
by Mario during the events of Mario sunshine. Like the name suggests it’s a
water pack that can spray high pressure water over long distances, typically at
opponents as an attack or at dirty surfaces to clean them. The Fludd NEEDS to
be refilled with water periodically, typically requiring Mario to at least
partially submerge himself in large sources of water for a few seconds to do so
(though in Mario sunshine you could also find water packs in separate free
containers to use). It has several different nozzles and attachments that
effect the spread of the water being shot out of it.
-The Fludd can be stolen off Mario’s back, as Bowser Jr did so several times in sunshine https://youtu.be/ORwac_h1MRM?t=73
-The Fludd can also be broken, as it did so temporally in sunshine’s ending https://youtu.be/3amuWV3BXts?t=380
Squirt nozzle
The standard nozzle for the Fludd. Allows Mario to shoot
water out of his pack in a fashion similar to that of a water hose. It’s useful
for precisely aiming water at specific locations and enemies, and has a decent
amount of knock-back.
Hover nozzle
A nozzle that allows Mario to shoot water below himself to
hover in the air for short periods of time. Generally used more for exploration
than combat, though the water can hit objects directly below him.
Rocket nozzle
A nozzle that allows Mario to boost himself upwards in the air
like a rocket. It takes several seconds for him to charge up for an accent.
Generally used more for exploration than combat.
Turbo nozzle
A nozzle attachment that acts as a booster back to propel
Mario forward with Water. Along with aiding in increasing running speed, it can
also help him make longer jumps. He can also swim through water in a manner
resembling a speed boat when using it. It tends to be applied more towards
exploration than combat.
Smash bros nozzle variants
Mario also uses the Fludd for his down special in smash bros
brawl and smash 4. It has to be charged for a few seconds, and the default
special is used mainly to push opponents away (while not actually dealing
damage), gimping movement or air recovery. It also has two variants called scalding Fludd and high pressure Fludd. Scaling
Fludd shoots heated near boiling water at opponents as an attack. High pressure Fludd shoots water with a
stronger pressure, knocking opponents back further.
Battle cards
Battle cards are special combat cards that Mario can use mid
battle to amp his abilities or give himself support options in Mario and Luigi
Paper jam. In game you can only bring 10 cards into any given fight, and you
need to accumulate “star points” by successfully hitting the opponent to use
their power.
Some effects of these cards including healing the main character up to 50% or completely. Increasing Pow up to 35%. Increasing Def up to 40%. Increasing speed up to 35%. Limiting damage on both side by 50% Lowering enemy pow, speed and defense by 30%. Hitting opponents with various types of attacks. Nullifying damage for up to 3 attacks in a row. Reducing damage taken when blocking. Making enemies drop an item they are carrying. Preventing enemies from taking physical action for a short time. Finally removing status ailments, along with a few more misc uses not worth mentioning.
-It should be noted that given many cards require quite a lot of star power to use and given Mario’s ability to gain said power on his own is more limited (star power is a combined effort of all 3 characters when gained in Paper Jam), his ability to spam or use them would be minimized.
Plumber’s helper
A portable Swiss army like device that has various
extendable tools commonly used by plumbers, including a hacksaw, a wrench and a
knife. Useful for repairs or mechanical work.
Mario using the devices hacksaw to cut through some binding ropes in SS Ep 28 https://youtu.be/IZ_h9RVVHo0?t=672
Misc plumbing equipment
Mario has also used various other misc plumbing based
equipment in the cartoon series and similar media. This includes miniature saws, plumbing pipes,
a two sided plunger staff, a gun that shoots miniature plungers, plumbers putty
for clogging his ears and a pizza cuter for cutting through glass.
Plunger staff being used by Mario and pipe nun-chucks being used by Luigi in SS ep 41 https://youtu.be/zUeg-8fFCEI?t=445
Using some sort of handheld piranha plant as a fire gun in SS Ep 2 https://youtu.be/7VIwMYyepP8?t=942
Thwomp stompers
Specialized leg braces that allow for greater jumping and
short range flying abilities. Used only in the Mario bros movie.
Mario RPG items
Like in most RPG games, Super Mario rpg and the Mario/Luigi
series do have some separate items that have various offensive, supportive and defensive
effects. You can see short list of them below.
Support
Energizer: Raises
attack power by 100% https://youtu.be/X7qe2Kqj-l8?t=53
Bracer: Raises
defense by 100% https://youtu.be/X7qe2Kqj-l8?t=47
Yoshi-aide: Raises
pow and defense by 100% https://youtu.be/X7qe2Kqj-l8?t=59
Red Essence:
Grants temporary invincibility https://youtu.be/X7qe2Kqj-l8?t=65
Earlier times:
Stats a fight back over at the beginning(can only be used once)
Disable
Sleepy bomb: Put
opponents to sleep https://youtu.be/X7qe2Kqj-l8?t=92
Attack
Bad mushroom:
Deals damage to opponent and potentially poisons them https://youtu.be/X7qe2Kqj-l8?t=97
Freight bomb: Deals
damage and potentially inflicts a “fright” status effect https://youtu.be/X7qe2Kqj-l8?t=194
Fire/ice bomb:
Two bombs that deal fire or ice damage https://youtu.be/X7qe2Kqj-l8?t=102 and https://youtu.be/X7qe2Kqj-l8?t=106
Rock candy: Creates large shining stars that deal high damage to opponents https://youtu.be/X7qe2Kqj-l8?t=171
Star egg: summons
a few star shaped enemies that deal damage to an opponent https://youtu.be/X7qe2Kqj-l8?t=228
Instant defeat
Pure water: Some sort
of holy like water that instantly defeats normal ghost enemies https://youtu.be/X7qe2Kqj-l8?t=86
Sheep attack: Summons
a torrent of sheep that transforms enemies on sheep. Doesn’t work on the bosses
or some larger enemies in Mario rpg. https://youtu.be/X7qe2Kqj-l8?t=178
Misc
It should be noted the Mario and Luigi series also has a few items of note, that overlap with the ones from Mario RPG to an extent. Specifically it has items called green, red and blue peppers, which temporarily increase power, defense and speed respectively. They also have a similar item to the earlier times clock called the "retry clock"(which also has limited uses).
Special abilities
Jumping variants
Jump
The trademark jumping ability used by Mario in virtually all
of his games. It’s been noted that Mario’s jumping ability is far greater than
anyone in the mushroom kingdom.
Power squat jump
An enhanced charged jump only available in super Mario bros
2. Mario needs to stand still and duck down during the charge before the jump,
making him somewhat vulnerable.
Double jump
Surprisingly not a typical “double jump”. Mario’s double
jump is a second higher jump he can initiate after landing from a normal one.
-It should be noted Mario can perform a more traditional double jump in smash bros.
Triple jump
A third jump that Mario can perform after landing from a
double jump that boosts him even higher. Mario typically needs to start from a
run to pull off this maneuver and normally ends the final jump in a flip. In
Mario 64 Mario can get an upgraded triple jump after collecting all the games
power stars that makes him near invulnerable during the 3 jump to fall damage
and enemy attacks.
Long jump
A long jump maneuver
that covers a large horizontal distance. Initiated from a run and crouch and
used to cross large gaps.
Somersault
Basically a side flip Mario can do by moving in one
direction before quickly turning around and jumping in the other direction. It
goes up higher than a normal jump.
Back flip
A back flip that reaches higher than a normal jump. Mario
has a version of this in the GB version of donkey Kong as well called the
“back-flip somersault”. Variations of it have also appeared in games like Mario
64.
Spin jump
A spinning jump that sends Mario up further than a normal
jump. During a spin jump Mario can land on enemies that would normally hurt him
(for example spiked enemies) without damage or break small blocks beneath him.
It can also be used to slightly extend his air time in the new super Mario bros
series.
-In some games like you can also use this move to clear away gas like substances or to slowly descend from falls after being caught in twisters or gusts of wind.
Wall jump
Exactly what it says on the tin. A wall jumping ability.
Anybody who’s played a few platformers before should know what this is.
Stomp
Mario’s basic attack that follows after most of his jump
variants. Basically when he uses his downward momentum and weight to crush
opponents underneath him.
Ground pound
A butt smashing ability Mario can initiate from a jump. It
hits with a stronger force than a normal stomp. An enhanced version can be used
if initiated from a high location, allowing Mario to crush larger stone
objects.
Handstand
A handstanding maneuver. Mario can use his feet to deflect
objects falling from above in this position.
Mario RPG super abilities
Fire orb/super
flame/ultra-flame
A special attack from Mario RPG where Mario will rapidly
shoot dozens of large fireballs at an opponent as an attack. Fire orb, super
flame and ultra-flame are each progressively stronger versions of the same
basic attack.
Jump/super jump/ultra-jump
More powerful variations of jumping attacks used by Mario in
Mario RPG. The highest version, ultra-jump allows Mario to jump up and down on
multiple opponents repeatedly as long as he maintains his timing.
Firebrand
Another fire based ability taught to Mario by the “fire god”
in the game Mario and Luigi superstar saga. It allows Mario to create a ball of
fire in his hand that he can use as an attack. He normally uses the move from a
standing position at close range, though some bros moves in Superstar
saga show he can throw the fire produced by the firebrand as a projectile if he wants to.
Smash bros abilities
Super jump punch
A rapidly ascending jumping punch used by Mario in the smash
bros series. It’s based off the jumping motion Mario uses to smash blocks in
the main series. It has two alternate variations called super jump and explosive
punch. Super jump moves up
higher, but lacks power. Explosive punch
doesn’t move as far up, but has an explosive charge go off at the end of the
attack for extra damage.
Fireball
An ability in smash bros that allows Mario to create a
fireball that bounces along the ground and towards an opponents as an attack.
It has two variations called fast
fireball and fire orb. Fast fireball is a smaller fireball
that travels a few feat horizontally like a bullet. Fire orb is a larger variation of fireball, which travels slower and
hits multiple times.
Mario finale
An ultra-powerful blast of comprised of two encircling
fire dragons. It acts as Mario’s finale smash in the smash bros series. It’s
easy for opponents to get entrapped in the blaze and flung dozens of feet away.
Sports games special moves
Offensive
power-shot
A special move Mario can use in Mario power tennis. It
conjures a giant hammer in his hands he can swing at a tennis ball (or other
object obviously) with enough force to set it on fire.
Defensive power shot
A special move where Mario will rapidly spin around and hit
a tennis ball with a ratchet. Can most likely be used on other projectiles to
redirect them.
Fireball (sluggars ver)
Mario’s special ability in the Mario slugger’s baseball
games. In it he uses pyrokentic abilities to set either a baseball on fire
during a pitch or a bat on fire during a swing, enhancing the power behind both
significantly.
Special shot (Mario sports mix)
The special ability from Mario sports mix. Involves Mario
conjuring flame and engulfing either his sports equipment or a game ball in an
explosive aura of flame.
Fire shot
Mario’s special move in hoops 3 on 3. It allows him to set
the game basketball on fire, and enhanced the power behind a dunk or throw.
Super strikes/fire strike
A fire infused kick Mario uses as a special move in the game
Mario strikers.
Mega strike/fiery metal Mario
A powerful kick in strikers charged, where Mario will
transform into a fiery version of metal Mario and kick an object.
Plumbing abilities
As a plumber Mario is unsurprisingly talented in plumbing.
In addition to doing ordinary work like unclogging drains or fixing water flow,
he can use plumbing pipes to rig water traps, and construct various objects out
of plumbing equipment.
Fixing a pipe in 3d world https://youtu.be/RNhPrV6fFlk?t=12
Setting up a water trap with plumbing in Ad3 ep 8 https://youtu.be/cKsdqVchFSU?list=PL_LA4m8CuQky8OUBtaRVJTKLXdd_CaEsv&t=1172
Misc abilities
Mario has a few misc skills and abilities, most notably an
ability to dig at super human speeds. He can also use normal capes to glide in
one ep of the super show.
