So yeaaaaaaaaaaaaaaaaaaaaaaaaaaahhhhhhhhh
A lot of us saw this coming but the constant legal troubles of
Archie and their general bumbling with the Sonic license finally ended with
Sega pulling the plug with them earlier this week. Luckily however Sega seemed
to understand fans enjoyed and have a demand for Sonic comics so they quickly
partnered up with another company named IDW to continue the media.
…..that being said it’s not yet clear how the change in
management is going to affect the comic as a whole. Will we pick up where we
left off? Is another reboot going to happen? What’s going to happen to all the
old staff? The official press release was honestly pretty vague, with it
sounding like IDW Sonic is going to be a direct continuation of the series but
also mentioning Sega of America wanting to take Sonic comics in a different
direction.
It Kind of makes what we’ll get a toss-up, and since
everyone is speculating on what’s going to happen, I figured I may as well make
my own wish list for want I’m hoping and despairing for.
Ultraguy’s despairs
1. Another
continuity reboot.
I don’t think anyone in the Sonic
fandom would like this if I’m being honest. Being blunt it was hard enough when
Ken’s lawsuits resulted in almost 20 years of the comic book and 100s of
characters being permanently removed from the continuity. Many people had a
hard time accepting it and a lot of fans still wish for the return of fan
favorites like Scourge, Shard and Dr. Finitivus or for a resolution to all the
suddenly dropped plotlines.
Fast forward 5 years and Ian Flynn
had JUST finally started picking up the pieces of what could be salvaged from
the old continuity, and incorporated it into a tightly rebuilt universe utilizing
elements of not only Satam, but almost every Sega game, Aosth and some
allusions to Sonic X. Things had been looking up and fans were finally starting
to get attached to the new universe and move on.
Then this bombshell hits.
Trust me when I say that nobody
wants to start from ground fucking zero again by wiping out the established
story, just to spend another half decade building that shit up again from scatch.
For a comparison it’s almost like the Spiderman movies. Say what you will about
how awesome Homecoming was, but did anyone enjoy having almost 3 REBOOTS of a
series in a decade!?? It’s tedious and exhausting to see the same thing start
over and over again without progressing, as well as alienating when things you
were a fan of get dropped suddenly for a new iteration.
I can say outright that’s exactly
how most fans of the comic will feel if this is another reboot. Exhausted and
feeling tedium at having to wait another several years for the comic to get
into its groove again, as well as alienated due to seeing plotlines and
elements from the last reboot getting potentially dropped again. Avoiding this
should be a huge priority for both Sega and IDW.
..I also feel like I should
mention that Sega did get their shit together and every plotline, character and
story made after the post genesis era belongs to them, so they do not in fact
have a legal reason to discard it like all the ken stuff. There’s no point in doing
so cept to distance themselves from Archie due to all the drama, which really
isn’t fair to the fans of the characters of plots themselves.
2. Getting
rid of the Satam characters
I have a couple of reasons why
removing the Satam characters is a TERRIBLE idea, despite what video game
character purists will tell you.
Firstly realistically speaking
despite constant jokes about Sonic having a large cast of characters, he does not
in fact have enough characters filling out enough niche universe roles to carry
an entire action/adventure based comic book on his own. You would most likely
HAVE to create tons of original characters anyway if you want to have any kind
of substantial plot, and using characters that already have semi formed
backstories that the comic’s fans have been invested in for decades makes way
more sense than throwing them all under the bus for a new cast. Likewise on the
note of fan investment. The comics have always been a sorta unofficial tie
in/continuation to Satam from the get go and getting rid of those elements is
only going to alienate the fans who have actively supported the book for that
exact reason.
Secondly I would also say that
having the Satam characters as part of the main cast (or as villains) is
actually beneficial to the comics ability to tell a story as a whole. For those
of you who don’t know Sega has TONS of mandates for how the Sonic game
characters can be used, and have gotten stricter and stricter with these
mandates after all the Ken Penders stuff.
For example the main Sonic cast
·
Can’t have love interests or go steady
·
Can have no blood family members not already
introduced in canon
·
Sonic and game characters can’t show excessive
emotion
·
Sonic more or less is not allowed to lose, or at
least not allowed to be put in a losing position for long periods of time
·
They can’t have backstories elaborated on that
are not in cannon
·
Nobody can have any character development unless
approved
·
No Sega game character can die
Now don’t get me wrong it’s not impossible
to write a good story with these mandates in place. Heck considering some of
the shit that has gone down in the comic’s past, it’s probably a good thing to
have those mandates. That being said it does make it harder to make characters
more complex, to make more personal stakes in conflicts or to have any lasting character
development. However there’s a loop hole many people are not aware of. The Satam
characters are almost all exempt from these rules, which makes it way easier to
give them personal connections or to build up the foundations of stories around
them, which can then be more easily used to draw out the characterization of
the Sega Sonic cast.
For example you can write an entire
arch about Nicole’s creation and the tension she has with her “father” . Want
some drama? Rotors has family working for Eggman. Need to raise the stakes?
Sally or Antoine can go missing in action for a bit or get seriously injured.
Need some love? Bunny and Antoine can actually have a relationship and get
married if they want to.
It may not seem like much but it
adds a lot to the dynamic of the group and allows the comic to have a sort of
depth that just wouldn’t be possible if the less mandated characters were not
there.
3.
Watering down the Sega cast to just Sonic, Amy,
Knuckles, Tails and Eggman (and maybe shadow if they feel like it)
Ok so this is an even worse scenario of the above, where not
only are the Satam characters taken out, but so are most of the Sega cast. Given
the lack of characters this would probably result in a stripped down episodic
format with little story progression.
…….So why this is a bad thing
I talk to a lot of the people who read Archie comics, and
surprisingly a large majority of them tell me they do not in fact read the
comics for Sonic himself. Frankly ever since the “Sonic cast is to large please
nerf” meme that started back during Sonic Unleashed, Sonic has almost been the only character to get any
significant screen time in the main games, to the point where people have
started to become bored of the lack of varity. Sure the other characters may
show up from time to time, but they mostly just play the part of being
cheerleaders in the background.
If you want to see Shadow have his own standalone story,
you’re not going to see it in the games. If you want to see Silver do something
substantial, it won’t be in the games. If you want to see Knuckles, Amy,Blaze,
Rouge, Omega, or the chaotix actually do something besides cheer Sonic on you
are not going to get it there. Heck going even further some lesser known Sega
characters like Nack, Mighty, Ray, Honey the cat, ect are probably NEVER going
to be acknowledged in canon EVER again.
You know where you can see these characters actually do shit
and have standalone stories.
IN MOTHERFUCKING ARCHIE
In Archie you can see shadow lead GUN to fight a goddam
alien invasion and fight an evil alien monster called Eclipse. You can see Silver
travel to a bad future and try to fight off a dictatorship ruled by a demigod.
The Chaotix can have a detective mystery plot spanning several issues. Knuckles
and Amy can have their own side plot where they hunt down pieces of a shattered
master emeralds. Many of these smaller time characters can actually be recurring
antagonists or supporting characters in the main series archs.
You see archie was important because it gives an outlet to
actually see stories or focus around characters that Sega really just doesn’t
want to touch that much anymore. You take that away and again you’ll be
alienating a lot of the fans who have been reading these comics specifically to
see their favorite character in action.
4. Just making straight up adaptions of the
games
Ok so this is a complaint I hear from time to time. “The Archie
comics stories were weird. Why not just have straight up adaptions of the main Sonic
games as they come out or of the old ones starting from the beginning?”
Ok well tbh outside the fact most of the plots of the games
had been worked into the larger continuity of post genesis anyway and the fact
they had an expanded adaption of Sonic Unleashed that had ended fairly recently,
I really don’t see the point of doing something like on a consistent basis.