Has super human digging ability in buried treasure Mario party 1 mini game https://youtu.be/x6mD3edRhAI?t=1
Mario and Luigi digging at super human speeds using only spoons in SS ep 19 https://youtu.be/yL7W6xl10hY?t=455
Using a normal cape from a costume to glide in SS ep 33 https://youtu.be/v5E3gkNJ3RY?t=946
Can summon some minor enemies in DK Jr including vine climbing crocodile like monsters called snapjaws and egg projectile dropping flying birds called nitpickers
Toon force
Mario does have a light (I repeat light) toon force. In
particular his body seems to be malleable, almost as if it was made out of putty.
While it still hurts him, he can also be flattened and spring back up to normal size
for example. He can also sometimes spawn objects out of nowhere in some media
and displays some light 4th wall awareness in a few commercials.
Spontaneously creating guns and a cowboy outfit in the peach hime anime movie https://youtu.be/y-2Y2CtHt_U?t=688
Being crushed by a thomp and springing back up form being flattened in Mario 64 http://i.imgur.com/Zdx6fgd.gif
Showing some 4th wall awareness in this Mario 64 add https://www.youtube.com/watch?v=5cFKpQ7NbaA
Many bros maneuvers in the Mario and Luigi games, involve Mario contorting his body in inhuman ways. For example curling into a ball or being flattened like a pancakes in PIT https://youtu.be/ljMq5WH618k?t=245
Mario being flattened by a train in the German club Nintendo comic foreground nonsense https://www.flickr.com/photos/miloscat/11976665783/in/album-72157639824305713/
Power-ups
Mushroom power-ups
Super mushroom/super
Mario
The most basic power-up in the Mario series. Typically in
game whenever Mario gets hit he reverts to a small form and gaining a super
mushroom returns him to a normal “super” Mario form. This facet of gameplay
tends to get ignored on a game by game basis however (Mario doesn’t always
shrink when damaged in some games), so the power up tends to have little use in
that context in most actual fights. Though that being said in some rare
occurrences eating or using the mushroom will increase Mario to gigantic sizes
normally associated with the “mega mushroom” power up, such as Mario 64 and the
peach hime anime. The super Mario world anime and the KC manga also portrayed a
super mushroom as just giving Mario a general boost in strength and vitality
when eaten.
Mario using its power to become as large as a skyscraper in the peach hime anime movie https://youtu.be/y-2Y2CtHt_U?t=1341
Mario gaining a state of enhanced strength after eating a mushroom in KC vol 9 http://i.imgur.com/dibHaQ8.jpg and http://i.imgur.com/rpjBz5C.jpg
Weird mushroom
A tall mushroom that turns Mario into a skinnier version of
himself that has higher jumping ability and lower traction.
Mini mushroom/mini Mario
A mushroom that turns Mario into a miniaturized version of
himself called mini Mario. Mario is much weaker in this form and cannot harm most
enemies without performing a ground pound. Because of this the form is much
more suited to exploration than combat, as it allows Mario to fit into tight
spaces, walk on water, run along the surfaces of walls and perform a “floaty
jump’ of sorts.
Big mushroom/Big Mario
A large mushroom that transforms Mario into a giant 8-bit
version of himself. The form gives him enhanced strength, allowing him to break
stone blocks with greater ease. There are also several cosmetic changes made to
the environment from an in game perspective (everything takes on a more retro
look). It can only accessed via a power-up granted by an anniversary amibo in
super Mario maker.
Mega mushroom/Mega Mario
An extremely large mushroom that transforms Mario into a
giant version of himself called Mega Mario. The form can destroy most obstacles
and enemies just by walking into them, and can produce a powerful shockwave by
performing a ground pound attack. The form is also invincible to most
contemporary damage, though on a downside it must be initiated in a space large
enough to accommodate Mario’s bodily growth (or else the transformation will
fail). The form functions on a timer and Mario will return to normal after a
few seconds have passed.
Bee mushroom/Bee Mario
A striped mushroom power-up that allows Mario to take on a
form called Bee Mario. This form allows Mario to fly for a limited period of
time (a few seconds), though said time limit can be expanded by collecting
coins mid-flight. The form can also cling to bee like honey comb walls or land
on delicate objects like flowers and clouds. The form gets lost if Mario takes
a heavy hit, or if he comes into contact with water.
Boo mushroom/ Boo Mario
A ghostly mushroom that transforms Mario into a form called
boo Mario. The form is a spherical ghost form modeled after a “boo”, that can
turn invisible and has limited intangibility (Mario can move through grates,
but not solid walls). The form can also float in mid-air. Mario transforms back
into his normal form by being exposed to a beam of light, taking a heavy hit,
coming into contact with water or using a launch star.
Rock mushroom/rock mushroom
A rock like mushroom power up that lets Mario take on a form
called rock Mario. In this form Mario can encase himself within a large stone
boulder and roll in different directions with a large amount of momentum as an
attack. He can also jump while rolling as a boulder, giving him some
maneuverability over low ground objects or long horizontal gaps. The form can
also be used as a battering ram to knock down or destroy large obstacles. If
Mario crashes into something particularly hard he will exit the boulder form.
If he takes heavy damage in the form he will lose the power-up.
Spring mushroom
A metallic mushroom that lets Mario take on a form called
spring Mario. In this form Mario becomes surrounded in a large spring that
makes him haphazardly bounce around a stage. While this makes his movement
cumbersome, he can also perform an incredibly high super jump or wall jump more
easily. The form has little combat applications and is lost upon taking damage,
coming into contact with water or using a launch star.
Propeller mushroom
A mushroom that makes Mario take on a form called propeller
Mario. In this form Mario gains a propeller on his head, which spins to slow
docents and can be used for enhanced singular jumps. Mario can also perform a
powerful downward spinning attack to hit ground enemies or drill through
certain objects. The form gets lost if Mario takes heavy damage.
Life shroom
A mushroom similar to the super mushroom, but has a decidedly
different effect. Eating it doubles Mario’s health. Mario can maintain this enhanced
health and heal to fill the extra cap, until he takes damage that depletes the
entire extra health bar granted by the shroom. After that his health limit will
return to normal.
Flower power-ups
Fire flower/Fire
Mario
A classic Mario power up that gives Mario the form of fire
Mario. The form allows Mario to throw fire balls and typically works even
underwater. The pyrokentic powers granted by this form are generally portrayed as
greater than Mario’s natural ones. In some media he can also create beams of
fire from his hands or use the flower itself to create a fire beam/balls.
Using the fire flower itself to make a beam of fire in the short story the secrete bridge https://youtu.be/Y9dkgj2iEJY?t=97
Mario using the power of the fire flower item in the Peach hime Anime movie https://youtu.be/y-2Y2CtHt_U?t=1784
The paper Mario version of the fire flower creates a ground
laden flower that spurts out balls of fire like a flamethrower https://youtu.be/H3b1zMJKO1M?t=202
Ice flower
An ice like flower that transforms Mario into a form called
ice Mario. In this form Mario can throw bouncing globs of ice energy that flash
freeze objects or opponents they come in contact with. Larger or stronger
enemies may be immune to freezing or can break out of the confines of ice given
a few seconds. Frozen enemies can also easily be shattered by physical attacks.
If Mario takes heavy damage the transformation will be lost.
-It should be noted that this power up also caused a
different “ice Mario” transformation of the same name in super Mario galaxy.
That version of ice Mario transforms Mario into basically a living body of ice,
which can instantly freeze water and lava while walking over it (allowing him
to create bridges to traverse areas), freeze larger bodies of water like
waterfalls, and prevent damage from any fire based attacks. Mario also has a
tendency to “skate around in this form”. This version of ice Mario also has a
strict time limit.
Flower/superball Mario
A form Mario gains by absorbing a special flower in super
Mario land. It throws bouncing ball like objects called superballs. These
objects ricochet off walls and can be used to attack enemies or collect objects
like coins from a distance. Mario losses the form if he takes heavy damage.
Gold flower
A golden flower like power-up that transforms Mario into a
form called gold Mario. The form allows Mario to throw glowing gold fireballs
that deal massive damage to enemies and grant Mario large sums of coins upon
their defeat (along with giving him coins after destroying stone blocks). It
can defeat most enemies in one hit, though some larger foes like boothemoth and
some stronger bosses take multiple hits to be taken down. The form has a time
limit(one stage) and Mario turns into fire Mario when it runs out.
Boomerang flower/boomerang Mario
A boomerang like flower power-up that allows Mario to take
on a form called boomerang Mario. The form allows Mario to throw a boomerang
that can pick up far away objects and hurt opponents. Mario has an infinite
amount of boomerangs to throw, though it will take him a second or so to make a
new one if one gets destroyed. The form is lost if Mario takes heavy damage.
Cloud flower
A cloud like power-up that makes Mario take on a form called
cloud Mario. The form enhances jump height and allows Mario to create cloud
platforms he can used to cross horizontal or vertical distances. He can only
make 3 cloud platforms, and needs to absorb another cloud flower to gain more.
Cloud Mario can also walk on more natural cloud like objects. If Mario comes
into contact with water or takes heavy damage in the form, it will be lost.
Power flower/power balloon/balloon Mario
A bloated form Mario can gain either by absorbing a power
flower or power balloon power-up. The form causes Mario to slowly float through
the air, allowing him to cross large gaps. The form has a time limit and can be
canceled by taking damage.
Consuming some sort of P balloon like object, and taking on the inflated floating form in KC vol 6 http://i.imgur.com/PMjcEeS.jpg
Caps
Vanish cap
A translucent cap that allows Mario to take on a form called
vanish Mario. In this form Mario becomes invisible to normal enemies and has
select intangibility to some walls, ice and grate like surfaces. The form runs
on a time limit, and gets lost once said time limit expires.
Mario getting the vanish cap and using it to phase through some grating in KC vol 37 http://i.imgur.com/mM6oACg.jpg
Wing cap/wing Mario
A winged hat like power-up that transforms Mario into a called wing Mario. In this form Mario gains wing like protrusions on his hat
that allow him to slow the decent of his falls and fly freely in the
air. Mario typically needs a running start and a triple jump to get enough
momentum to get airborne, although being flung through the air by something
like a canon can also give him the momentum he needs. The form has a time limit
and only lasts about 20 seconds.
Metal cap/metal Mario
A metal hat like power-up that lets Mario take on a form
called metal Mario. This form encases/transforms Mario into a living metal
mannequin, which is invulnerable to most physical damage and has enhanced
physical strength. The form also does not need to breath allowing Mario to stay
underwater indefinitely or be immune to gas based toxins. The form is also
incredibly heavy causing Mario to sink in water and quicksand.
Interesting Mario can combine the metal cap power-up with the winged cap and vanish cap, gaining various different combinations of their powers in one form. These forms include vanish metal Mario, wing metal Mario and wing vanish metal Mario (with vanish and wing caps adding either the intangibility/invisibility or flight abilities of each prospective power-up).
-Metal Mario can still get knockback
Mario gaining the metal cap and using it to tank an attack from Bowser in KC vol 36 http://i.imgur.com/WmWgTag.jpg and http://i.imgur.com/BrU5aQI.jpg
Luigi cap
Mario’s brother Luigi’s hat. If worn in super Mario 64 DS,
Mario will transform into the version of Luigi found in that game with all the
powers Luigi had in said game. This includes getting a slightly heightened
jumping ability, the ability to slow falls with a scuttle jump, the ability to
run on water for a short period of time and Luigi’s version of the “power
flower” power up(which turns him into a vanish Luigi, similar to vanish Mario).