Most of the plots of the current Sonic games have become intentionally
simplistic and aren’t well suited for being drawn out over the course of months
or years. The fact games often have years in-between releases is also an issue,
given even if you did do direct adaptions from the beginning eventually you’re
going to catch up to the main material anyway (a common problem in shohen
actually).
Making one to one adaptions of past Sonic games is also I
dunno redundant in some cases? Archie never consistently made adaptions and
instead focused more on original stories, but it still had smaller archs or
special issues based on certain games. The series already tackled Sonic and Knuckles,
Triple Trouble, Sonic Blast, Sonic Adventure, Sonic Adventure 2, Sonic the Fighters,
and the previously mentioned Sonic unleashed in ways I would call substantial. There’s
also the fact that Sonic X had adaptions of Sonic Adventure 1 and 2 as well,
along with Sonic Battle. Overall Most of the big plot heavy games have already
been done before in multiple media, so what’s the point of doing them all
again? This isn’t even talking about the elephant in the room that well frankly
if you want to experience to the story of a certain Sonic game, you can just
play those games again to get that experience.
Now do I want some elements of current sonic games worked
into the comic? Well sure that would only make sense, but Archie was
interesting to read because it had original plotlines and content you normally
wouldn’t see in games. It wasn’t just a copy and paste job. Heck I would say
most adaptions of most franchises that have bled out into multiple incarnations
are like that. Each batman cartoon is different. Each Spiderman or avengers
cartoon is different. Just doing the same thing you’ve already seen again in a
different media is just uninspired, and the most popular adaptions always have
their own unique identity while respecting their source material.
Ultraguy’s Hopes
1. Please try to
retain some of the old comic talent
I love Ian Flynn. He’s basically the guy who streamlined the
comic and got it back on track after years of furry drama and convoluted side
stories. It would be a huge shame to have him leave when he’s basically been
the creative direction of the book for over a decade now, so I REALLY HOPE IDW
can get him to work for them.
Granted I’m not sure how Ian’s allegiances will play into
this. I’m pretty sure he’s currently writing some stuff for actual Archie
titles now , but he’s also written some stuff for Sega directly as of late,
which I would think would make going following the Sonic comic more enticing
given Sega is the larger company. Additionally I’m pretty sure the only reason
why he got his job in the first place was because he was a talented sonic fanboy
to begin with, so I’d like to think he’d be willing to work on IDW’s comic even
if it meant potentially being blacklisted from Archie. Take all that into
account, plus his fairly positive response
on twitter and Aron webber’s hoping that some familiar names will be re-appearing
(not sure if this is characters or creators or both though), and I don’t think
him coming back is impossible. He also has apparently written some stories for
IDW in the past, so it’s not like he would have issue getting a job with them.
Likewise while I’ll admit I don’t know the names of every
current Sonic comic staff member, I would greatly love if as many of them as
possible came on board. Many of them are freelancers and some like Tracy Yardly
has pretty much said they’ll gladly work on the new comic if asked.
But on a whole a similar creative team with at least some of
the old members would be great, since it would allow the comic to stay consistent
with what we expect from the art and story.
4. More
crossovers I guess?
Ok this isn’t really a hard want, but IDW does license a lot
of other properties as well. I would be down for MLP, TMNT, transformers or
whatever in one off crossovers. Just as long as they don’t go overboard with
the storylines like the second megaman/sonic world’s unite arch.
Overall
I think in general what I and most Sonic fans are hoping for
are is basically just for the current comic to more or less go to IDW and pick
up again from where it left off without skipping much of a beat. Either that or
AT LEAST keeping most of the characters and elements from post gen Archie/Satam,
even if the setting and plot gets a major retool.
So what did you guys think? What do you want to see in the
Sonic IDW comics? Leave your ideas in the comics.
Why does Sega have these stupid mandates on what can be done in the comic?
ReplyDeleteI disagree on #2 to get rid of the SatAM characters - but keep Sally Acorn!
ReplyDelete