If Mario gets a significant hit he will lose the hat and if he does not pick it
up again in a short period of time it will be lost.
-There’s no confirmation that wearing this power up would allow Mario to take on any and ALL abilities Luigi has ever had in the Mario series.
Wario cap
The hat of Mario’s rival Wario. If worn in super Mario 64
Ds, Mario will transform into the version of Wario found in that game with all
the powers Wario had in said game. This includes the increased strength Wario
had relative to the other characters in that game, his ability to throw enemies
by swinging them and his metal Wario form via a power flower power up.
-Again no reason to assume this cap would give Mario any/all abilities Wario has ever had in the series.
Suits
Super leaf/Raccoon
Mario
A leaf like power-up that gives Mario a raccoon tail and
ears. Mario can use the tail to perform a tail whip attack and to slow down
high descents. He can also fly for short periods of time in game from a running
start and indefinitely in the cartoons and manga. If Mario takes too much
damage, the form is lost.
Tanooki suite/Tanooki Mario
A suite that transforms Mario into a form called Tanooki Mario.
It has all the same abilities as raccoon Mario, but can also transform into a
near indestructible statue like form called statue Mario. If Mario transforms
into this statue while in the air, he can stomp downwards towards enemies with
surprising force, sometimes even defeating enemies he can’t damage with normal
jumps. Mario cannot maintain the statue Mario form indefinitely, and will
typically turn back into tanookie Mario after a few seconds (5 secs in SMB3 and
12 secs in SM3DL). Mario losses the transformation after taking a heavy hit.
-The method for attaining this power-up and the forms associated with it varies across the series. In SMB3 you had to find an actual “tannoki suite” in game, which had all associated abilities I’ve described. In Mario 3D land the Tanooki form was obtained with a super leaf power-up (similar to raccoon Mario), however said power-up did not give Mario the statue transformation abilities. 3D land also had a second power up called the statue leaf, which allowed Mario to take on the form but also allowed the normal statue transformation abilities.
-This form was in fact shown to be able to fly freely in the 3d land ending https://youtu.be/H0S9SbRUx0U?t=2840
P wing
A wing like power-up that gives Mario unlimited running
stamina for a single level in games like Mario bros 3. He can combine it with
the tanooki and raccoon Mario forms to fly infinitely. In Mario 3Dland the
p-wing power-up allows Mario to fly to the end of a given stage. The power-up
gets lost if Mario takes a big hit in Mario bros 3.
Frog suite/ frog Mario
A frog suite power-up that lets Mario transform into a form
called frog Mario. In this form Mario has enhanced underwater mobility and
enhanced jumping abilities. The form has limited mobility on land, as Mario can
generally only hop on while using it (though carrying an object in
game does allow him to run in SMB3). The form is lost after taking a heavy hit.
Hammer suite/hammer Mario
The hammer-suit power-up lets Mario transform into a form
called Hammer Mario. The form allows
Mario to throw an infinite amount of small hammers as a projectile attack,
which are powerful enough to damage enemies Mario normally cannot. It also
gives him an armored helmet and shell he can duck into to protect himself from
attacks (mainly fire based ones). The form gets lost if he gets caught off
guard by a powerful hit.
Blue shell/ shell Mario
A blue shell like power-up that transforms Mario into a form
called shell Mario. The form gives him a large blue shell on this back that he
can duck into to protect himself from most minor attacks. He can also run and
duck into the shell to perform a battering ram “shell dash” maneuver capable of
damaging opponents. The form gets lost if Mario takes a heavy hit.
Super bell
A power-up that lets Mario transform into a form called Cat
Mario. In this form Mario wears a large cat suite and can climb up/cling to
walls. He can also perform a claw slashing attack, and do a downward mid-air
pouncing attack. The form gets lost if Mario takes a severe hit.
Lucky bell
An enhanced version of the super bell that lets Mario take
on a stronger cat based form called lucky cat Mario. The form has all the
abilities of cat Mario, but can also temporally transform into an invincible
statue form for a few seconds for protection. The statue form also produces
coins as it falls through the air and can be used to stomp enemies.
Penguin suite/penguin Mario
A suite that transforms Mario into a form called penguin
Mario. The form has all the abilities of ice Mario, but can also belly slide on
ice, walk on ice without slipping and swim with greater dexterity. The form
gets lost if Mario takes a heavy hit.
Super acorn/Flying Squirrel Mario
An acorn looking power up that transforms Mario into a form
called flying squirrel Mario. In this form Mario wears a flying squire like
costume and can glide while falling through the air, cling to walls, and perform
a mid-air spin jump. The form gets lost if Mario takes heavy damage.
P-acorn
An upgraded version of the super acorn power-up, combined
with a variation of the P-wing. Allows Mario to use his flying squire Mario
transformation as a means of mid-air flight.
Mystery Mushroom/Costume Mario
A mushroom that gives Mario an enhanced durability and makes
him take on the appearances of various other characters from Mario and Nintendo
franchises. It get knocked off if Mario takes a heavy hit.
Invincibility leaf/white tanooki Mario and white raccoon Mario
A special power-up leaf that lets Mario take on a white
version of the toonoki Mario or raccoon Mario transformations. This power-up
can only be found by losing many times in a row in certain games, and makes the
user completely invincible until a stage is completed (though in game
bottomless pits, being crushed, ect can still kill the player). The form has
all the same abilities as the Tanooki/raccoon forms, as well as enhanced
running speed and the ability to walk on water.
-while some would say the white Tanooki Mario transformation is permanent, I would note that given it does dissipate when a stage is over, it technically isn’t. A more realistic approach would be to take the average stage time limit of the games it appears in as it’s limitation of being used, which is normally around 200-500 in game seconds at most (though occasionally the timer has gotten as high as 700, and should probably cap at 999). An in game second is about .7 of a real second in most games, which means the time limit ranges to around 5.8 minutes or at max probably 11.655 minutes.
-Additionally the invincibility leaf is a “pity power up” obtained under very specific conditions, so whether it should be used in normal combat is up for debate.
Objects
Shell helmet
A shell of a buzzy beetle Mario can wear on his head to
protect himself from attacks from above. He can also head-butt enemies from
below. Gets lost if he takes a heavy hit.
Spiny helmet
A spiny buzzy beetle helmet Mario can were on his head. It
helps block strikes and attacks that come from overhead. Can also be used for head-butting from below. It
gets knocked off if Mario takes damage.
Propeller box
An orange block power-up Mario can place on top of his head.
It allows him to fly into the air for short periods of time and float back down
at a slower speed.
Cannon box
A cannonball shooting device Mario can wear on his head like
a helmet. Obviously it shoots explosive cannonballs, which Mario can use as a
projectile attack against enemies or to break down strong barriers. The shots
can be charged for additional range and power, though a single box has a
limited amount of shots it can make before it deactivates permanently.
Coin box/gold box
Boxes Mario can wear on his head that produces coins as he
moves around. It can be useful for gaining points in game, but has little use
in a combat context.
Kuribo’s shoe
A giant green shoe Mario can jump in and jump around on. It
can make it easier to cross over dangerous ground laden terrain. In super Mario
maker Mario can gain a larger variant of the shoe with different cosmetic looks
that can also do ground pounds. These shoes can also have wings attached to them
that allow Mario to extend airtime while in the boot.
Ice skate
A large shoe with skates in it Mario can ride in to traverse
ice.
Goomba mask
A large goomba mask Mario can wear as a form of disguise. It
fools Bowser’s minions, but how useful it would be with foes outside of them is
a matter of debate.
Light box
A lightbox that shines a bright light capable of harming and
defeating ghost like enemies in the Mario series, like boos. Can also be used
for exploring dark areas.
Potted piranha plant
A potted “piranha” plant. The plant can extend its vines and
eat nearby objects and enemies with a large gapping mouth.
Pow block
A large block with the words pow on it, that cause either an
earthquake or an explosion that can damage nearby enemies.
The power block in the cartoon causing an explosion in SS Ep 20 :https://youtu.be/BeogQRlr2PM?t=385
Causes a tremor
that damages all ground laden opponents in PM: https://youtu.be/H3b1zMJKO1M?t=214
Spin drill
A giant drill Mario can pick up and stand on that allows him
to drill through large quantities of earth. In game Mario drills straight down
with the item, emerging on the opposite side of the small spherical planetoids
found in the Mario galaxy series. If
something blocks Mario’s pathway, he will be unable to continue and will turn
around. The spin drill is more suited to exploration than combat, though
enemies that come into contact with the drill itself while Mario is digging
will be damaged. If Mario gets hit while carrying it, he’ll drop it.
Misc power ups
Wing
A little known power-up Mario could get in the game super
Mario special. It allowed him to fly in a manner similar to swimming for a few
seconds.
Cape feather/Cape Mario
A feather like power-up that makes Mario take on a form
called cape Mario. It gives him a cape that he can use to slow down from high descents,
or to preform a cape swiping attacking
capable of damaging enemies. If Mario gets a running start he can also jump
into the air and use the cape to fly, albeit with somewhat limited
maneuverability in the video game(it’s difficult to change direction, and he
can’t move up or down independently of horizontal movement). He can fly more
freely in the cartoon and manga.
Being used in SMWC ep 3 https://youtu.be/THEgMermm68?t=509
Carrot/bunny Mario
A carrot like power-up that turns Mario into a form called
bunny Mario. The form gives Mario long bunny ears that can flap in midair to
make Mario hover for a few seconds or slow descents from a fall. The form can
also perform a rapid hopping maneuver. The form is lost upon taking heavy
damage.
Double cherry
A cherry like power-up that creates a clone of the character
that uses it. Mario can use up to 4 cherries, to create 5 copies of himself on
the battle field at any given time. Every copy has the exact same physical
abilities of the original user and retains any other power-ups they had upon
being cloned. If a clone takes a significant hit it will dissipate.
-In game the characters cloned via double cherry cannot be controlled separately. However this is most likely a game mechanic, as Bowser was fairly capable of moving his clones independently when he used the power-up as a boss in 3D world. https://youtu.be/cPCiuvRzBlg?t=301
Red star/flying Mario
A red star like power-up that contains the power of a “red
luma” and allows Mario to take on a form called flying Mario. The form allows
Mario to hover and fly freely through the air, but has a strict time limit
(like 10-20 seconds) limiting its use.
Starman/Invincible Mario
The classic and most famous invincibility power-up in Mario.
The starman grants Mario invincibility and greatly enhances his physical speed,
strength and stamina. Additionally most enemies Mario touches while the
power-up is in effect are instantly killed on contact. The power up functions
based upon a time limit, and Mario turns back to normal when it wears off.
Mario gaining the starman to defeat some enemies in Kc vol 7 http://i.imgur.com/65gBdfd.jpg and http://i.imgur.com/G072rUn.jpg
Using starman powers to effortlessly block some bullet bills in KC vol 11 http://i.imgur.com/n5QaLxj.jpg
Rainbow star/rainbow Mario
A rainbow star like power up that lets Mario take on a form
called rainbow Mario. The form is similar to the enhanced state Mario takes on
when he absorbs a starman, and grants him invincibility, enhanced speed/jumping
abilities and the ability to defeat most opponents on contact.
Super show power ups
Super Mario (Mario
super show version)
Perhaps due to conflictions with early cannon, the “super Mario”
transformation in the early super Mario cartoon cannon was CLEARLY different in
terms of activation mechanics and usage compared to the actual games. In the
super show “super Mario” was a fire Mario like form that allowed Mario the
usage fire balls, but also had added powers like the ability to telekinetically
direct said fireballs, enhanced strength and the ability to fly. It could also
be triggered by almost any sudden massive influx of energy including a starman,
fire flowers, certain weapons like Excalibur, sudden volts of electricity, magic
wands and more. Unlike the game, the form also seemed to have a time limit.
Mario showing the ability to change the direction of his fireballs in midair in SS ep 35 https://youtu.be/ZnZQonNAnnk?t=535
Super sushi/super sushi shrinker
A specialized food dish created by the character T.Garden,
which causes the person who eats it to either grow or shrink in size
respectively. Used by Mario to fight a giant bowser. The increased size gives
Mario added strength, but the form is not invincible like his mega form (though
this form has no given time limit). It’s unlikely Mario would be able to get
this item again easily in a pinch though, given it was made by a specific
character in limited quantities.
KC Mario manga power-ups
Jet pot/Jet pot
Mario
A power up that was originally use by Wario in the original
Wario land, but was also used by Mario in the KC manga. It’s a pot with rocket
boosters on the back that allow the user to fly.
Mario using the Wario land 3 power up, the jet pot to fly in Kc vol 24 http://i.imgur.com/VJMWAKT.jpg
Bull helmet/bull Mario
A pot helmet with horns that increases the size of the
person who wears it and gives them extra physical power. It was originally used
by Wario in the original Wario land, but Mario also got it a few times in the
KC manga.
Mario using the pots power to bulk up and gain extra strength in KC vol 25 http://i.imgur.com/mqRAcCT.jpg , http://i.imgur.com/qFDtqZO.jpg and http://i.imgur.com/pugZTRx.jpg
Mario kun power-ups
Fireball Mario
A more powerful version of fire Mario that surrounds Mario
in a powerful fire aura. It also has some enhanced physical abilities.
SFC Mario
A pair of nes like controller nun-chucks that can be used
as a melee weapon and essentially allow Mario to “freeze time”. Unfortunately
this effect also extends to him and all people caught in the effect of the form
remain conscious. Because of this it’s only really useful for stalling.
Partners
Yoshi
A large green dinosaur Mario rides in multiple games as a
form of transportation. THERE IS a separate Yoshi character with a more
enhanced set of moves and skills, but not all Yoshi Mario have ridden in the
past are the same one. Considering that I’m only going to focus on abilities
Yoshi has exhibited when Mario was riding him for the sake of simplicity.
Yoshi generally have incredibly long tongues that they can use to grabble onto and swallow all manners of objects. Typically these objects can be digested near instantly, making for a deadly insta kill attack against minor enemies. Yoshi can also use its tongue to grapple onto objects to pull them or lasso from point to point when Mario is riding him. In most games Yoshi can also perform a mid-air hovering maneuver called the flutter jump, and Mario himself can also jump off his back at the height of a jump for extra air(often called a Yoshi jump).
In addition to those basic powers several games Mario can ride a Yoshi in also have various others powers like.
Shell powers
When Yoshi swallows and holds different colored koopa shells
in his moth in super Mario world, he gets a variety of additional
abilities. Red shells give him the
ability to spit out 3 fireballs. Yellow shells cause him to make puff clouds
that can damage enemies when landing from a jump. Blue shells give him a pair
of wings he can use to fly for short periods of time. Additionally in super
Mario world certain colors of Yoshi can have consistent abilities when eating
any color shell, based on the color of their skin.
A power-up in Mario world can also give Yoshi wings for a short time: https://youtu.be/GwpE7NJeapk?t=47
Blimp fruit/blimp Yoshi
After eating a special blue fruit called blimp fruit, Yoshi
can temporality take the form of a large floating balloon like state called
balloon Yoshi. Mario can ride on him in this form to get vertical height,
though the form wears off in a few seconds if Yoshi doesn’t continually keep
eating fruit to maintain it.
Bulb berry
After eating a tallow fruit power up called the bulb berry,
Yoshi can transform into a state called bulb Yoshi. In this state he can reveal
objects that are normally invisible within his immediate surroundings. Likewise
it seems like physical objects that are normally intangible, somehow become tangible
while the form is active. The form runs on a time limit, and needs a constant
supply of bulb berries to continue going.
Dash pepper
A red pepper power up that makes Yoshi take on a form called
Dash Yoshi. In this state Yoshi gains enhanced running speed, that can allow
him to run on walls, on water or up steep slopes. The form has a time limit and
dissipates after a few seconds if Yoshi doesn’t continue to eat more dash
peppers.
LUMA
A baby of the “luma” star species given to Mario in the game
super Mario galaxy and galaxy 2 as a form of aid. He resides under Mario’s hat
and gives Mario various passive abilities he doesn’t normally have under normal
circumstances.
Spin
A magic spin maneuver Mario uses with his arms outstretched
to damage or stun enemies. It can also give him a slightly more moderate
airtime if used during a jump. After being used Mario needs to wait a few
seconds for the Luma to recharge energy to do it again.
-The ability can also occasionally be used to attract small objects to Mario’s location.
-This ability is also connected Mario’s ability to activate and use launch stars and sling stars, which are means of traveling across vast distances of space or boosting him to new areas. Pull stars also serve a similar function but don’t need a spin to activate.
Star bits
Shiny star shaped items that fall from space and are found
in environments in Mario galaxy. Mario can collect these and then fling them at
opponents to stun them.
-In game the collection of star bits and their use is place to the wii remote cursor and happens independent of Mario’s movement. How Mario uses them to fight outside the context of this game mechanic is unclear.
Bros attacks
Bros attacks are abilities or items Mario and Luigi use to
fight opponents as a team in the Mario and Luigi series. While TECHNICALLY they
are meant to be used together, certain items/attacks are held by singular
brothers before being initiated, and could conceivably by used without help to
some extent. Considering that here are some ones of note.
Bros items
Cannonballer: Summons a
cannon that can shoot Mario towards opponents as an attack. https://youtu.be/yR7S65BMYmk?t=147
Copy flower: Summons tons of copies of the user that can perform a barrage of attacks. All copies dissipate once a single copy misses a strike. https://youtu.be/yR7S65BMYmk?t=278
Smash egg: Creates a large egg like object that can be kicked at opponents as an attack.
https://youtu.be/yR7S65BMYmk?t=85
Spring board: Creates a spring that can boost jumps for powerful stomping attacks. https://youtu.be/yR7S65BMYmk?t=193
Special attacks
Yoo woo
canon: Makes various barrel canons that can shoot Mario at an opponent like
a projectile. https://youtu.be/uh_fMmAsq9o?t=53
Mighty meteor: Creates a large meteor that can be re-directed at opponents with hammer attacks. https://youtu.be/uh_fMmAsq9o?t=112
Magic window: Creates magic windows that Mario can jump out of to attack opponents. https://youtu.be/uh_fMmAsq9o?t=197
Bros attacks
Red shell: A red koopa troopa that Mario can kick at an
opponent. https://youtu.be/LJgm153yTTw?t=4
Bye bye cannon: A cannon that can create clones of Mario and shoot them out at an opponent https://youtu.be/B8M780MRcmI?t=1
Bomb Derby: Summons multiple bombs. Mario can hit them at opponents as an attack https://www.youtube.com/watch?v=XwQetukLOFg
Jet board bash: Summons a rocket powered jet board Mario can ride on. Luigi normally helps scoot it forward. Mario uses his hammer on a foe at full speed. https://www.youtube.com/watch?v=wtNnUga8B6k
Rocket blast: Summons a large rocket Mario can ride into the air and crash down onto enemies as an attack https://youtu.be/LJgm153yTTw?t=21
Canonball chuck: Summons a giant cannon ball Mario can swing and through at opponents https://youtu.be/LJgm153yTTw?t=62
Vehicles
Marine pop
An underwater submarine Mario could use in the game super
Mario land. It has great maneuverability and can fire torpedoes out of the
front. It go into an invincible state if Mario absorbs a star while in it.
Sky pop
A multi seat yellow airplane Mario uses in the game super
Mario land. It has good air maneuverability and can fire missiles as an attack.
Mario also has a second similar plane with more seats and jets called the sky
pop 2.
Kart
A motorized kart used for traveling and racing. Mario
typically uses a standard MR Kart, which is a kart fairly balanced in most attributes.
Though he also has other unlockable karts in some games, along with various
parts he can use to modify them.
Karts in Mario kart also have some transformative abilities, being able to spout gliders from the top to glide in the, rotors to move underwater like submarines and having an anti-gravity feature that lets them move on the sides of walls. It can also perform short boosts after drifting or after a person performs tricks in the air while ridding it.
Mario also uses various items while in kart in most of his racing games, though there’s some overlap with his normal arsenal, like having the starman, fire flowers, bombs, shells, potted piranha plants, boomerangs, Pow blocks, Super leafs, mushrooms (which give speed boosts) and mega mushrooms available to him. He can also throw banana peels on the ground to trip other racers, create explosive fake item boxes to trick opponents, use a golden mushroom item to obtain infinite boosts for a short period of time, summon bloopers to spurt ink of the eyes of other racers, summon boo ghosts that steal items from other opponents, using lightning to temporarily shrink other racers, use an item called the thunder cloud to create lighting strike making clouds over opponents, use a bullet bill item to temporarily transforms into a speeding bullet bill. Of course he can also use the infamous spiny/blue shell item,which instantly locks onto and chases down a racer in first place. There’s also two items called crazy 8 and lucky 7 that randomly generates 8 and 7 items that can be used in succession respectively, as well as shockwave creating Super horn that can damage enemies or protect against attacks with powerful sound waves.
Gaining coins can also increase the speed of a kart, with it maxing at 10.Finally baby Mario in double dash has a special chain chomp kart item, which summons a chain comp that drags a racer along while attacking nearby others.
-There’s also various more obscure items in the game Mario kart arcade GP DX, you can read about here https://www.mariowiki.com/Mario_Kart_Arcade_GP_DX
Pluminator
A mech created by the character Dr.Nerrick. It grants
enhanced strength, has a flyswatter for knocking away projectiles built in the
chest, a pair of giant plunger boxing gloves and can shoot eggs to blind opponents out of
the helmet. It was destroyed at the end of the cartoon episode it appeared in,
making it somewhat non-standard equipment.
Starships/starship Mario
Mario has used various spaceships in different media. In the
super show he’s used a personal one seat spaceship. He’s also piloted a large
disc shaped starship called the flying pizza and a smaller battle starship called the mushroom Starfighters in the same series. Most famously in
mario galaxy 2 he was given control of a planetoid spaceship by the character
lubba, which transformed in a head shade starship called starship Mario.
Magic carpet
What it says on the tin. In the main games it’s not unusual
for Mario and co to ride magic carpets as a form of transportation. In the
cartoon they also occasionally rented car like magic carpets for sky
transportation. Most of the times these were not kept however.
Circus van
An ordinary van Mario would drive in the supercade cartoon.
Mario typically held various equipment and tools in it for attempts at catching
Donkey Kong.
Alternate forms
Dr.Mario
A slight variation of Mario that takes on the form of a
doctor. TRUTHFULLY speaking the differences between Mario and Dr. Mario are
mainly a cosmetic one, with it mostly just being Mario wearing doctors attire
that he can take off at any time. Though he does occasionally use weapons
outside his standard while in it, particularly “megavitamins”. In smash bros
where both forms are separate characters Dr. Mario is also slower than regular
Mario, albeit with higher attack damage to compensate.
Magavitamins
Specialized vitamin capsules with magical properties. They
come in several different color combinations and can be used to defeat the
supernatural virus enemies found in the Dr. Mario games. In smash bros they are
also used as a projectile attack, which involves Mario throwing one in front of
him and having it bounce along the ground towards opponents. Smash also has two
variants of megavitamins, fast capsules and mega capsules. Fast capsules are smaller vitamins that travels straight forward at
a fast rate. Mega capsules are large
vitamins that travel slower but hit multiple times.
Contrary to jokes about Mario’s ability as a Doctor. Mario did in fact invent these things and they do in fact work. Mario has on many occasions used them to cure the flue, colds, stomach achs, physical wounds and other sorts of afflictions.
Using megavitamins as a weapon to kill some piranha plants in KC vol 5 http://i.imgur.com/vUic6YI.jpg and http://i.imgur.com/o4J4GcT.jpg
Dr. Mario using a megavitamin to give donkey kong a burst of strength in KC vol 30 http://i.imgur.com/eWgvUgG.jpg
Miracle cure
Super sheet
A bomb like megavitamin that can blow up to clear away large groups of viruses. There a few variations that effect what radius,column, or color of viruses are defeated by it in game.
Being used in Dr.Mairo miracle cure https://youtu.be/gGYxDAUriGo?t=45
Super sheet
Dr. Mario’s side special in smash. It’s basically the same
thing as the cape move normal Mario uses to deflect projectiles and turn
opponents around. Even the alternate variants are the same as Mario. The only
real difference is using it doesn’t stall him in the air.
Super jump punch
Dr. Mario also has his own version of the super jump punch
and its variants. For the most part they are exactly like Mario’s, albeit
slower and generally without traveling as high.
Dr tornado
Basically the Dr. Mario version of the Mario tornado move in
smash bros. Unlike the standard version Dr. Mario also has two variations called soaring
tornado and clothesline tornado. Soaring tornado sends Dr. Mario higher
into the air, but has less attack power than the standard version. Clothesline tornado has less movement,
but hits harder.
Doctor finale
Dr. Mario’s finale smash. It’s similar to Mario finale but
fires two giant megavitamins instead of fiery dragons. It also hits with a
harder amount of force.
Misc
Dr. Mario using Stethoscope for a whip and chocking normal
Mario with it in KC vol 17 http://i.imgur.com/0ZmgylA.jpg
and http://i.imgur.com/g6sRZOr.jpg
Some of Dr.Mario's smash attacks in the smash bros series seem to have an electric knockback to them http://i.imgur.com/FiPXWVZ.jpg
Dr.Mario can also take on a metal form, by using megavitamins. https://youtu.be/hz8SUOQFyvU?t=1131
Some of Dr.Mario's smash attacks in the smash bros series seem to have an electric knockback to them http://i.imgur.com/FiPXWVZ.jpg
Dr.Mario can also take on a metal form, by using megavitamins. https://youtu.be/hz8SUOQFyvU?t=1131
Baby Mario
A younger version of Mario found mainly in the Yoshi’s
island games. Despite being essentially a child, he still has superhuman
attributes and has been shown to be quite capable of fighting monsters in games
like PIT. He’s also been on many occasions shown to participate in sports games
to the same level as his adult self.
Superstar Mario
Baby Mario’s one unique transformation. He gains it by
absorbing a super star power up and gains the ability to run up walls, float
with a large cape like object and a state of temporary invincibility. The form
can also fly in the KC manga.
Baby Mario using the power of a Star in vol 33 http://i.imgur.com/ai9mTBV.jpg and http://i.imgur.com/7fN9vlM.jpg
-When Yoshi carries Baby Mario in Yoshi's island DS, Yoashi himself is also granted a dashing power.
Paper Mario
An alternate dimension version of Mario found inside a magic book within the main Mario universe. For the most part his backstory and personality can be assumed to be similar to his more contemporary counterpart, with the sole exception that everything in the Paper Mario universe is.....well made out of paper and cardboard. Though that being said because Paper Mario is made out of some sort of paper like substance, he also has distinct biological differences from the main Mario that allow for different collection of abilities and skills than him.
-Paper Mario has so much to look at, he pretty much needed to have his own separate analysis, which I have placed here for you're reading pleasure. http://ulltraguy.blogspot.com/2017/04/character-analysis-paper-mario.html
Please take a good look at it and then pick back up at this part of the main blog when you're done.
Feats
Strength
Main series
platformers
Mario can physically destroy some castles in super
Mario world. Including Morton’s https://youtu.be/useR1pju4Dw?t=24 and Lemmy’s
https://youtu.be/useR1pju4Dw?t=53
Can lift and throw bowser at his smaller sizes dozens of feet away in Mario 64 https://youtu.be/XnqGFn0Byg4?t=20886
Can damage this building sized wiggler like enemy with a ground pound in Mario sunshine https://youtu.be/xi64pf2psUM?t=469
Can fling this giant blooper squid enemy dozens of feet into the air with a physical blow in Mario sunshine https://youtu.be/Fom24_fttIo?t=881
Mario can physical restrain and move this giant chomp chomp in Mario sunshine, which is revealed to be made out of solid gold https://youtu.be/TwuZIK0xmYk?t=876
Can break off significant portions of this flying tub, by using a ground pound from a high vantage point in Mario sunshine https://youtu.be/Wb0kvFROgCk?t=224
Can reflect projectiles from and damage this giant squid like enemy called king caliente in Mario galaxy https://youtu.be/CnMs00op5mE?t=1750
Can damage a giant grand star infused bowser by redirecting these meteors at him in Mario galaxy 2 https://youtu.be/Y7cZBQ4VsJA?t=347
Can damage this small tower sized mech piloted by bowser Jr by ground pounding it from the top in Mario galaxy 2 https://youtu.be/Mtn75w1SjeQ?t=1692
Damaging the large house sized concrete king thomp with ground pound attacks in Mario galaxy 2, albeit from a weak spot https://youtu.be/Mtn75w1SjeQ?t=1773
As rock Mario can destroy these large crystal/rock formations in galaxy 2 https://youtu.be/naVvCvWxgmg?t=832
When powered up with a rainbow star can run through and destroy large comp comps made out of pure gold https://youtu.be/naVvCvWxgmg?t=688
Mario RPG and Mario/Luigi
After
fighting the Axem rangers in Mario RPG, the resulting damage from the fight
destroyed the giant blade ship said rangers used as a base of operations. The
ship is the size of the top of a volcano https://youtu.be/pC6ySLusDx0?t=196
Even as a baby Mario could destroy large wooden containers with a hammer https://youtu.be/HpubFdjxX2c?t=535
During one of the bros attacks in Bowsers inside story, Luigi can inflate himself to a semi giant form.
With SOME difficulty Mario can lift him https://youtu.be/uh_fMmAsq9o?t=189
Mario knocking bowser hundreds of feet away with a hammer swing in dream team https://youtu.be/xyoCLUM7bKo?t=5944
Deflecting a giant boulder in paper jam https://youtu.be/9xNWL1dNKzg?list=PL3vs_m6C8B5ZzTgX-6MWNduEad66ro-gX&t=414
Mario party
With the aid of a power star could
throw metal bowser(a bowser with 10x the weight) into the outer atmosphere in
Mario party 2 https://youtu.be/K6VRS5t1Guo?t=2712
Can physically power a rocket in this Mario party 9 mini game, without enough power to send it past multiple planets https://youtu.be/ILJmufDh-Mg?t=152
Sports games
Mario’s fire strike pitch in
superstar baseball seems to go to fast for this measuring device to keep up
with. The device has MHP’s written on it and has 3 digits, which would probably
go up to 999 mph so Mario probably threw the ball faster than that https://youtu.be/3F90ClUPLsA?t=127
Can knock theses bomb-ombs hundreds of feet into the air with a baseball bat in sluggers https://youtu.be/dO-7LCl0aSs?t=30
Re-directing a bullet bill missile with a racket in the op of Mario power tennis https://youtu.be/YoZ_Mwc7lNE?t=247
Super show
Breaking a brick ceiling with a wooden chair in SS ep 27 https://youtu.be/IZ_h9RVVHo0?t=590
Blocking the fall or a large stone thomp with a plunger in adv3 ep 6 https://youtu.be/22UXGOJsK3Y?list=PL_LA4m8CuQky8OUBtaRVJTKLXdd_CaEsv&t=860
Under the influence of a super star was strong enough to throw a t-rex like dinosaur outside of the planets orbit in ep 8 https://youtu.be/gNMeb2okghg?t=505
Anime
Effortlessly kicking away bullet bills shot at him in the
peach hime movie https://youtu.be/y-2Y2CtHt_U?t=1327
KC Mario
Dr. Mario with the added power of a
few mushrooms is strong enough to punch some giant viruses into the outer
atmosphere http://i.imgur.com/XcfDM2b.jpg
, http://i.imgur.com/LQJMZEN.jpg and http://i.imgur.com/VTehMan.jpg
Physically destroying one of the castles in Mario world through a physical fight in KC vol 6 http://i.imgur.com/t3mXVCY.jpg http://i.imgur.com/orl2MtC.jpg
Stopping a giant bullet bill that was about to level peaches castle as cape Mario in vol 11 http://i.imgur.com/tsPUL8s.jpg
Easily punting a massive boulder with a golf club in kc vol 13 http://i.imgur.com/j36qWPG.jpg and http://i.imgur.com/HrsIDHm.jpg
Creating a giant tornado by swinging a tree under the influence of a mushroom in kc vol 13
http://i.imgur.com/4eOGJYV.jpg and http://i.imgur.com/44hRAl7.jpg
Causing a massive explosion after getting in a fisticuffs fight with Wario in KC vol 27 http://i.imgur.com/cCxUKVn.jpg and http://i.imgur.com/IL0djXE.jpg
Punching over a giant bowser with the aid of a star as a baby in kc vol 34 http://i.imgur.com/ILE8UGf.jpg and http://i.imgur.com/2FxKf1S.jpg
Picking up an ocean liner as baby Mario with a star in vol 35 http://i.imgur.com/COga1zX.jpg and http://i.imgur.com/puUgcbF.jpg
Club Nintendo
Making a tornado by swimming in aloha germen club Nintendo
comic https://www.flickr.com/photos/miloscat/11261557453/in/album-72157638457913583/
Paper Mario
Destroying large metal stones in PM https://youtu.be/xreuw6fq6jA?t=290
Strong enough to harm the giant dragon of PMTTYD, Hooktail https://youtu.be/PQ1eKGv-1vk?t=90 and Gloomtail https://youtu.be/zt-ThbQfmyo?t=217 and Bonetail https://www.youtube.com/watch?v=srzsg5wNKhQ
Strength summary
Mario is strong enough to lift or destroy castles easily
weighing hundreds of thousands of pounds. Can destroy battleships the size of
volcanos, and easily throw objects at forces between match one and two. He can
lift golden chomp chomps the size of a small house, and under a power-up state
can easily lift ocean liners and throw objects outside of the planets orbit.
Endurance
Main series
platformers
Getting shot out of a cannon hundreds of feet into the air in Mario 64 https://youtu.be/XnqGFn0Byg4?t=2190
Getting shot out of a cannon thousands of feet away into a separate them park location on isl delfino in Mario sunshine https://youtu.be/Ox9iqzCo0oY?t=31
Getting knocked into the planet’s atmosphere along with a chunk of peaches castle towards the opening of Mario galaxy https://youtu.be/wqhUHlYok5M?t=394
Getting shot out of a cannon hundreds of feet into the air in 3dland https://youtu.be/jFBdANbWpy8?t=1076
Surviving a fall of a few hundred feet along with bowser in 3d land https://youtu.be/H0S9SbRUx0U?t=2609
New super Mario bros
Survived being smashed by the giant
arm of an airship the size of a castle and then thrown thousands of feet away
across the entire mushroom kingdom in new super Mario bros u https://youtu.be/WEms77lbp8M?t=17
Mario RPG and Mario/Luigi
Got flung hundreds of feet into the air and landed with no
cushioning in Mario rpg https://youtu.be/6vLYO9x5W9k?t=552
Took an explosion of a dozen foot tall bomb-omb to the face with flinching in Mario rpg https://youtu.be/XpxFTXV0kCg?t=605
Survived having one of Bowser’s ship explode on him and crashing into the ground in a way resembling a meteor in Mario and Luigi https://youtu.be/Ymzz7pDfkqU?list=PLC4644A98CECE94CA&t=243
Survived a ship sinking and being cast at underwater depths in Mario and Luigi https://youtu.be/2CbV7WY_Zco?t=1042
Having a large cannonball shot at him in PJ https://youtu.be/PyCe5e2_txM?t=884
Mario party
Can get pelted with cannon balls in bombs away Mario party 1
mini game https://youtu.be/x6mD3edRhAI?t=616
Other platforming games
Can survive having a bomb go off in his face in Mario bombs
away https://youtu.be/ccz8q2xxmAM?t=5
Can throw barrels with enough force to hurt a giant donkey kong in donkey kong gb https://youtu.be/D8G0mVmvxdo?t=6120
Technically during the entire campaign of Mario run, Mario doesn’t stop running or moving at any point. https://www.youtube.com/watch?v=gLGZwqpmnlY
Misc games
Can get shot out of a cannon thousands of feet away in Mario
pinball land https://youtu.be/TEShEpLZTcw?t=34
supershow
Being hit point blank with a bomb in SS ep 2 https://youtu.be/7VIwMYyepP8?t=805
Crashing a car and being flung upwards hundreds of feet in SS ep 24 https://youtu.be/8ILN-UjRhFE?t=530
Along with his friends got shot out of a space pod and crashed with little cushioning in SS ep 46 https://youtu.be/6-KKLyWdGEg?t=708
Anime
Stayed underwater for several
minutes in the peach hime anime movie https://youtu.be/y-2Y2CtHt_U?t=2324
Falling form the sky and crushing a large brick tower in the peach hime movie https://youtu.be/y-2Y2CtHt_U?t=2798
Takes a blast from bowser’s fire, after it drilled right through a large stone in the peach hime movie https://youtu.be/y-2Y2CtHt_U?t=3081
Luigi took a blast strong enough to level a castle to the face in the super Mario world anime. Mario should easily be comparable https://youtu.be/50TU12PLCxQ?t=783
Mario adventures
Got flung hundreds of feet into the air by a bullet bill and
crashed into a castle http://i.imgur.com/tU4IqnC.jpg
, http://i.imgur.com/oYGKted.jpg , http://i.imgur.com/9IPW2JF.jpg
Mario kun
KC Mario
Surviving an explosion large enough to take out a large pirate ship in KC vol 14 http://i.imgur.com/hAIvsk0.jpg
Having a construction site explode on him and Donkey kong and coming out ok in Kc vol 28 http://i.imgur.com/YERhJ1e.jpg http://i.imgur.com/xObNZl6.jpg
Being picked up by a large water spout and thrown hundreds of feet away in kc vol 30 http://i.imgur.com/TIYRZpm.jpg and http://i.imgur.com/6usENOt.jpg
Paper Mario
Survived getting thrashed by Bowser and kicked out a window
thousands of feet in the air in PM https://youtu.be/F8Qw3FWDysM?t=906
Got shot out of a cannon filled with tons of bombs straight from the earth to the moon, and tanked the impact in PMTTYD https://youtu.be/frkAxlmHwRs?t=584
Could survive in the outer atmosphere of the moon with no protection in PMTTYD https://youtu.be/frkAxlmHwRs?t=873
The machine used for powering up bowser, had enough energy to blow up his castle when it malfunctioned in PM. This could be seen as a good indication of the kind of power https://youtu.be/5VwVUbBjPtc?t=1968
Endurance summary
Mario(or Luigi) have survived the explosion of the castle of
super Mario world in multiple continuities. Mario has also survived the
explosion of battle stations and being sent into earth with speeds fast enough
to apparently cause ablation. He’s been smashed by giant fists from flying
ships and thrown across the entire mushroom kingdom and of course he has tons
of power-ups that enhance defense to the point of near invincibility.
Speed
Main series
platformers
Many people like to quote that Mario
moves faster than cannonballs on airships in games like Mario bros 3 https://youtu.be/UAR-Pr3Niv4?t=57
New super Mario bros
Easily runs the distance of peaches’ castle in a few seconds
in Mario bros wiis opening https://youtu.be/qNI2yimhzec?t=27
Mario adventures
Jumping across multiple enemies in is 8 http://i.imgur.com/9stORsx.jpg
Jumping across various lava monsters to avoid being burned alive in is 10 http://i.imgur.com/itgfDq3.jpg
Mario RPG and Mario/Luigi
Jumping hundreds of feet into the air after avoiding a swipe
from bowser in Mario rpg https://youtu.be/6vLYO9x5W9k?t=491
Avoiding various arrows from a boss enemy in Mario rpg https://youtu.be/F_yaNcmZM04?t=760 can also knock one out of midair https://youtu.be/F_yaNcmZM04?t=803
Can steer the star driver move in DT ass it moves from an area of space through the atmosphere (admittedly a dream version) https://youtu.be/iGfmGGeZSxU?t=856
Can run upwards what’s probably a hundred or so feet in a few seconds in paper jam https://youtu.be/9xNWL1dNKzg?list=PL3vs_m6C8B5ZzTgX-6MWNduEad66ro-gX&t=454
Bros attack in paper jam has Mario and Luigi move so fast they set themselves on fire through friction https://youtu.be/_dMybAmm73A?list=PL3vs_m6C8B5ZzTgX-6MWNduEad66ro-gX&t=1251
Mario party
Running fairly fast around Boswer in Mario party 2 https://youtu.be/K6VRS5t1Guo?t=1131
Mario party 6 has a mini game called black hole buggie, that involves swimming against the force of a black hole https://www.youtube.com/watch?v=o_kQwQqRq7Q
A questionable example. The board Astro Avenue in Mario party 6 connects between multiple planets and asteroids and space objects Mario and co walk between them https://youtu.be/OU6qvyUg_3M?t=268
Sports games
Mega strike in strikers shows he can jump hundreds of feet
into the air in a single bound https://youtu.be/XBinxNwAN5s?t=89
Super show
Outrunning an avalanche in SS ep 1 https://youtu.be/JA10XUaI3Mo?t=667
As super Mario can jump fast enough to catch up to a speeding car in SS ep 39 https://youtu.be/PaIoYoTPXtU?t=842
Jumping around floating platforms and avoiding various projectiles in Adv3 ep 5 https://youtu.be/22UXGOJsK3Y?list=PL_LA4m8CuQky8OUBtaRVJTKLXdd_CaEsv&t=491
Somehow defying gravity with kicking attacks on these music blocks in ad3 ep 10 https://youtu.be/Uv8zWcsN7uY?t=1101
Again defying gravity for a few seconds when jumping up to hit some goombas in SMW ep 1 https://youtu.be/u1ZyDv2r-a8?t=344
Mario kun
Deflecting fire compared to a machine gun in Kun ch 2 http://i.imgur.com/q5raThf.jpg
KC Mario
Jumping between multiple flying panels in KC vol 1 http://i.imgur.com/MOO3bH1.jpg
Caching some sort of energy blade from Tataga’s ship in vol 20 http://i.imgur.com/Gr2UiDj.jpg and http://i.imgur.com/El0u2rc.jpg
Paper Mario
Luigi was capable of donging the point blank explosion made by the character Demntio, Mario should easily be comparable https://youtu.be/SwC8Xr9pibg?t=886
Speed summary
Mario is fast enough to run right up vertical walls, can
outrun cannonballs. Can jump thousands of feet into the air in a single bound
and has on occasion at least fought the pull of puesdo black holes. Most
impressively was how he was able to steer a star coming from the outer
atmosphere to ground level within a few seconds, which could easily be MHS to relativistic
even lowballing.
Scaling
I should point out that a lot of Mario scaling tends to get
contested by ............at least somebody on the internet. Either due to the fact the series itself is so
fragmented with spin-offs, that they may as well be separate franchises with
loose connections or due to some people having mixed feelings on the nature of
feats being scaled in the first place. That being said I list some of the ones I Commonly see cited.
Bowser
During his final fight in Mario party 9 Bowser can create
something similar to a black hole, which is capable of sucking up planets.
Granted these planets look somewhat small compared to real ones https://youtu.be/8vvPZkrarxo?t=1497
Bowser could survive having a castle fall on him in new super Mario bros wii https://youtu.be/kT8UnBuIOOU?t=87
At the beginning of paper Mario Bowser lifted his and peaches castle far into the sky through some unknown means, potentially with magic. Obviously this is the kind of power Mario has to deal with on the reg https://youtu.be/L8E0LTPgCtg?t=468
A contested feat, but some people believe bowser survived the black hole at the end of Mario galaxy on his own power, meaning Mario has comparable DC to harm him https://youtu.be/aZpGsbXsZ0U?t=864
Lubba mentions Bowser having shot down starship Mario(albeit off screen and without much context behind the confrontation). Given the ship is a star ship that can move FTL, some people use this to give several Mario characters FTL reflexes https://youtu.be/iSXI3ALV7Ck?t=735
Another questionable feat. Many use the grand stars in Mario as a measure of power, given bowser absorbs them in Mario galaxy 2. Even one grand star shines with the brightness of a class 6 star. https://youtu.be/wqhUHlYok5M?t=1164 Bowser also claims he was going to use one to make a new galaxy and the collapse of a generator using one caused a universe destroying black hole.
During the final fight against dark bowser in BIS, dark bowser creates a giant hurricane that covers a large majority of the mushroom kingdom https://youtu.be/EJJpgIXWOs8?t=19
Other miscellaneous punishment the Koopa King has survived include being shot out of a cannon into a mountainside in Mario is Missing,and having his flying castle falling into an ocean hundreds of feet below and exploding on him. He also had peaches castle fall on him in BIS and managed not to die immediately. https://youtu.be/VHbGsfKsyHI?t=102
Wario
Wario and wa luigi survived an explosion from fire works in Mario
sluggars https://youtu.be/dO-7LCl0aSs?t=100
Wario and wa-luigi could survived this explosion in toadstool tours opening https://youtu.be/iT-Tl8xW3K4?t=163
Pretty questionable just in terms of inconsistency between franchises, but defeating the shake king in Wario land shake it dispersed this cloud. This is often seen as a moon level feat https://youtu.be/WO3IZ-2JgBY?t=290
misc
Another questionable scaling choice. Dk has knocked the moon
out of orbit before, though by all accounts most people don’t compare this
directly to Mario https://youtu.be/3YeUw2kUfD8?t=307
People also scale Mario to the speed of the millennial star coming from the center of the universe in the opening(admittedly though this gets a bit muddled given there’s two millennial stars, and which is depicted in the opening can be debated) https://youtu.be/OyC2WQUHEJI?t=13
Even this foder toad can kick this soccer ball hard enough for it to catch on fire in the strikers charged opening https://youtu.be/XBinxNwAN5s?t=49
The final boss of PMTTYD was capable of causing an earthquake that shook ruegport and some surrounding areas when it was awakened. She was also said to have destroyed an entire city in a near fell swoop in that past https://youtu.be/buog_omdXNs?t=212 and https://www.youtube.com/watch?v=7SRddzftlXs
Training/Experience
Main series
Platformers
After Bowser turned the inhabitants of the mushroom kingdom
into blocks and kidnapped peach,
Mario trudged through 8 worlds and rescued her https://youtu.be/0q5uDKtI1Go?t=1704
Mario trudged through 8 worlds and rescued her https://youtu.be/0q5uDKtI1Go?t=1704
Traveled through 8 worlds and rescued peach in the lost levels as well https://youtu.be/IutMjR5ofSQ?t=2371
After being summoned to some sort of alternate dream world, aided in the defeat of a frog like tyrant named wart in Super Mario bros 2 https://youtu.be/QamWMqmUmtM?t=30
After Bowser and the koopalings transformed various kings in areas around the mushroom kingdom into animals, Mario defeated them, transformed the rulers back to normal and saved peach from bowser https://youtu.be/61MNeKHnhe0?t=9960
Defeated Bowser and saved peach after he took over dinosaur land and imprisoned the Yoshi species in Mario world https://youtu.be/lU1u01AKeQU?t=665
After Bowser took over peaches castle and stole a stash of power stars, Mario got them all back and defeated him https://youtu.be/XnqGFn0Byg4?t=20886
Traveled to the tropical island of isl delfino, defeated Bowser and his son Jr’s alter ego shadow Mario and undid various damage bowser did to the environment with said son in Mario sunshine https://youtu.be/Wb0kvFROgCk?t=191
Travelled across the galaxy with the aid of the character Rosalina and stopped Bowser when he attempted to create a galactic empire in Mario galaxy https://youtu.be/EeOAOSwfMz8?t=504
Travelled across the galaxy again and defeated a Bowser empowered by a magic meggufin called a grand star in galaxy 2 https://youtu.be/kqAjAdp-ybA?t=510
Defeated Bowser after he captured the princess in Mario 3dland. Also saved his brother from capture in said game as well https://youtu.be/H0S9SbRUx0U?t=2599
Traveled to the sprixie kingdom in Mario 3d world, and rescued several fairy like creatures called sprixies from Bowser. Worth noting Bowser himself also wised up and used several of Mario’s power-ups against him during the final showdown https://www.youtube.com/watch?v=cPCiuvRzBlg&t=301s
Traveled across the land sarasaland in super Mario land, and fought the alien being called Tatanga to save princess Daisy in super Mario land https://youtu.be/2lBl2I2wPOA?t=1875
Defeated Wario, after said character stole entrance to a castle Mario owned and cast of mind control spell on the surrounding populace in Mario land 2 https://youtu.be/T6nVWOHfKbc?t=378
New super Mario bros
Chased and fought Bowser JR across various geographic
locations, before defeating bowser and rescuing peach in new super Mario bros https://youtu.be/n7rTItl9kWk?t=806
Traveled across various locations while fighting the koopalings, Bowser Jr and finally a giant Bowser himself to save peach in new super Mario bros wii https://www.youtube.com/watch?v=X4monaBsyfg
Traveled across the mushroom kingdom and took back princess Peach’s castle after Bowser occupied it in new super Mario bros u https://youtu.be/6HJlh4DuRO0?t=1181
Traveled across several different lands and defeated bowser and the koopalings after they kidnapped Peach in new super Mario bros 2 https://youtu.be/wQLAhhKCtdI?t=188
Mario RPG and Mario/Luigi
Defeated the martial arts jinx and
became the master of his dojo in Mario RPG https://youtu.be/-G7z0FjINlc?t=375
Fighting an optional boss said to be made out of anti-matter in Mario RPG called Culex https://youtu.be/gQ8oTfC5Y4U?t=20
Traveled to an alternate dimension, collecting several pieces of a broken star road and beat an interdimensional conqueror named smithy https://youtu.be/w5GThTQYSt8?t=69
Defeated the dark witch with admirations to take over the Beanbean kingdom Cackletta in Mario and
Luigi superstar saga https://youtu.be/-mSTDzMtqN4?list=PLC4644A98CECE94CA&t=2038
Was taught how to harness fire as an attack known as firebrand by the “god of fire" in Mario and Luigi superstar saga https://youtu.be/6sNaw9UYOe4?t=137
Was also further tutored in the ways of fire manipulation by the jellyfish sisters in Mario and Luigi superstar saga https://youtu.be/eCHyXkeoRAo?t=153
If the opening of PIT is anything to go by, the Mario bros have been shown to have been fighting Bowser since they were baby’s https://youtu.be/HteCRkgV_Uc?t=224
Defeated an space facing alien race called the shroobs and their two ruling princesses in PIT https://youtu.be/WfI0V1OVlbU?t=532 and https://youtu.be/WfI0V1OVlbU?t=1014
After having both the mushroom kingdom and bowser’s kingdom taken over in a cue, teamed up with Bowser to take down the technological batman gambit villain character Falful in BIS. Additionally they helped fight an evil eldritch abomination version of Bowser called dark Bowser, that was powered by an artifact called the dark star and could make giant hurricanes. https://youtu.be/9rRMZQLinzw?t=21705
Traveled across Pillow Island and defeated the ancient dream power based villain Antasma, as well as Bowser after he absorbed the power of a powerful artifact called the dream stone in dream team.
Mario teamed up with an alternate universe version of himself called paper Mario in paper jam and defeated the might of two universes of Bowsers https://youtu.be/_dMybAmm73A?list=PL3vs_m6C8B5ZzTgX-6MWNduEad66ro-gX&t=94
Mario party
Competed against several other characters in mini-games to
decide who was “a superstar” in Mario party
Traveled to various lands and defeated Bowser multiple time while competing to give a name to a new location in Mario party2
Participated in the contest to claim the millennium star in Mario party 3
Competed against multiple characters in Mario party 4
Conducted a Mario party in Mario party 5 to collect stars to fill the “star bank” and appease the deities brighton and twili.
Defeated bowser and his lackeys when they tried to interrupt his vacation in Mario party 7
Competed against various characters in Mario party 8 to win a life time supply of candy and a magical object called the star rod. Also most likely helped to defeat bowser at the end when he stole said star rod.
Competed against various characters in Mario party to steal back the power of the “mini stars” Bowser stole in Mario party 9, while fighting characters like Jr, giant bloopers and bowser himself.
After being shrunk by bowsers minimizer in Mario party ds,
banded wit several other characters to collect objects called sky crystals he
was seeking and defeat his cronies to return to normal size.
Banded together with several characters to take down Bowser when he built bowser tower on Party Island in island tour.
At least participated in the events of star rush.
Sports games
The Mario strikers sub-series is more or less balls to the
wall insanity. Character’s play soccer in the midst of electric fences,
explosions, tornados and such and the tournaments seem to be taken way more
seriously compare to other sports series.
Competed in several golf and tennis tournaments throughout the Mario tennis and baseball series.
Also competed in a basketball tournament in Mario hoops 3 on 3
Has been an unlockable character in games like NBA street and SSX
Competed in multiple sports in sports mix and sports superstars, as well as fighting against the final fantasy character behemoth https://youtu.be/jGAlJ3OGvWg?t=2204
Mario vs DK
Chased donkey Kong across multiple
worlds and fought him in a giant mech, when he stole an assortment on mini Mario
toys in Mario vs DK https://youtu.be/CCXnZBU6dPg?t=1009
Used an assortment of mini Mario toys to solve puzzles and fight DK when he kidnapped the character Pauline in Mario vs DK march of the minis https://www.youtube.com/watch?v=qXdoSwqwfAY&t=242s
Rescued Pauline with the aid of mini Mario toys again in Mario vs DK minis march again https://youtu.be/BBLvD8puEVw?t=655
Chased DK through the theme park of Mario land and recued Pauline from him again in min-land mayhem https://youtu.be/68dA7YYC7pg?t=7633
Again chased after DK in tripping stars to get back Pauline. Though in this case it turned out to be a set up for a surprise party https://youtu.be/pwFam2mOhfw?t=1101
In general the Mario vs DK series involves intense puzzling. The first game requires a lot of outside the box thinking when it comes to dealing with platforming challenges and all instalments afterwards are basically a Nintendo version of lemmings, but with wind-up toys.
Other platforming games
While working as a carpenter in the original donkey Kong
arcade game, rescued the character Pauline from the original donkey Kong(cranky
Kong) after he kidnapped her https://youtu.be/Pp2aMs38ERY?t=370
While working in new york sewers with his bother Luigi, fended off attacks from various monsters in Mario bros arcade https://youtu.be/JHlUEJXaxfY?t=126
Worked in a cement factory in the game Mario’s cement factory. https://www.youtube.com/watch?v=bgLIkqFQSJQ Later worked in a cookie factory in the updated version in game and watch gallery 4 https://www.youtube.com/watch?v=nK4mFj3h-XM
Apparently worked as a soldier in the game and watch game Mario bombs away. This probably means he has basic military combat training https://www.youtube.com/watch?v=ccz8q2xxmAM
Fought bowser after he took over several hotels in hotel Mario.
After getting a bucket stuck on his head by Wario, got aid to get through puzzles by a fairy to remove it in Mario and Wario. Then shot Wario out of the sky in an airplane https://youtu.be/bP9iG2H8yt4?t=717
In the enhanced donkey Kong GB game, Mario chased the original donkey Kong across several worlds to save the character Pauline. He eventually had a showdown with the character in a giant form https://youtu.be/D8G0mVmvxdo?t=6111
Cleared out the clash house tower of monsters in the game Mario clash on virtual boy https://www.youtube.com/watch?v=K7eXH5OP0OY
In wrecking crew 98 acted as a demolitionist to destroy illegal high rises that were blocking out sunlight for plants made by bowser https://youtu.be/cK6DFIw_7Pw?t=224
Traveled through several worlds and rescued peach from Bowser in Mario run https://www.youtube.com/watch?v=gLGZwqpmnlY
Collected the music keys musical artifacts in dance dance mix and stopped Bowser from abusing their power https://youtu.be/y5RqvtTR8j4?t=4346
Education games
When Bowser used a time machine to steal various artifacts
across history, Mario stole said time machine to get them back in Mario’s time
machine. He also displayed some decent knowledge of history after the adventure
https://youtu.be/UHgAoTzsF0g?t=1062
In general Mario has a host of low level education games, including those dealing with math, numbers, typing, ect. He’s also had a variety of art games and level editors. Taken at face value this implies some basic knowledge and creativity on his part.
Misc games
Went on a journey to save king fret and prince pine for
bowser and the koopalings in Yoshi’s safari.
Riding Yoshi while using a super scope to destroy various mechs the opposition where using along the way. https://youtu.be/dh_5zflwKsQ?t=2791
Riding Yoshi while using a super scope to destroy various mechs the opposition where using along the way. https://youtu.be/dh_5zflwKsQ?t=2791
In Mario pinball land basically fought through bowsers army and rescued peach while taking on the form of a rolling pinball. https://youtu.be/TEShEpLZTcw?t=1746
Used the power of magical “orbs” in puzzles in dragons to defeat bowser and his family and save peach https://youtu.be/_sDVCFljwdo?t=2259
supercade
Was regularly shown to have a penchant for creating and
setting traps in the super cape show(albeit they didn’t always work) https://youtu.be/LHNy48-_j5c?t=22 and https://youtu.be/DDc4sTTy7Kc?t=356
https://youtu.be/n2-qK4Z6Thc?t=58
Super show
Mario creating a plan to hide a flying carpet he’s riding on
from bowser in SS ep 4 https://youtu.be/lvCyZ_loLHk?t=683
Makes a plan to distract and disoriented an opponent’s 3 heads by moving around erratically in SS ep 6 https://youtu.be/YA_mrCN2AHQ?t=797
Figuring out to use vibrations from a hammer swing to undo the electronic locks of shackles in SS ep 10 https://youtu.be/UBQ88-uYSIQ?t=616
Coming up with a plan of attack against some undersea adversaries in SS ep 47 https://youtu.be/m4ErWBN3PSw?t=471
Sets a trap for some koopas when placed in a jail and makes a plan to distract the villain mouser with Luigi and toad in SS ep 27 https://youtu.be/IZ_h9RVVHo0?t=587
Spent episode SS 34 training with the character Masaki to better learn martial arts in ep 41 https://youtu.be/zUeg-8fFCEI?t=358
Was taught how to shoot a gun, lassoing, and such by the character pronto in SS ep 45 https://youtu.be/hDY2YQXwuIE?t=400
Stopped bower from rampaging in Brooklyn and tricked him into retuning to the mushroom kingdom in SS ep 48 https://youtu.be/IEmycVM_BQE?t=936
Somehow built a kaiju mech out of discarded movie monster parts in adv3 ep 9 https://youtu.be/Uv8zWcsN7uY?t=419 https://youtu.be/Uv8zWcsN7uY?t=580
Were able to build primitive cars out of prehistoric materials in smw ep 2 https://youtu.be/fSVr4Q4_hlw?t=213
Making a makeshift telephone system for the inhabitants of dinosaur land in SMW ep 8 https://youtu.be/gNMeb2okghg?t=146
Aided in combating the threat of bowser to the mushroom kingdom, various misc lands and dinosaur land in the super Mario show.
Saved the president from a huge flood in Brooklyn in ep 40 and save the white house from another attack by bowser in adv3 ep 2
Anime
Traveled to the mushroom kingdom through a portal in a TV in
the animated movie and traveled the land in search of 3 power ups, a starman,
super mushroom and fire flower. Finally used their combined power to defeat
bowser and rescue the princess peach.
When swallowed by Bowser in the ammada anime, used a makeshift sword to give him a stomach ache and get out https://youtu.be/E1GKoG1-MJM?t=1288
Defeated bowser and the koopalings in the various fairy tale based shorts of the amada anime series.
Traveled across dinosaur land and defeated bowser in the super Mario world anime
Movie
………….This happened. I don’t want to talk about the details.
Mario adventures
Made a makeshift weapon to take out some enemies in is 1 http://i.imgur.com/inK3DXM.jpg
Managed to pacify some boos in is 9 by posing as a doctor and giving them therapy to feel about their shyness http://i.imgur.com/kF6xIDb.jpg and http://i.imgur.com/Wm0GF6G.jpg
KC Mario
Tricked this lion statue in KC, and
hit him from behind with as super ball Mario http://i.imgur.com/CIOUA6v.jpg
Actually fought a giant bowser as a baby in vol 34
In general the KC Mario manga tends to place Mario in several games or events he wasn’t originally a part of. This includes Wario land, Donkey Kong country, and Yoshi’s story. He was also a MUCH more active combatant in the mangas version of Yoshi’s island.
Nintnedo comic systems
Acted as a research Assistant for "Doctor Waldo Bloom" of the Mushroom Kingdom Hospital and chased down giant human sized viruses in comic "doctor in over his head https://www.mariowiki.com/The_Doctor_Is_In..._Over_His_Head
Chapter books
In the adventure book double trouble, Mario can potentially
tick a robot built to make duplications of anything it sees into making a
duplicate based on its own reflecting, causing it to go in downward spiral of
making infinite copies of itself
Paper Mario
After Bowser stole the wish granting
star rod in paper Mario 64 and imprisoned its care takers the star sprites, Mario
proceeded to rescue them all before taking
down Bowser. Some notable opponents he had to take down along the way
included some TMMT rip offs called the koopa bros, a mystic pharoh like koopa
called Tutankoopa and a near immortal monster named tuba bubba.
More impressively during the final battle Bowser had Kammy give him a power-up on top of the powers granted to him by the star rod, making him near invincible even with the power of the star spirits backing Mario up. https://youtu.be/5VwVUbBjPtc?t=1270
Many of the areas in the first paper Mario game require some ingenuity to find and get into. For example Mario had to discover the location of the hidden dry dry ruins, had to stalk shy guys to find their hideout in the “shy guys toy box”, ect.
Defeated all the members of the town dojo in paper Mario, including “the master” who actually has better stats than bowser sans star rod invincibility hax https://www.youtube.com/watch?v=6lq15zTvDZ4
Traveled across Rogueport to track down the “crystal stars” before the high tech villainous group led by the villain Grodus in PMTTYD. Along the way he fought a giant dragon called hooktail, an X-nut mech called the von grapple, a shapeshifting ghost called dooplish, a giant shadow monster called the smorge , an ancient ghost of a pirate leader called Cortez.
He also fought in and ranked first in a fighting arena called the glitz pit twice in PMTTYD.
Fought his way down through a 100 floor fighting gauntlet called the pit of 100 trials and beat a giant dragon at the end of it called Bonetail.
After fighting and defeating Grodus in PMTTYD, immediately fought bowser and kammy koopa afterwards with no rest https://youtu.be/JG6rW-cLGys?t=13
Defeated a 1000 year old shadow demon and saved the world from destruction at the end of PMTTYD. https://www.youtube.com/watch?v=x0tqHXY2MdU
Traveled across dimensions to gather the “pure hearts” to counter act a multiversesal destroying artifact of doom called the “chaos heart” summoned by a villain named count Bleck. Not did Mario deafeat count bleck, who is thousands of years old and descended from a powerful lineage of dark magicians. However he also beat various of his minions(mimi, natashi, ochunks) who all had dimensional abilities, as well as his brainwashed brother Luigi wilding a mech called bro bot.
At the end of Super paper Mario he
even defeated a psychotic dimensional being called Dementio, who managed to
wrestle control of the chaos heart late game to become a near all powerful
being called super dementio. https://www.youtube.com/watch?v=un7iBUDAOdA
Traveled through a 100 floor gauntlet in super paper Mario in the town “flopside” twice, before fighting dark clone versions of himself, Luigi, peach and bowser in super paper Mario https://www.youtube.com/watch?v=TuPtVMP02Qo
Traveled through an entirely different 100 floor gauntlet in the town flipside, and fought a giant dragon called wracktail in super paper Mario https://youtu.be/OMEmWOgZvlw?t=499
Finally dueled 100 trained samurai like warriors called shammer guys, back to back after the end of super paper Mario https://youtu.be/E2BPTLIC0vI?t=140
Travel across mushroom kingdom with the help the character “kertsi” to find the pieces of the royal stickers and defeated Bowser after he gained control of one of said artifacts in sticker star.
Collected anchient artificats called the paints stars and
defeated bowser after he was corrupted by an evil substance called black paint
in color splash https://www.youtube.com/watch?v=lSZaLhLRe9M
Regularly traveled with Yoshi as a baby in the Yoshi's island series. Mario himself also traveled back in time to give Yoshi aid covertly as Mr.Pipe in New Yoshi's island.
misc
Defeated Mad Scienstein and Wario in Dr. Mario 64. Also regularly combated virus in the mushroom kingdom, sometimes with the aid of peach or luigi in the Dr.Mario series
Regularly traveled with Yoshi as a baby in the Yoshi's island series. Mario himself also traveled back in time to give Yoshi aid covertly as Mr.Pipe in New Yoshi's island.
It should be noted that across all franchises Mario has shown himself to be profienct in dozens of different jobs, ranging from athletics, to blue color construction, to art, medicine, being a company CEO, dancing and Piloting. He's basically a renaissance man http://www.gamesradar.com/26-jobs-mario-inexplicably-qualified/
Apparently tried to Keep the original DK captive in DK Jr and fought DK Jr during that time period.
Training/experience summary
So to get the elephant out of the room. Mario has fought
Bowser A LOT and has been confirmed to have been fighting him(along with other
villains) either directly or indirectly since he was a baby. This may make a
lot of his experience sound unimpressive given fighting Bowser’s family makes
up the bulk of his accomplishments, but when considering Bowser’s own experience
and arsenal in context with that(He's taken over kingdoms, countries, and galaxies with widespread
armies before) it’s amazing Mario can hold his own against him so consistently.
Even taking that out of the equation Mario has quite a large rouges gallery. He’s beaten dimensional conquerors like smilthy, beaten technological villains like Cackletta, Fawful and Grodus. Fought magic monsters or magicians 1000s of years old like Count Bleck and Dementio. Dream demons like Wart and mountains of mechs and magical doomsday weapons. He consistently fought through 100 battle fighting gauntlets and has bested trained martial arts masters on par with Bowser in strength in games like paper Mario and Mario RPG.
Likewise he has had some slight training in the martial arts plumb fu and various cowboy skills like marksmanship and lassoing in his cartoons. He also does show a decent amount of ingenuity in many situations, often coming up with plans to take down opponents or using his plumbing skills in unorthodox ways to take opponents off guard in the super show. Overall he's pretty well rounded and dangerous.
Fighting style
Mario’s fighting style is for the most part seemingly self-taught.
Sans power-ups he seems to focus on close range melee attacks, with a wide mix
of acrobatics to outmaneuver his opponents. He was also tutored in martial arts
called plum fu, which focuses on using plumbing equipment in conjunction with
traditional karate moves.
Weaknesses
Mario can be a bit headstrong at times and bit too eager to
fight. Additionally while he’s not averse to making plans, he tends to only do so after being
pushed into a corner or having failed once already. He can also occasionally be
easily distracted, childish and to be honest a bit ditzy.(For example he made a decision to trust Bowser
in Mario party DS, which lead him straight into a trap).
-Somehow didn’t notice when bowser used a robotic peach to issue fake orders in adv3 ep 7 https://youtu.be/cKsdqVchFSU?list=PL_LA4m8CuQky8OUBtaRVJTKLXdd_CaEsv&t=441
-Easily distracted in the peach hime movie, missing his change to end the fight again bowser sooner https://youtu.be/y-2Y2CtHt_U?t=3107
On another note Mario has on occasion been captured or been placed in need of rescue, particularly in both Luigi’s mansions games, Mario is missing and super princess peach. In some games losing his hat also makes him more susceptible to damage, though this can be inconsistent.
Summary
Mario
- Various Mario and Luigi, Mario Rp and paper Mario equipment has tons of useful special effects, including increasing stats, auto revival, decreasing stats for opponents, hp restoration and preventing status effects.
- Also has a wide variety of items or equipment that can cause statues effects in opponents, including sleep, immobilization, burning, ect. Paper Mario badges like Return postage or zap tap can also make him difficult to hit directly, due to be electfied or dealing damage back out to the aggressor on contact.
- Has several power-ups that grant temporary invincibility the starman, metal cap and mega mushroom. Combine this with various other RPG items, and he has a lot of ways to null damage or drag out a fight.
- The sheer number of power ups and items at his disposal means he’s unlikely to run out of at least some alternate option during a fight. Equipment that allows infinite or continuous use of SOME items also help with this.
- Has a large assortment of both short range and long range weapons at his disposal.
- Luigi cap and wario cap, allows him to take on the powers of said characters
- Several power-ups of items allow him to manipulate time to some minuet effects.
- Actually has a few items that allow him to start a fight over from the beginning, albeit said items tend to be more for the benefit of the player out of universe.
- Various ways to protect against elements like fire, ice, and electricity.
- Mobility is off the charts and has several methods to fly
- Megavitamins double as a great weapon and a great healing/power-up option
- Actually can think of decent plans in a pinch
- If allowed white Tanooki form is pretty difficult to get past
Disadvantages
- Many power-ups have a time limit or can be lost upon taking damage.
- Tbh many of Mario’s power-ups are functionally similar and add little utility to his main moveset, causing only a very small percentage of them to actually be useful in a fight.
- Mario can be a little air headed at times and to impulsive. This can lead to him making bad decisions.
Suggested opponents
I don't know I'm kind of tired from writing to want to make this section.
........
Just use your imaginations
"Insert opponents here"
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Anyway thanks for reading everyone! This was a long time coming. Hopefully people find this Bio helpful to them in the future.
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ReplyDeletecan i use some of this info for both Mario and Paper Mario
ReplyDeleteI'm also going to add a few things to make it orginal
DeleteMore people should see this!
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